Comments for Blocks

avatar for MrCube123
MrCube123

Jan. 19, 2014

Under rating threshold (show) I love the companion cube I laugh too hard! add like more levels like have 100 levels at least

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(1)

avatar for randon1
randon1

Dec. 31, 2013

Under rating threshold (show) lvl 2,wtf

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(1)

avatar for littleboo
littleboo

Dec. 16, 2013

Under rating threshold (show) wish this played better. mouse control is funky, keys are hard to control

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(1)

avatar for Theman98
Theman98

Oct. 22, 2013

Under rating threshold (show) This is brilliant. The level design is great, and there's obviously a lot of design space left to explore. Make more games!

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(1)

avatar for Frodo54
Frodo54

Aug. 2, 2013

Under rating threshold (show) This game definitely has alot of potential, still needs a little bit of bug fixing, if you're still keeping up with it. Ball physics, mainly, and see if you can tether the paddle to where the mouse is, currently, the paddle doesn't move 1-for-1 with the mouse, so you end up getting parts of the field that are out of reach

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(1)

avatar for Wafflinator
Wafflinator

Apr. 6, 2013

Under rating threshold (show) This game handles gravity better than the Source engine (half-life 2 and portal series)... That's kinda sad.

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(0)

avatar for audric
audric

Apr. 1, 2013

Under rating threshold (show) For those who are having trouble with lives, there are blue balls that show up in the later levels, when you hit them they give you +1 life. If you are low on lives just wait for a few to sow up at the very beginning of the level.

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(0)

avatar for eijiwolf
eijiwolf

Jan. 21, 2013

Under rating threshold (show) Not a bad attempt. The blocks coming in differently -shaped stacks are nice. Suggestions: - more block types (e.g. different color with different toughness) - improve paddle design/bounce angles. It now seems the paddle only has three bounce areas - front (straight) and two corners (roughly 45°bounce angle). Also, paddle can go WAY off screen when moused out of the game window. Maybe add a constraint on paddle movement?

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(2)

avatar for Grandie
Grandie

Nov. 25, 2012

Under rating threshold (show) cool game dude :D

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(1)

avatar for hayahayaha
hayahayaha

Jun. 22, 2012

Under rating threshold (show) It looks good now! :) the only thing you might want to add (I don't know), is, maybe add some other color blocks, like in a level 1 or 2 green blocks that give you a larger paddle for some amount of time, or give you 1 extra ball (so you have 2 balls), or, well, whatever you can think of, this would add something more to the game!

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(3)

avatar for hayahayaha
hayahayaha

Jun. 21, 2012

Under rating threshold (show) It is good that you did do updates, but you should also upload the updates! It doesn't look like you changed anything, maybe you forgot to upload it?!

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(3)

Developer response from Chrisjan3D

Yes, i made a mistake. I'm still learning. :-p Now, it's the right version.

avatar for WillemijnS
WillemijnS

Jun. 20, 2012

Under rating threshold (show) Heel erg cute al die game classics! Niet slecht voor een eerste probeersel in Unity.

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(-2)

avatar for Leboyo56
Leboyo56

Jun. 19, 2012

Under rating threshold (show)

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(-4)

avatar for Supermuts
Supermuts

Jun. 19, 2012

Under rating threshold (show)

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(-5)

avatar for hayahayaha
hayahayaha

Jun. 19, 2012

Under rating threshold (show) very nice game! he only problem I have is that I sometimes don't see the ball (maybe put an arrow above the ball, so we can see where it is!), and my other problem is, that the ball sometimes seem to go very fast (maybe too fast), and my last problem: maybe give us 5 lifes at the start and everytime we finish a level give us +1 or +2 lifes, so if you finish the first level with 5 lifes, you get +2 (as example). Because now I run out of lifes around level 5!

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(8)

avatar for vinnie810
vinnie810

Jun. 18, 2012

Under rating threshold (show)

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(-3)

avatar for jason5050
jason5050

Jun. 18, 2012

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(-8)

avatar for Pferdehintern
Pferdehintern

Jun. 18, 2012

Under rating threshold (show) Nice new concept with the chaotic boxes scattering everywhere. Needs a bit of bug reducing though, eg the paddle gliding through boxes, and it's hard to see where the ball's going up to. Maybe add a grid or something?

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(15)

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