Bunny Flags

Bunny Flags

by CuaticGames
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Bunny Flags

Rating:
4.1
Released: October 07, 2010
Last updated: March 03, 2014
Developer: CuaticGames

Tags for Bunny Flags

Description

How would you defend your flag from a waves of enemies? Would you be an engineer with his army of towers?, or a Commando designing attack stategies ... or maybe the destroyer, who leaves nothing in his path?

Create mazes with barricades, place strategically towers of combat and use the talent tree to become more powerful, against your enemies. 17 maps, 3 classes, 4 difficulties, 12 ranks, 8 types of enemies and 3 talent tree.

How to Play

Defend your flag from enemies. Move using arrow keys or WASD. Aim and shoot with mouse. Build a strategy planting towers and earn experience killing enemies. Level up and earn talent points.

FAQ

What is Bunny Flags?
Bunny Flags is a tower defense and action shooter game developed by Cuatic Games where players defend a flag from waves of enemies.

How do you play Bunny Flags?
In Bunny Flags, you control a bunny character, build defenses like turrets and barricades, and shoot incoming enemies to prevent them from stealing your flag.

What types of defenses can you build in Bunny Flags?
Bunny Flags lets you place various defenses such as turrets, barricades, and other obstacles to slow down or damage approaching enemies.

How does progression work in Bunny Flags?
Bunny Flags features a leveling system where you complete stages, earn experience points, and spend skill points to upgrade your bunny's abilities and defenses.

Is Bunny Flags a single-player or multiplayer game?
Bunny Flags is a single-player tower defense and action game that can be played for free on web browsers.

Developer Updates

Oct 5, 2010 12:18pm

Thanks for the amazing support guys! Weโ€™ll keep working for you until everything is perfect.
Changes made (v1.05):
BUGS FIXED:

1) Bug related to exp earned through NextWave button fixed.

NEW FEATURES:

1) Sniper Rifle as a Destroyerโ€™s talent. Itโ€™s a pistolโ€™s upgrade.

Comments

0/1000
jr637 avatar

jr637

Oct. 09, 2010

5786
188

Just 2 tiny suggestions. 1. Have advancing a wave early give you a bonus, however small or large, of experience. Leveling up would go at least a little faster that way. 2. Give every enemy type a different value of gold. Having EVERY enemy give you only 1 gold can kill whatever rank you're trying to get.

RaceBandit avatar

RaceBandit

Aug. 18, 2012

1242
36

Is anyone else having trouble with the badges lately? I cleared all of the Garden maps on Challenge and got 70% progress, but the only badge I have for this game is one I got years ago.

CuaticGames avatar

CuaticGames

Oct. 08, 2010

9346
350

GUYS: We'll be away for the weekend, but don't be afraid on asking stuff for the game. If we can get enough votes for something, just let us know. We'll be adding sell button because more than 600 people wanted. Now, if you guys want Sniper rifle, we'll do it if we get 2000 votes (it takes a little bit more work than the selling button).

awalk1994 avatar

awalk1994

Oct. 23, 2010

3077
113

Here are two suggestions. Add a "speed up toggle." Engineers have to wait forever for the handies to get to their tower. Secondly, let us advance more than 1 wave early at a time.

CuaticGames avatar

CuaticGames

Oct. 08, 2010

8945
405

Hey, guys! I have heard a lot that you want a sell towers button. If you really want it, and we gather 200 thumbs up, we'll do it. :)