Comments for The Space Game: Missions

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naniris

Mar. 2, 2011

Under rating threshold (show) I'm trying to figure out the motives of the pirates. They're not stealing anything, yet they risk their lives to just blow up some mining equipment. I honestly think they're more like extremist environmentalist. Like PETA but for asteroids.

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(2235)

PoolBoy87

Nov. 8, 2010

Under rating threshold (show) Man...this is a pretty sweet game...but it's missing one highly annoying thing...TARGETING! It's kinda super irritating to watch a swarm of missiles go towards a group of yellow ringers instead of motherships. Would have been nice if you could tell a weapon or groups of weapons to target a specific wave.

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(1505)

Orakio

Sep. 25, 2010

Under rating threshold (show) So I've been messing around and replaying the game to get all reds again after losing my save. And I've found that it's really quite possible to just build a stationary base and beat the final mission. No tricks, no fancy designs, no hectic rebuilding, no long drawn-out plans. Just a well balanced base that you can sit back and watch as it owns. You need a dozen or so fully upgraded missiles (to destroy the super ships), around 6-10 fully upgraded pulsers (to destroy enemy fighters as well as super ship missiles), 6-10 upgraded solar stations and a couple upgraded energy stores so your pulsers don't stop firing. Keep a solar station or pulser at the front as they have he most health. I had 10 repairers, and that was more than enough to prevent the super ship beam from killing any solar stations or pulsers. Toward the end you can sell off a little if you need to, for missile funds.

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(886)

BEARUK

Nov. 4, 2011

Under rating threshold (show) In the 'super mothership' missions I have a slightly different approach. I build lots of energy relays in front of my base. The super mothership spends it's time destroying the energy relays instead of targeting 'useful' base units, giving your weapons time to attack the ship.

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(567)

Squishybrick

Jan. 18, 2016

Under rating threshold (show) What makes me dislike this game are two things.. The difficulty having to be unlocked.. That doesn't add to the challenge, that's just forcefully padding out gameplay.. The second thing being the game's tendency to shit on you.. If I had a nickel for every time I had one of those "everything's going fine, this is gonna be a piece of- what?.. I just died?" moments, I'd be rich.. On some (if not most) levels, you HAVE to remember exactly what waves are coming, and where from, and set your defenses accordingly.. It just doesn't feel very organic, when you're basically just placing defenses where you know they'll need to be to pre-empt enemy strikes.. If the direction they came from or which ones appeared were randomized, now that would add a bit of spice to the gameplay..

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(14)

nerad137

Dec. 23, 2011

Under rating threshold (show) I agree with all the comments that this needs a target priority function.

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(214)

Helios0001

Jun. 15, 2016

Under rating threshold (show) I get only these messages and can't start the game. Loading... [16] Setup has failed: Loader bypassed

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(145)

fireforce8

Sep. 8, 2011

Under rating threshold (show) thanks for colourblind mode XD

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(13)

Graby

Mar. 12, 2011

Under rating threshold (show) I can tell one funny thing. Last mining mission can be done without any defences - just with extra heavy mining. 3 solar collectors. as many miners as possible + build more with minerals mined. Nothing more needed :)

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(49)

gothicajin

May. 11, 2010

Under rating threshold (show) To those people that say this game is too hard: you're probably right... but here a few things that will help: 1. max out spending on resource and power gathering asap, pause the game to build if you have to. even when you see enemies on screen don't panic, squeeze out as much resource/power as you can before you HAVE to defend. 2. know which guns for which enemies- red fighters:anything - green fighter:1 fully upgraded pulse will mean no damage to anything in its range - yellow circles: lots of UN-UPGRADED lasers, one shot per kill, so have many and even swarms will fail. - grey swarms: missiles is a must, even at lvl1 will take out a entire swarm. - Mother ship: missiles again, out ranges everything significantly, hit the mothership before they're close, if in group will take out multiple at the same time, and will kill swarms of the fighters in one shot. that should help in getting through normal mode... for hard and crazy... i guess you'd have to be crazy ;)

