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Clicked on "More Tips" thinking i would be shown a list of all in-game tips, since i wanted to read about the shortcuts again... Instead, i am brought here, and still no shortcuts anywhere... :-| At least i can thank del4275814 for clearing up that "over in the bottom left corner, push the dollar sign and click the tower you don't want anymore and thats how you sell."! :)
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(Guide3/3)
<>For the rest of the match, you should build additional rocket towers as soon as you have more than 50 money and a breather, by the time you have 4x rocket towers, your bunny would likely never need to shoot another shot. (Oh. Obviously you'll use a normal tower defense type of placement for your towers, therefore you'll do something like: add rockets below the first two until you have 4, then add rockets just slightly below them making a turn to force the handies to zig-zag down then up through your entire death trap.
<>Now you can try getting general rank (play perfectly on challenge) on this map and/or for high ranks on other study maps where you either have enough money and space to repeat this strategy or have few and weak enough waves to go for the uzi and a lot of damadge (remember that with the uzi and 5x talent points on "double tap" you'll have rage allmost permanently since yor rage bar refills in only a few seconds.
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(Guide2/3)
<>Now play the rightmost study level over again on hard or challenge using the following strategy:
<>Move slightly to the right.
<>Build barricades (hotkey 1) just to the right of your two rightmost flags from the bottom of the map to two spaces below the top.
<>Two columns to the right of where you've just built, build two more barricades at the very top and two rocket towers (hotkey 5) just below them (i.e. you now have a column of towers that's four spaces long.
<> Switch to the uzi (hotkey 7) and await the first wave close to the top-right of the screen. Fall back while continuing to fire to stay just slightly ahead of the enemies...
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(Guide1/3)
If you want to really quickly achieve the "Colonel Hurtz" badge (and a *lot* of experience) do the following:
<>Play all the "Study" maps on "Casual" (the brown/yellow maps, i.e. the same color as the 1st map.
<>If you don't have at least 8 talent points yet, play a bit more (may be on normal or hard this time) until you have 8 talent points.
<>Now reset your talent tree and spend the points as follows:
<>In the Commando branch, spend 5x"Double Tap", 1x"I'm so Tough", 1x"Unlock the uzi".
<>Spend the rest or up to 5 points on "This is my town" in the engineer branch. Only a single point should be enough.
<>Spend any remaining points on whatever you wish - I recommend "Stay still", "I'm so tough" and "Touch Zeus".
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When you fix the immortal enemies bug you should give each player a sword (extra weapon) and say that the thumbs have recently decided to become highlanders and that you talked them out of it ( or something else: started producing swords for cutting their heads off... ) It would also be very cool if the sword would peek from the back. You might also put the remaining highlander thumbs as a type of enemies that can only be killed with a sword.
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Great guide, but I found a typo. On the last page of achievements, at the explanation of "Win a kitchen map with 5% or less health", instead of saying "Play the first Kitchen map on casual", it says "Play the first Garden map on casual" 2 times. Otherwise, great job!
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Also in the guide you should put something in about the damage in numbers of the weapons, and an explanation of upgrades, for example by how much does "Ice Bullets" slow down you enemy. basically good guide but it need more facts and figures
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@wowbananas its in the destroyer tree,
Suggestion: make the roket launcher higher range.
Question: whats the level cap?
Question: by how much does rage increase your damage?
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BEST way to level up is to play the LAST STUDY LEVEL IN CHALLENGE----yeah, that's right but if you're smart you can get a lot of XP
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Suggestion: Instead of just multiplying enemies health on high difficulty, why don't you also increase the exp? Casual: 100% Normal: 130% Hard: 160% Challenge: 200%
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@projctgrizzly:
You get progress by finishing levels with high rating, doing achievements, etc. If you beat all of the levels on casual or normal, you wont get as many points as if you beat them on challenge. Hope this helped you!
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In the achivements section, for the last achivement, which is clearing a kitchen map with 5% or less health, it says "Play the first garden map on casual" twice. Coulda fix it?
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heres a tip for maps with long waves put poision turrets near entrances to kill them before they get your flag witch we all dont want to happen right??
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I think the best thing you can do to make this game even slightly better than it is which is almost impossible, is to change the amount of money per enemy instead of 1 gold each
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Bug in guide: Soldier and sergeant have been mixed up, they should be the other way around. Let's face it, sergeants shouldn't be wearing buckets.
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mind you that's if you're good at tower defence games as is. i'm bummed that little 'map' of how to prepare your defense failed on my last comment lol.
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it is missing the sniper rifle(the pistol)u get a sniper rifle in destoryer class 12 des. points needed it disables the pistol
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OK, about that "getting fast experience" thing i got something to say:
playing the study maps on easy? thats not the best way. The best way is surely the Kitchen levels. In the Kitchen levels you dont need to care about some stupid flag cause the enemies want you and they are MANY. My solution: Get some of the last towers, get a good maze and get min. one talent point!!!
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Great guide, just found a small typo. On 3rd page of Achievements, when it says Kill 5 or more enemies using your knife, the description says "And After Unlocking Destroyer's Path" even though the knife is the Commando's Path. Anyway, good guide.
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best player build for me:
5/5 into run speed 1/5 touch of zeus 5/5 rattlesnake stance, 1/1 rocket launcher, 5/5 rocket area upgrade, 5/5 double tap 1/5 into somethin on commandos pass to unlock ice bullets, 5/5 into icebullets.
U dont need any points in any path, since with that rocket launcher who mass poisons and has 50% of slowing enemies, is pretty much uber AoE, so u dont need neither dynamite nor knife, but engineer would give u less cost on towers, wich is good, but it might cost lots of points. And for leveling best way is actually south EAST map, its very easy and has more tougher enemies, south west isnt bad either though ||***As for game i would like 1) Survival mode, lets say for those who completed like 80 - 90% of the game 2) more enemy types in survival mode ||***Some fixing needed in achievment screen on here (Kill 5 or more enemies with knife, knife isnt in destroyers path||Win a kitchen map with 5% hp or less...why should any1 play twice a garden level for that?
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Here is my suggestion for turret movement. You walk into the fire range of turret, click the turret, click move turret, then your character is holding a turret. You have to walk to the new turret location, and then click in the turrets fire range (while holding) to place. I call this the Optimal Turret Movement System (OTMS). While using OTMS, you cannot shoot, and movement speed is halved ( if you have "2 Fast", your movement speed will be half of your speed with "2 Fast"), and your character sprite now appears to be holding a turret. Please rate this up if you think this is good, I've worked hard on this.