Play: Doodle God 2

Puzzle

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"Meh, Close Enough" Badge

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Goal Checklist:
20 groups unlocked – This process seems familiar. [Best so far: ]

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Doodle God 2

Current Achievements (See all achievements for all games)

"Meh, Close Enough"
Badge earned
Badge Of The Day
"Meh, Close Enough" Badge ( medium ~ 15 points )
20 groups unlocked – This process seems familiar. [Best so far: ]

Created by:

Thug_50_50_chat Badim

Rating:

  • Currently 0.0/5 Stars.
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3.8 (25812 ratings)

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Published:

2011-05-09

Game Plays:

Description

The long awaited sequel from creators of Doodle God/Devil series is here!

Doodle God 2 developed by JoyBits Ltd features improved reactions set, tons of funny quotes, two additional episodes of gameplay and updated graphics. The ultimate World Creation experience work your way up, all the way from bacteria and beetles, to clay and ceramics, to tools, weapons and beyond. But beware, creating a whol…

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Best (see all)
avatar for robvw
robvw

May. 10, 2011

Under rating threshold (show) You don't want to make the game too easy, but at the moment it gets frustrating... How about a compromise: after you've selected the first element, grey out elements which you've already tried to combine it with. Blindly trying everything still takes forever, but at least you don't keep trying the same combinations over and over again. (Oh, and after a successful reaction, please remember which groups I was working with; having to find and reselect them every single time gets boring rather quickly.)

+ - !

(6443)

avatar for isaac91
isaac91

May. 11, 2011

Under rating threshold (show) It gets to the point where you do nothing except wait for the hint

+ - !

(4767)

avatar for Lawbag
Lawbag

May. 09, 2011

Under rating threshold (show) Perhaps to keep elements to a minimum, either "grey" out used elements that are no longer needed for later game-play, or a put a number next to the element to show how many more times its needed for use....this will eliminate pointless clicking and the creation of elements that you already have...

+ - !

(4552)

avatar for Uberpig
Uberpig

May. 09, 2011

Under rating threshold (show) The main problem with this series is we need to understand how the game's creator thinks. Some of the obscure ones are almost unguessable, especially as the new ones are so strangely grouped - I'm looking at the science category in particular. The more items you create the harder it gets to find the right combination - perhaps there should be a way to find out that one item has no more combinations?

+ - !

(4042)

avatar for crsunlimited
crsunlimited

May. 10, 2011

Under rating threshold (show) What I really hate about this game is until you get all the combinations to finish chapter 2, you can't make the chapter 3 items. For example the White Russian, and Tequila. I've tried countless times to combine milk + Vodka, and Worm + Vodka and they never worked. However in chapter 3 when the "Vacation" group is unlocked you can now combine both of those combinations. It's not fair having to recombine things you have tried in the past just because you got a new group.

+ - !

(2895)

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