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(837)

gold0955

Jul. 14, 2012

Under rating threshold (show) the game needs a targeting system

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(12)

eviluigi

Jul. 6, 2012

Under rating threshold (show) I think it be better if you could make your missiles and lasers attack certain enemy ships before attacking the others because it's annoying seeing my missiles attack rings when there's mother ships

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(12)

brbecker

Jun. 16, 2016

Under rating threshold (show) Solved the "[16] Setup has failed: Loader bypassed" issue by allowing 3rd part cookie from widget.casualcollective.com.

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(7)

mdntblue

Jun. 15, 2016

Under rating threshold (show) Also getting [16] Setup has failed: Loader bypassed - I'm assuming it requires some random third party scripts to load ads or something like that. I won't be turning off script security for a flash game.

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(26)

deli_conker

Sep. 13, 2011

Under rating threshold (show) Yeah... This would have a 5/5 if I could order my THELs and missiles to target capital ships only. But the fact that it's missing & adds a ton of frustration at the same time makes it a 3/5.

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(10)

Orangejuicer

Aug. 29, 2011

Under rating threshold (show) You know, it's really frustrating when I'm trying to defend a station or whatever, and motherships come in, and I build a missile platform and upgrade it and by the time the mothership gets there it's got plenty of energy and minerals behind it... And the missile platform just sits there. Uselessly. It does not fire. It lets the motherships tear everything apart. This is not fair!

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(10)

Joshlad187

Jun. 7, 2011

Under rating threshold (show) Survival missions, waves only come at 5%, 10% etc... build some energy stores and stop miners at certain waves to stop flooding and fill them back up.

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(10)

Extreme_Z7

Aug. 5, 2012

Under rating threshold (show) Finishing a mission while you are losing an attack is AWESOME!

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(9)

WoWisleet

Sep. 1, 2011

Under rating threshold (show) @Cyborg127 THELs, under normal circumstances are indeed useless, however, if spaced from the main base in special levels like the giant mining rig, they can take out motherships long before they make it in range, which can be invaluable on hard/insane.

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(9)

griffinsclaw

Mar. 15, 2013

Under rating threshold (show) the casual collective server, which this game needs to contact to load, is down and has been for a week now. I don't think there's anything kongragate can do, we just have to wait for that community to get the problem fixed. Thumb this up so people know what's going on.

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(103)

FattyMcDougall

Jun. 7, 2016

Under rating threshold (show) It would nice if you could watch replays of completed levels. When doing levels on crazy, I replayed levels to 95% just to see which direction the motherships came from at the end of the level.

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(5)

KenzoNL

Jul. 17, 2013

Under rating threshold (show) Solution for: '[16] setup has failed: loader bypassed' > enable third-party cookies in your browser. The game won't work without it. Please rate up to help others (I had to search the forums).

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(32)

colerkeenan

Mar. 7, 2015

Under rating threshold (show) also fyi: Many of the mining missions have the attacks set in accordance with the percentage you have mined. For example: for every 5% of your goal accomplished, another wave of ships comes

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(6)

jcheung

Dec. 23, 2011

Under rating threshold (show) would love a priority selection for missiles AND the THEL since it kinda sucks to watch your fully upgraded THEL blast at swarms of missiles/o-rings/whatever else while there are 2 motherships waltzing in right in the middle... something like target "weakest/strongest/closest(now)/farthest" would be nice, if you have the time or even want to... just my 3 cents. would make my life simple...r.

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(8)

bigchiefpaleface

May. 3, 2011

Under rating threshold (show) great game!. played it to death now though and hungry for more!

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(8)

teejayvee

May. 2, 2012

Under rating threshold (show) Simply wonderful. Beautiful and challenging.

