Comments for Sine Rider

avatar for TriggerhappyWolf
TriggerhappyWolf

Jun. 8, 2011

Under rating threshold (show) i like the potential this game has. it needs some finalization. something to counteract lag a little would help. i would love to see this have more music styles and other ships

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(26)

avatar for DigYourOwnGrave
DigYourOwnGrave

Jun. 23, 2011

Under rating threshold (show) This is a beautiful looking game. I finally downloaded the Unity player just to try it. I much prefer the first person perspective, though I still find it a little twitchy. Two things on my wish list: 1) some sort of map or turn warning so they don't sneak up on you, 2) a way to hide or move the big combo display at the top of the HUD. I feel like it blocks my view of the road. Other than that awesome job!

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(13)

avatar for 10666
10666

Jun. 8, 2011

Under rating threshold (show) Tip for those of you out there having trouble with handling :Do not set the stabalizers to 1.75 (max), unless you tweak the input sensetivity, but in that case, you might as well have 1.45 - 1.55 and set the input sensetivity to high, as its roughly the same, and you can spent that few extra upgrade points on other stuff, rather than spending it all on 1.75

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(18)

avatar for drakoz254
drakoz254

Aug. 4, 2011

Under rating threshold (show) there should be afterburner recharge acoceated with the combo. + if you agree.

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(11)

avatar for Maryus23
Maryus23

Apr. 26, 2013

Under rating threshold (show) wish that we could import music of our mp3 to play on the tracks :)

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(3)

avatar for infernoblade10
infernoblade10

Jun. 8, 2011

Under rating threshold (show) Hooray for pseudorandom taco lamps!!!

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(17)

avatar for Kogknight
Kogknight

Aug. 14, 2011

Under rating threshold (show) Love the game, its absolutely amazing and I love the idea and style. The only problem is for some reason its really laggy on my computer. I can't seem to get it to run right and always end up crashing because of massive lag aroudn turns. Maybe an even lower visual setting? A minimalistic mode for old comps like mine?

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(3)

avatar for Xerberos
Xerberos

Aug. 3, 2011

Under rating threshold (show) It would be good that you could customize not only the stabilyzers and other things, but also make a totally personifycated car, like more car models, and other colors, and the possibility to 'compete' with other players, lbut you can't crash them, only see them, like ghost cars. Plus this if you agree

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(3)

avatar for BryceSummer
BryceSummer

Jun. 8, 2011

Under rating threshold (show) 10666: Yep, max upgrades don't necessarily fit everyone's playstyle... Experimentation is key to get it just right for you. Could_9ine: Thanks you! I can see your point about music integration... I'm thinking about making the speed-determined music tracks more pronounced or something. Plus I have an ambitious idea for the level builder(nothing is set in stone yet, but for sure there will be a level builder to some extent).

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(12)

avatar for SN0WYmidN1GHTz
SN0WYmidN1GHTz

Jun. 12, 2011

Under rating threshold (show) you've got a good game here...without the LAG!

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(9)

avatar for Cloud_9ine
Cloud_9ine

Jun. 8, 2011

Under rating threshold (show) This game is so far the highest quality out of all the others when it comes to style and production values. The one problem I'm getting out of this is the music integration. It is there, but not obvious. I need the reaction, I LOVE how the track adds that extra layer to the song, but the music feels very plopped on at times. Another issue is the sense of difficulty curve. Perhaps an in-level tutorial like audiosurf? Aside from integration issues, this is a very well made game. I see definite style with it and it is a great game to chill to. Good luck with Project Eden!

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(4)

avatar for spike40
spike40

Jun. 12, 2011

Under rating threshold (show) Suggestion: the game will be much better if we could upgrade the car appearance, type you start with a bad car and when you upgrade it, it looks fantastic.XD

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(5)

avatar for BryceSummer
BryceSummer

Jun. 8, 2011

Under rating threshold (show) The pseedorandom taco lamp level will be even higher in the next version, trust me.

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(5)

avatar for Whaker
Whaker

Jun. 16, 2011

Under rating threshold (show) Awesome game! I absolutely loved it. 5 stars isn't enough. The music alone kept me playing for a long time.

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(3)

avatar for Captaffy
Captaffy

Jun. 22, 2011

Under rating threshold (show) Could be cool, but the controls are not good.

