A Knight's Story 2
by Colino
A Knight's Story 2
Tags for A Knight's Story 2
Description
The sequel to "A Knight's Story" is here and it's bigger than ever! AKS2 is jam packed with tons features such as 9 playable classes, more than 30 enemy monsters, in-game trophies and more!
Game art inspired by "Pocket Kingdom" (2004). All code and animations by Colino. All rights reserved to the respective owners.
How to Play
Watch your character fight monsters and grow stronger while you chat with your friends!
The game saves automatically every 60 seconds and every time you enter the Trophy Room.
You can travel to different locations by clicking on the travel arrows on the sides of the map. You can create a new character at any time in the Trophy Room.
FAQ
What is A Knight's Story 2?
A Knight's Story 2 is an idle RPG clicker game developed by Colino where you guide a knight on his quest through battles and upgrades.
How do you play A Knight's Story 2?
In A Knight's Story 2, you mainly click to defeat enemies, collect loot, and manage upgrades that help your knight progress through tougher stages.
What are the main progression systems in A Knight's Story 2?
The main progression systems in A Knight's Story 2 include leveling up your knight, buying upgrades, acquiring new equipment, and unlocking abilities to make your knight stronger over time.
Does A Knight's Story 2 feature offline progress?
Yes, A Knight's Story 2 supports offline progress, so your knight will continue to earn rewards and advance even when you are not actively playing.
Who developed A Knight's Story 2?
A Knight's Story 2 was developed by Colino and is available as a browser game on Kongregate.
Developer Updates
Check www.colinus.net for news and updates on the game!
Version 2.5
-Class Upgrades are now available! Reach a specific level (class dependent) and receive a promotion for your class with a new title and some major stat bonuses!
For more information on Class Upgrades please visit http://colinus.net/blog/?p=870
Comments
nutter666
Feb. 01, 2018
@dalegionaire i'm working on it ;) it won't be AHS3 but it's a love letter to this game and everything that colino wanted it to be.
Daikoru
May. 07, 2011
There is no shop yet, and the gold is for preparing for that shop that may never see the day.
Sorreah
May. 18, 2010
Adding a kill counter and unlockable monster compendium that shows more information on each monster based on how many you kill would be a great feature.
Elwynd
May. 13, 2014
Huh, I'm almost level 200...its taken me almost five years to get one character to almost level 200...time well spent I guess....
ATheME
Aug. 31, 2010
Did you know? Your character watches you play your life while he kicks monster butt. Who's the idle game now?