Comments for Flip'd

avatar for captainsl0w
captainsl0w

Jun. 19, 2012

Under rating threshold (show) This is amazing. The control is awesome, the music is exquisite, the puzzles are phenomenal. My only complaint is that there aren't enough levels. Give us more Levels!!!

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(1)

avatar for Zsirsertes
Zsirsertes

Jun. 19, 2012

Under rating threshold (show) very good game

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(0)

avatar for SadHeart
SadHeart

Jun. 18, 2012

Under rating threshold (show) wow,the grapics are amazing for a flash game,great job 5/5

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(-2)

avatar for NateB19
NateB19

Jun. 18, 2012

Under rating threshold (show) I got frustrated with the 4th(?) puzzle where there appears to be water on both the floor an ceiling. I'll come back later, but I would have normally quit and moved on to something else at that point. Very nice job with the lighting and ambient sound.

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(1)

avatar for BPDantas
BPDantas

Jun. 18, 2012

Under rating threshold (show) Great game 5/5 just a quick hint try to make it more puzzle like instead of timing....

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(0)

avatar for HawkUK
HawkUK

Jun. 18, 2012

Under rating threshold (show) It's a very good looking game actually. And I like the surrealism of the water where the sky should be.

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(1)

avatar for samusetroid
samusetroid

Jun. 18, 2012

Under rating threshold (show) Hey Chman, you should make the Time and ENERGY HUD bit transparent. Like orange and transparent. It's to black.

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(1)

avatar for colinc3
colinc3

Jun. 18, 2012

Under rating threshold (show) that last level had me going for a while haha but awesome thought of a game :p

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(1)

avatar for Serom69emo
Serom69emo

Jun. 18, 2012

Under rating threshold (show) HUD reflect from water

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(0)

avatar for MishaM4
MishaM4

Jun. 18, 2012

Under rating threshold (show) awesome game, but too short(

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(1)

avatar for Octopuserectus
Octopuserectus

Jun. 18, 2012

Under rating threshold (show) Nice game, thank you! Looking forward to extended version.

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(1)

avatar for vorplex
vorplex

Jun. 18, 2012

Under rating threshold (show) Needs more portals!

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(0)

avatar for Shadowx2468x
Shadowx2468x

Jun. 18, 2012

Under rating threshold (show) One again, I have received a score below 48,000 and it hasn't appeared on the leaderboards. I have become convinced that there is some sort of bug. http://i.imgur.com/n65VM.png

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(1)

Developer response from Chman

Yep, you're right. I'll look into it, thanks !

avatar for tucalipe
tucalipe

Jun. 18, 2012

Under rating threshold (show) Warning. Flippers ARE dangerous! There are five main telltale sings to identify Flippers. - Telltale scuff marks on their clothes. - Unexplained scrapes, bruises or broken bones. - Usage of excessively big boots. - Often seen wearing leg protection. - A fondess for the colour orange. If you find a Flipper, alert CPF immediately! CPF - Keeping the City Safe.

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(2)

avatar for Shadowx2468x
Shadowx2468x

Jun. 18, 2012

Under rating threshold (show) @Chman I am fully aware of both things that you pointed out. Because of how the timer works, I only pay attention to the time it displays AFTER completing the final level. http://i.imgur.com/R117k.png As for the pause issue, even with the problem of acceleration, it can still be used as an advantage by pausing for brief moments while falling because gravity doesn't stop.

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(1)

avatar for SadOne
SadOne

Jun. 18, 2012

Under rating threshold (show) ended way too quickly, I was starting to enjoy it :( 5/5 from, I waitin for the full game ;)

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(0)

avatar for henrycov
henrycov

Jun. 18, 2012

Under rating threshold (show) looks awesome but extremely unoriginal if it dose get better players will already get bord before geting there and my head herts from all those flips. But even throw all of those nitpicks its a nice game

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(-2)

avatar for fonsobronja
fonsobronja

Jun. 18, 2012

Under rating threshold (show) Great graphics, nice environments, even if they look a little like something already seen. Nice game

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(0)

avatar for Kemp250
Kemp250

Jun. 18, 2012

Under rating threshold (show) Cleared it and found two references. Was one of those "the secret"?