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(3)

avatar for aronsommer
aronsommer

Jul. 16, 2011

Under rating threshold (show) You should port this game to iOS. good work.

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(1)

avatar for flamer154
flamer154

Jul. 15, 2011

Under rating threshold (show) It reminds me of Wipeout.

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(1)

avatar for memolisimo
memolisimo

Jul. 15, 2011

Under rating threshold (show) This Game same as Ace Speeder! Remix" It is old game but not lag like this game!

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(1)

avatar for rzvrzv
rzvrzv

Jul. 13, 2011

Under rating threshold (show) I i kinda think it should be stabilizers not stabalizers

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(1)

avatar for infomage27
infomage27

Jun. 11, 2011

Under rating threshold (show) better suggestion: hitting a wall with an edge should slow you down, not stop you in your tracks

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(2)

avatar for BryceSummer
BryceSummer

Jun. 11, 2011

Under rating threshold (show) Igor: If you have some suggestions as to how to make it better, or even just more information on what you don't like about it, I'm all ears.

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(1)

avatar for igor875126
igor875126

Jun. 11, 2011

Under rating threshold (show) preloader sucks

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(1)

avatar for EPR89
EPR89

Jun. 9, 2011

Under rating threshold (show) This game features one of the most stylish menus I have ever seen. And the game itself is really cool too. I would like to have some more variation when it comes to track design, though. Basically they are all very sci-fi. I know, that's the overall style of the game, but I would really enjoy some tracks that feature scenarios that make you go "Ooh!" and "Aaah!". Think of a track through a volcano or a jungle or tubes through the ocean. Maybe it's just me, but always enjoyed tracks with something to look at in games like Wipeout. One thing about the controls: please add a key to change between the different camera angles. The cockpit looks awesome, but obviously it makes racing a bit harder. 5/5

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(1)

avatar for BryceSummer
BryceSummer

Jun. 8, 2011

Under rating threshold (show) 10666 -- Good point, I'll tweak the effect a bit so its not so distracting.

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(1)

avatar for 10666
10666

Jun. 8, 2011

Under rating threshold (show) Its a great game! The only thing i didnt like was the flash of yellow light after evry 1x combo,2x combo, etc. It kind of blinded me and i lost control of where the track zone was and lost my combo. I think you should replace it with a sound, instead of a burst of light.

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(1)

avatar for BryceSummer
BryceSummer

Jun. 8, 2011

Under rating threshold (show) I've just published an update that adds quality settings to the settings menu(making my previous statement about having to use the console no longer necessary). If you're experiencing lag, turn down the quality -- ideally you should have a framerate of 30-60 or higher(you can see your framerate on the settings menu).

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(1)

avatar for BryceSummer
BryceSummer

Jun. 8, 2011

Under rating threshold (show) TriggerhappyWolf -- Thanks for the feedback! Regarding the lag: If you could tell me your system specs it would help a lot with fixing that... The game tries to adjust quality to maximize performance, and with extra data it would be easier to tune that aspect. One thing I want to add is a quality slider on the main menu, currently the only way to adjust quality is through the console(press `(the key next to 1) type in "disableautoquality 1" and then "setquality" followed by "0" through "6", 0 being lowest quality and highest performance and 6 being highest quality).

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(1)

avatar for BryceSummer
BryceSummer

Jun. 8, 2011

Under rating threshold (show) For those who are wondering, I coded/designed the game, super1337jak helped with textures and sp3c1al_k did the music... They both also helped with the testing of the game and had a huge impact on making it what it has become. I couldn't have done it without them!

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(1)

avatar for wrothmonk
wrothmonk

Mar. 11, 2012

Under rating threshold (show) This is one epic game. Its like a Tron racing game, if the Tronn system was a MP3 player!

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(1)

avatar for JimmyCarlos
JimmyCarlos

Feb. 3, 2012

Under rating threshold (show) I just love this game so much.

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(1)

avatar for euwbah
euwbah

Nov. 30, 2011

Under rating threshold (show) I love the starrtup song and the startup comments :)

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(1)

avatar for whitewolffire
whitewolffire

Aug. 13, 2011

Under rating threshold (show) it's alittle hard to control the ship

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(1)

avatar for kingorkami
kingorkami

Jun. 10, 2011

Under rating threshold (show) This game deserves achievements.