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(20)

Graby

Mar. 11, 2011

Under rating threshold (show) Well, pretty fun and challenging game. Note of course 5/5. Mining missions: First play round just by watching how enemy ships spawn. Then play again. Start by building 2 solar stations upgrading to max. Then build a basic few relays just to cover as many meteors as possible. For rest of the minerals build as many miners as possible. Turn them off untill all build. Turn on and wait for minerals and wave. Enemy spawn with 20/40/60% mined so you can stop nining before it reaches 39/59/79 minerals (to get one wave at a time). Meanwhile build up defences from mined minerals and one upgraded repair station (full hp = full minerals recovery). If enemy changes attacking sides, change defences. Repair everything, sell, rebuild. Crucial thing: when you reach 78-79 % mined and get rid of enemies, sell every defense iand upgrade all miners. Let them mine and you gonna win within few seconds. Hope this helps ;)

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(20)

Ralfyw

Jun. 16, 2016

Under rating threshold (show) if u experience "setup has failed" issue activate cookies and the game works

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(11)

Jeanmiwan

Mar. 14, 2016

Under rating threshold (show) setup has failed : loader bypassed = no more space game

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(18)

Cyborg127

Aug. 23, 2010

Under rating threshold (show) THELs are rather useless. Too much energy drain, and are out performed by missile turrets. Fully upgraded THEL = 2400, fully upgraded missile turret = 1900, which gives you 100 missiles out of it before it starts to cost more than a THEL. Add in splash damage from the missile turret and it's a clear winner between these two turrets. And you can turn them off if your pulse lasers are equal to the task, saving minerals.

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(254)

trashduke

Jan. 3, 2014

Under rating threshold (show) Yup, I got this as well - the game doesn't seem to load properly? "[16]Setup has failed:Loader bypassed"

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(7)

undeadcupcake3

Apr. 8, 2013

Under rating threshold (show) For me, I think that TSG is a very good game. It does a nice mining/defense type genre (In space), but this game does it very well. Also, I especially like the diversity of all of the structures and pirate ships, it really makes you think about what strategy is best for defending your equipment from the pirates. Don't you just savor the moment when your THELS, Missiles and Pulsers just destroy a huge pirate fleet? However, this isn't to say there are a few things I sort of long for in a space-genre game: A structure from which you could build your own ships to fight pirates in epic space battles, maybe a little diversity in the asteroids (Like blue, purple, red colored ones), a new Laser weapon, and possibly a co-op or multiplayer mode so you can team up with friends and be the first one to mine an asteroid field, or just fend off pirates as long as you can. Honestly, this game is quite possibly one of the best flash games on the web, maybe one of the best games period. 9.5/10 easily.

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(7)

Ireneuszz

Feb. 14, 2012

Under rating threshold (show) The game is great, but few tweaks would make it even better: 1) Ability to set what type of units your towers should target. It's stupid when my THEL fires for fighter, and there is a mothership in range. 2) Asteroids should wanish when you mine them dry. This would make more sense.

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(7)

iranaeus

Oct. 2, 2011

Under rating threshold (show) Some type of target selection like o ngemcraft on missle lauchers would be great rather than having to replay a mission because they all target swarmers on the opposite side of the map instead of the 16 motherships firing on the base.

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(7)

sethsatsumaseth

Apr. 20, 2011

Under rating threshold (show) There needs to be a sandbox mode. Not like unlimeted resources or energy. But a timer to how late you can send enemies. And to be able to change the enemy behavior to like swarming exploders or lone mother ships.

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(7)

pacogoatboy

Dec. 25, 2011

Under rating threshold (show) Zoom out with your scroll wheel... One of the easier Impossible badges, just takes some time to replay the levels once you've unlocked crazy mode. A way to make the mining missions easier: The game sends waves either every 5 or 10% completion. You can mine to 4% (or 9/14/19/etc%, as appropriate) and then turn off your mining lasers. It lets you deal with just 1 wave at a time, and makes those levels vastly easier as a result. Once you get to a sufficiently high percent, you can recycle everything, charge up an energy storage or two, and build a zillion mining lasers. The last 25-75% (depending on the level) is done before the next wave reaches you.

