ControlCraft 2

ControlCraft 2

by Badim
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ControlCraft 2

Rating:
3.4
Released: March 14, 2013
Last updated: March 28, 2013
Developer: Badim

Tags for ControlCraft 2

Description

A fast thinking RTS game, with tactic capabilities and graphics in unique style. Take over the enemy colonies to battle your way through challenging levels that call for your skill and wit.

Upgrade your troop, pimp up your super weapons and smash enemies to save your Planet.

If you like it, try it on your iPhone/iPad: FR4WH4KLHTHM 7WTKRYR9ATNK 64MATA7JEF37 E4M7PR9YHW4R XXLEFEAJRXXH JE3FTF3ARPYY

How to Play

In game.

Comments

0/1000
aghloe avatar

aghloe

Feb. 05, 2014

6
0

Cool game. quite challenging a few sugestions: 1) use "gold", "coin" or "credits" as currency ($ in small numbers feels akward in a game). 2) when everything is maxed out you should not have 2 skill points left ... either add a special 2dot skill at the end (big heads or something) or allow us to buy only 18 skill points. 3) instead of buying consumables that we will lose. how about we just upgrade the cap and the items refill between combats?. Cheers~

jymalpha avatar

jymalpha

Mar. 15, 2013

17
2

very challenging, the consumables are frustrating, though. Some levels are nigh impossible to win whout them, and if you run out of cash, you have to grind through old levels to try all over again. Clicking and dragging them to deploy is cumbersome. Might want to add scrolling by mouse / click-and-drag. Great art!

Badim
Badim Developer

You can scroll via click&drag. There is a even help for that =) Will not go out till you scroll via mouse.

Blue0Dwarf avatar

Blue0Dwarf

Mar. 22, 2013

10
1

Controls could use a little better crafting. WASD nor Arrows work for verticle camera movement, and the WASD seems to be really sticky, whether it's stuck off (not scrolling when you press the buttons) or, rarely, stuck on(continues scrolling after release) they just don't work that great. It's a shame that such a great game as this gets shot in the foot over silly control bugs. I won't let that blind me to how great and innovative this game is though. It puts an awesome spin on the classic base capture genre. 5/5, unless those bugs never get addressed. Then I might come back in a month and bump you down to a 4 :P On a side note... If we could simply zoom the map out to see the whole thing at once, that'd be fantastic. Oh, also (this is turning into a ramble), for some reason the little trophies keep flashing up in the corner any time I beat a level. All 6 of them, one after the other. Not sure what that's about.

Azgara avatar

Azgara

Mar. 14, 2013

24
5

It's a lot easier now with the freezing skills and backup skills and everything. I would prefer to just keep passive skills and ditch the active ones.

Badim
Badim Developer

Can I ask - why? We felt that with active skills it would be more deep strategy.

Calidron avatar

Calidron

Mar. 15, 2013

15
3

Was having a good time with it until the Invasion/Three levels. Unless you go back and grind to get the specials it's impossible. Drops the rating from 5 to 3.

Badim
Badim Developer

It is possible. Maybe too hard, yes. But maps were designed to be hard without Active skills, but beatable. I`ll nerf enemies then and add more $ for winning levels in update.

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