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(1)

avatar for 8008man2
8008man2

Sep. 13, 2011

Under rating threshold (show) i love the game but the god awful controlling in the beginning really ruins it, to the point where i really dont want to play it anymore

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(-1)

avatar for spike40
spike40

Jun. 11, 2011

Under rating threshold (show) You like too much beans XD

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(0)

avatar for DanKrieger
DanKrieger

Jun. 11, 2011

Under rating threshold (show) just me or the arrow keys are over sensitive and its very hard to make a turn with precision?

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(0)

avatar for ArrAkOrn
ArrAkOrn

Jun. 9, 2011

Under rating threshold (show) The first and third circuits are really awesome. I went round without breaking my combo on both. Try beat those scores guys ;). P.S. Achievements for getting a time under X sec or a combo over X high would be nice.

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(0)

avatar for Reggie1000
Reggie1000

Jul. 12, 2011

Under rating threshold (show) I can't play it because the car turns left the whole time -.-

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(0)

avatar for Double57
Double57

Jul. 8, 2011

Under rating threshold (show) Pretty good music, upgrades could be better plus I can't open the short / med tracks. overall 4/5

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(0)

avatar for BryceSummer
BryceSummer

Jun. 10, 2011

Under rating threshold (show) Also, the level builder should be done within a week(no guarantee though). It will have both a track editor and a simple song editor, along with a sharing system powered by the Playtomic API(for those not familiar with this, it basically just means you'll be able to share your levels like with the Kongregate sharing API, but its a different system since the kongregate one doesn't work with Unity). Also, a note on updates: You might have to clear your browser cache for it to work.

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(0)

avatar for BryceSummer
BryceSummer

Jun. 10, 2011

Under rating threshold (show) I'm uploading an update right now with the following changes: -Tweaked ship friction/drag values so handling should be less slippery, and more forgiving(Tell me if you don't like the new system). -Refined ship collision mesh so getting jammed in walls is much less likely. -Renamed the tracks to just Short/Medium/Long, and pushed the medium track to the top of the list as I feel this better represents the game for new players.

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(0)

avatar for BryceSummer
BryceSummer

Jun. 10, 2011

Under rating threshold (show) Neowizard: I wouldn't necessarily say us developers are ignoring that fact. Its the feature we're requesting the most from Unity(see here: http://feedback.unity3d.com/forums/15792-unity ). And thats about all we can do at this point... With that said though, I hope you Linux guys get a Unity player soon!

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(0)

avatar for Neowizard
Neowizard

Jun. 10, 2011

Under rating threshold (show) I don't know what's more disappointing, Unity player not available for Linux or kong and developers ignoring that fact completely (leaving all penguins out to dry)

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(0)

avatar for CarbonTech
CarbonTech

Jun. 10, 2011

Under rating threshold (show) Was very impressed by this game. The graphical elements as well as the overal environment ambience is stunning. The menu GUI, however, doesn't do this game justice. The transitions are great between upgrading, playing, etc, just the overal look should be polished to give the user a nicer experience :) Overall, 5/5 stars from me.

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(0)

avatar for devwil
devwil

Jun. 9, 2011

Under rating threshold (show) very cool. impressive visuals, but i wish the music was integrated a little better. i don't like that my ability to influence the soundtrack and my desire to play the game well are at odds with one another, as driving fast makes it harder to stay on the waveform zone. also, some of the sounds could be better integrated into the music. the worst case of this is the afterburner sound, it just drowns out the music and is abrasive to my ears rather than being part of the soundtrack. also, for a pure gameplay note: why are the airbrakes even there? seems like there's no reason to use them. very impressive, though. 4/5.

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(0)

avatar for infomage27
infomage27

Jun. 11, 2011

Under rating threshold (show) ugh... make the car/ship/whatever able to turn into place. it keeps getting pushed into walls and getting stuck there due to the overly sensitive controls...

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(-1)

avatar for FentonHardy90
FentonHardy90

Aug. 25, 2011

Under rating threshold (show)

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(-5)

avatar for munchester
munchester

Jul. 6, 2011

Under rating threshold (show)

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(-5)

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