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(0)

avatar for Kemp250
Kemp250

Jun. 18, 2012

Under rating threshold (show) Achieved to fly through the roof on 4th level. Trying to get back in now. Great job! (Also, you could make a little visual effect when grabbing energy, it feels a bit dumb to look back to see if I got it. Would make it more satisfying)

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(0)

avatar for fellatiomatic
fellatiomatic

Jun. 17, 2012

Under rating threshold (show) Dude... invert Y axis option!!!

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(1)

avatar for Shadowx2468x
Shadowx2468x

Jun. 17, 2012

Under rating threshold (show) Oh, and also, when the game is paused, the timer stops counting, but yet the player's movement doesn't stop. When used properly, it's possible to get some slightly lower scores. (FYI I didn't use it for my scores)

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Developer response from Chman

Thanks for the report. I noticed that too, although the player has 'acceleration', so moving -> pausing -> moving will be longer in the end because of the start acceleration. Anyway, the game was made in under 7 days, remember ;)

avatar for Shadowx2468x
Shadowx2468x

Jun. 17, 2012

Under rating threshold (show) Great game! I love it, and hope to see an extended version in the future. Also, I'm not sure if this is a bug or purposely coded in to prevent absurd hacked scores, but I've managed to get a score below 48,000 four times now, and each time the score doesn't appear to get posted to the leaderboards.

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(1)

Developer response from Chman

No anti-hack included. Keep in mind the timer keeps going on as the fade to black goes on ! So it adds roughly 1s to the timer.

avatar for logicraft
logicraft

Jun. 17, 2012

Under rating threshold (show) Nice look and concept.

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(0)

avatar for stevenblanc
stevenblanc

Jun. 17, 2012

Under rating threshold (show) So I managed to uh... fall out of the world? In the last level after I dropped down the final shaft. I landed on what I thought was the exit platform but then floated out into the blue.

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(1)

avatar for infomage27
infomage27

Jun. 17, 2012

Under rating threshold (show) extremely frequent checkpoints would make this a lot less tiresome - i keep failing to switch at the *exact* second needed on level (3 was it? the first one with the water, where you have to drop down), and having to re-do the entire 10 seconds of level before this gets REALLY OLD after the 20th time.

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(-1)

avatar for PolskiD3mon
PolskiD3mon

Jun. 17, 2012

Under rating threshold (show) Heres the walkthrough and the secret if any one needs! - http://www.youtube.com/watch?v=DICvCa9AoYM

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(0)

avatar for therealnoz
therealnoz

Jun. 17, 2012

Under rating threshold (show) Beautiful graphics. But, the puzzles are a bit dull and finicky.

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(-1)

avatar for PorterW1
PorterW1

Jun. 17, 2012

Under rating threshold (show) 5/5 and favorited. I would love if you could make level in an out door city-scape, With all the "sky" lights and hints of towers, roofs and signs, I can imagine the testing as just a brief intro to the world.

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(0)

avatar for MattRix
MattRix

Jun. 17, 2012

Under rating threshold (show) Great game, I finished it. Only nitpick is that the glowy things have hit areas that are WAY too small. I know you said you made them easier, but imho they're still too small. There were many times when I thought I walked/jumped right through one only to see it still sitting behind me... especially on the level where there's a line of them over the water at the start.

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(-2)

avatar for benblo
benblo

Jun. 17, 2012

Under rating threshold (show) Looks/feels real nice, plays well, and seems clever, BUT, way too difficult IMO. I understand it's a very short prototype but you're introducing brutal challenges 20 seconds into the game! I loved Portal exactly because it was all about figuring out the solution, and not (or very little) about actually executing it. Though I didn't play much of VVVVV, I understand it was much much more about execution, but as far as I'm concerned you could make the platforms in-between the pools 3 or 5 times larger and the game would be just as interesting (especially in the early levels). Also: getting stuck = meh; took me longer than I'd have liked to understand the energy thing.

