Wielder of the Golden Card

Wielder of the Golden Card

by Brainstorm_Ent
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Wielder of the Golden Card

Rating:
2.2
Released: October 20, 2018
Last updated: October 20, 2018
Developer: Brainstorm_Ent

Tags for Wielder of the Golden Card

Description

A virus has spread in the city, and our hotel is in danger! You have been tasked with wielding the golden card, and opening doors where people are trapped. Jump over the doors that look suspicious, as zombies are hiding there! can you do it? Can you free all the captives, and defeat the huge zombie boss?
Made in ten (3 tbh) days for Game in Ten Days Days #83.

How to Play

NORMAL GAME
Press anywhere / Touch anywhere (if on mobile) to jump

FINAL BOSSFIGHT
Arrow Keys to move
Hold Z to fire

To play this game on mobile through kongregate:
https://www.kongregate.com/games/yvolcano4/wielder-of-the-golden-card/?bypass_mobile=1

Comments

0/1000
skytale203 avatar

skytale203

Oct. 22, 2018

2
0

The Gravity Seems a bit off to me like I should have a more shallow jump and the game starts out feeling awfully slow but pretty good for being made in 3 days

Brainstorm_Ent
Brainstorm_Ent Developer

I tried tinkering with the speeds and gravity, but then it didn’t match up properly with my level layouts, so I didn’t have time to change the entire layout before the competition, leading me to posting it this way, but well, it’s fine. Thanks for your comment

brokeman11 avatar

brokeman11

Oct. 26, 2018

1
0

Good stuff for 3 days work Since there's no way to go backwards, the player should lose immediately when a good door passes by instead of having to wait for it to scroll offscreen. Yeah, it's only a few seconds wait, but, in a game like this where you're probably going to die a lot, it adds up. Also, mouse clicks only registered sometimes; couldn't really play till I switched to the keyboard. And gl on the gitd, though i'm probably too late for that

Brainstorm_Ent
Brainstorm_Ent Developer

Never really tested the mouse, heh, but I’m glad you’ve got it covered. I congratulate you on the high score by the way, and I hope you enjoyed to some extent. Thanks for the comment

EPGstudios avatar

EPGstudios

Oct. 25, 2018

1
0

I feel like this game should definitely have more checkpoints. You had some interesting ideas with the jumping zombies, though.

Brainstorm_Ent
Brainstorm_Ent Developer

True, should’ve planned that one out, thanks for the comment

say892 avatar

say892

Oct. 28, 2018

1
0

So nice of the zombies to hide behind the doors that say "Danger!"

Brainstorm_Ent
Brainstorm_Ent Developer

They love a challenge, don’t they?

JohannasGarden avatar

JohannasGarden

Oct. 21, 2018

2
1

Nice so far, and a cool GiTD twist on the "card" theme :) I like how high you can jump by clicking repeatedly. I felt like it was a bit...nonintuitive how close I could get to a danger door without opening it. I felt like a bit more indication of when you need to jump to avoid opening those doors might have been helpful. Very nice idea, though!

Brainstorm_Ent
Brainstorm_Ent Developer

Thanks! I hope others think so too