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quit bitchin, back in 2010 this game was amazing, the multiplayer was great, now i cant blame it for what u guys say, but 2010 tonns of people played it,
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Aww I got all excited because the first one was such a hidden gem but this looks like it just recycles the graphics only (something I am familiar with with you haha)
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What is this? What is going on?" Second thing that comes to mind: "Why? Why did Badim make this? Why should I play it? It's confusing, and it doesn't really appeal to me. And why is it named "Elite Forces: Warfare" when it's practically an elemental tower defense set in the desert? Wind, death, fire, stun, lightning, etc.... I expected soldiers and such things, not this
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balancing any1?
choose the yellow towers as primary = no chance - choose the windy ones = boringly easy
maybe you should have (much!) less features (and different games) but concentrate on balancing them and giving your game something special..
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What is this? What is going on?" Second thing that comes to mind: "Why? Why did Badim make this? Why should I play it? It's confusing, and it doesn't really appeal to me. And why is it named "Elite Forces: Warfare" when it's practically an elemental tower defense set in the desert? Wind, death, fire, stun, lightning, etc.... I expected soldiers and such things, not this