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(17)

kj1234

Jun. 15, 2016

Under rating threshold (show) Same for me, doesnt work

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(10)

supahsamurai75

Aug. 2, 2011

Under rating threshold (show) For some reason, it's saying "Unable to load game"... Frustratingggg!

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(39)

Rude_81

Feb. 20, 2016

Under rating threshold (show) Normal? maybe if you could target ships, -maybe- "normal" would be possible.

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(6)

EaqueMinos

May. 24, 2011

Under rating threshold (show) I've discovered the lamest way to finish the mission 4 and 5 where you have to resist for 5 minutes. I called it the G.T.F.O. -- The Acronym stands for : Get The F*** Out :p -- Instead of building defenses, just build a long chain of energy relays (and every 7-8 ones a solar station) and voilà ! If your chain is long enough, it will act as a fuse, delaying the death of the farthest energy relay and allowing you to resist for 5 minutes easily.

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(64)

kyoso

Jan. 4, 2011

Under rating threshold (show) Congratulations! You just won the "No One Could Hear You Scream" Badge and 60 points! Impossible badge is only (truly) hard due to mission "Weapon 2/6" in Crazy mode, I redid it about 30 times until I got a lucky break, and most of the motherships spawned south. The way I did it was with a line Power\Power-Power-Power-(Power+Repair+2Missile)-Power-Power-Power-Battery, each power is lvl 1, repairs/missiles are lvl 1 and putting 2 lvl 1 lasers on each of those powers to fend off initial waves. Then, on the last node (9th), I built 6 missile launchers, upgraded to max, 1 good laser (for mothership fighters) and repair stations. Ofc you won't have resources for all that so as the ship moves, sell lasers/powers (not too much power)/repairs and finish the missiles and build repairs, worked for me.. barely. Love this game 5/5!

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(30)

Vlax

Aug. 10, 2012

Under rating threshold (show) I beat mission 3 and 8 on Crazy with just 4-5 Solar Stations powering loads of Miners. Mission 3 spend your starting resources building 5 stations and as many miners as possible then any minerals gathered on upgrading miners, you shouldn't need energy but an upgrade or 2 may help. Mission 8 fully upgrade 4 solar stations, build about 30 miners clustering as many as you can within the larger asteroid areas then upgrade them. The solar stations positioned properly can cover all asteroids without relays on both missions.

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(6)

chp2001

Mar. 16, 2014

Under rating threshold (show) Every time I try to play one of CasualCollective's games, it shows a loading bar and then "Setup has failed: Loader Bypassed" any ideas?

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(6)

Sindarin8

Dec. 23, 2011

Under rating threshold (show) WTH are points for? Should have had upgrades to spend points on. I suggest stuff like increased Solar Power generation, faster mining, better weapons, etc.

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(6)

Crystar101

May. 7, 2015

Under rating threshold (show) Wow, this game is pretty awesome.

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(4)

PJ6211

Jun. 16, 2016

Under rating threshold (show) [16] Setup has failed: Loader bypassed

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(13)

peaceinator

Apr. 4, 2016

Under rating threshold (show) Setup has failed loader bypassed. I cant play this game! please fix.

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(13)

stern_keefer

Jun. 16, 2016

Under rating threshold (show) [16] Setup has failed: Loader bypassed -- both on chrome and pale moon :(

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(11)

JackVermicelli

Jun. 13, 2016

Under rating threshold (show) "[16] Setup has failed: Loader bypassed"

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(13)

DaneL2

Sep. 7, 2011

Under rating threshold (show) The keys to success: 1) Be quick. Never stop improving, idle time is wasted time. 2) Be generous with the miners. Clean out meteor clusters quickely and move on. 3) Missle Launchers are expensive, but will significantly reduce the threat of ALL enemies.

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(14)

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