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It's well designed. I like the dificulty curve. Kinda wish I could have gotten an upgrade sooner though, but at least you give it on the level that you need it.
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I think the replay value after dying far into the game is too low. In my opinion, you should add a checkpoint which takes away some of your points/resets your multiplier to encourage players to replay if they die far into the game. Otherwise, very enjoyable. 4/5
I did wrestle during development with putting in checkpoints. I just couldn't think of a good way to do it and not ruin the multiplier system / the flow of the game. You are indeed correct though. Thank you for the feedback, and the rating.
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Awesome game. I love how it incorporates a slight puzzle feel, to a typical shooter game. Just wish it had an upgrade menu and a maybe some sort of checkpoint system. 5/5 anyways though.
Great feedback Mjpatel. I do regret not extending the Upgrade system, any sequel would definitely focus on this more. And sorry about the lack of checkpoints, it's harsh I know! Thanks for playing.
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Good game, maybe having more than one life..or a shield or something? Death is pretty harsh. Other than that the upgrades could be built upon more. Guys coming from the side = gg :P
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Hi there! It looks like somebody copied this game without my permission. Find the official version of Commit .5 at http://www.tremorgames.com
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Replayablility is quite high tho. Ive played it over and over and over again to get higher points. DON'T put in any checkpoints. it's not worth to take away the satisfaction of FINALY FINISHED THE GAME! and still get good score than beating the game and you used a bunch of checkpoints to do it. This game is rated atleast 3/5 in difficulty and 5/5 in Game rating for being really awesome
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I think you really shot yourself in the foot with the lack of checkpoints. Also, every time I have died in this game except for once has been on the level where there are the death circles on all 4 sides of the 3 unlock circles and you have to go in diagonally in order to get them. The death circles are way too sensitive and the controls way too imprecise to be making people do stuff like that. This is another one of those games where, while the most glaring issue is the lack of checkpoints, there are a bunch of other little annoyances littered around that eventually add up.
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needs an auto-shooting choice.... holding a trackpad mouse button is super annoying. and a checkpoint would make replaying the game far more desireable.
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loved it, but one thing...its to easy, maybe later on there will be constant spawning enemies? because can just wait it out and kill them...complete and done...
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Great over all but I can't get use to the controls which makes me sad. If there is a sequel and I hope there is, please see about mouse only.