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(1)

avatar for Sevaul
Sevaul

Jun. 17, 2012

Under rating threshold (show) Good game, good concept, fun, challenging. I personally hate this game but only because it gives me a migrain. Keep up the good work though I am very impressed just not my genre of game.

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(1)

avatar for Lttlemoi
Lttlemoi

Jun. 17, 2012

Under rating threshold (show) a jump button would be awesome

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(-2)

avatar for ZStoner
ZStoner

Jun. 17, 2012

Under rating threshold (show) Neat spin (or Flip) on the Portal-type games. Any chance future levels will have you "flip" to the side in addition to flipping from floor-to-ceiling?

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(2)

avatar for boldy97
boldy97

Jun. 17, 2012

Under rating threshold (show) I can't find the secret... Can't you tell me on what level it is? :p

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(1)

avatar for Vievioora
Vievioora

Jun. 17, 2012

Under rating threshold (show) The limit of spins make the game a real pain in the ash.

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(1)

avatar for SuavaGuava
SuavaGuava

Jun. 17, 2012

Under rating threshold (show) Beat it :D Not feeling up to finding the secret atm though.. /-:

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(0)

avatar for fusoy
fusoy

Jun. 17, 2012

Under rating threshold (show) Okay, so i was on the last level. Nevermind cause it's short you don't need save ;)

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(0)

avatar for fusoy
fusoy

Jun. 17, 2012

Under rating threshold (show) Oh... No save ? :/

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Developer response from Chman

The game is 5 levels long (which, if you refer to the highscore table, can be all finished in about 50 seconds), so I didn't feel the need to add a save option :)

avatar for baramburum2
baramburum2

Jun. 17, 2012

Under rating threshold (show) What is the technology used? Unity ?

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(-2)

avatar for SSBRAZIL
SSBRAZIL

Jun. 17, 2012

Under rating threshold (show) Great game. Feels somewhat as fluid as Portal or VVVVVV, but not so much.

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(0)

avatar for WegPast
WegPast

Jun. 17, 2012

Under rating threshold (show) Awesome graphics for some Unity game :) And, as already said, it seems like portal or vvvvvv. One thing I just want to say : FOV, it's a platform-puzzle game were you spin all the time in any direction... Maybe a wider field of view will be welcome, no? But nice, 5/5

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(0)

avatar for verklighet
verklighet

Jun. 17, 2012

Under rating threshold (show) I agree with LogicBomb, not knowing whats coming up is truly frustrating. And the fact that you HAVE TO DIE to find out is even more frustrating. The GOOD game mechanic is being destroyed by BAD level design. Because of this, the learning curve is too steep, which makes me doubt that any more than 30% of players will see past level 3.

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(0)

avatar for Terrabit
Terrabit

Jun. 17, 2012

Under rating threshold (show) Amazing game, here a 5 stars for you!

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(0)

avatar for antiAkumawepon
antiAkumawepon

Jun. 17, 2012

Under rating threshold (show) i think the puzzle where you have to fly through the air by switching gravity over and over is a bitt to hard especially since you have to grab pickups while your flying and those v ery pickups are near the water

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(0)

avatar for xsolonx
xsolonx

Jun. 17, 2012

Under rating threshold (show) Great concept and execution, can't wait to see more.

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(1)

avatar for LogicBomb
LogicBomb

Jun. 17, 2012

Under rating threshold (show) The one complaint I have is that, at certain points, it is impossible to see what is next so you have to go through it multiple times to know what is there. It would be nice to have a checkpoint at those points.

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(1)

avatar for Aiscence
Aiscence

Jun. 17, 2012

Under rating threshold (show) Awesome game ! and the secret was really hard to find, must have done it 3 times + hint from a commentary below to find it! :p

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(0)

avatar for buagaga
buagaga

Jun. 17, 2012

Under rating threshold (show) the movement keys don't work on macbook

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Developer response from Chman

Hmm that's unfortunate and strange. The game has been tested on several Macs (MBAir, MBPro, iMac) and it worked perfectly on all of them... Make sure you click into the game frame to give it focus.

avatar for TiRSO
TiRSO

Jun. 17, 2012

Under rating threshold (show) Great visuals, too frustrating.

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(0)

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