Bubbles (API)

Created by: avatar for Denvish Denvish

Description (Game published on 2007-09-16)

To clear this up: (API) in the title refers to Application Program Interface, which in this case means that the entire game (excluding audio) is created on the fly, using Actionscript and Flash's drawing API. Basically, it was designed as a KB Game, and weighs in at less than 100 KB. «««««« • • • »»»»»» Merlin has been messing around in his laboratory again, and has inadvertently released some unexpected, and potentially dangerous, spells. Help the wizard by grounding his spell bubbles. «««««« • • • »»»»»» Game breakdown: Intro music - 8 KB • Main music - 41 KB • End music - 16 KB • Embedded font - 21 KB • Three SFX - 3 KB • All game code - 10 KB Total = 99 KB «««««« • • • »»»»»»

Instructions

Click and drag the icons on the right onto bubbles of the corresponding colour • Match the size of the icon to the size of the bubble for higher scores • If the icon is too large for the bubble, the bubble will pop, and your score will drop • If a bubble/icon match is successful, catch the falling bubble in the cart for extra points • Control the cart using the LEFT and RIGHT arrows or A and D • Discard unwanted icons by releasing them anywhere. Don't let them hit the cart, though! • If a bubble escapes, you lose 5 points and 1 Chance. 0 Chances = GAME OVER • Preserve your Chances by simply popping the bubbles before they escape. No penalty • Bubbles will appear, and move, more quickly as levels advance. Scores also get bigger • Survive for as long as you can for a spot on the scoreboard • Press P at any time to PAUSE

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Latest Comments

avatar for PTGMach
PTGMach Levelbug29 Sep. 23, 2007
fun and original. i have a bit of a problem with there being 4 different red bubbles, some of them i can keep separate, but others i wind up trying, and wasting time and icons. i also get a little frustrated occasionally when i feel like i've correctly tagged a bubble, but i guess it slid out of range, or something, and lose again. quite cool, though.
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avatar for lukenlarry
lukenlarry Levelbug17 Sep. 18, 2007
I liked this game, but found it quickly got too challenging for me. I hated how sometimes the bubbles would leave the side of the screen in the middle and not come back at all because of the angle or whatever. otherwise good game
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avatar for Stormcrow
Stormcrow Levelbug9 Sep. 18, 2007
I have no idea why I like this game Fix the high score glitches for a better score. Till then 3/5
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avatar for Ruffnekk
Ruffnekk Levelbug18 Sep. 17, 2007
Hey I love it! Please keep working on it ;)
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avatar for Ryuchitoran
Ryuchitoran Levelbug29 Sep. 17, 2007
Could be fun to play. It says (API), but I don't see integrated high scores though.
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avatar for absenm
absenm Levelbug10 Sep. 16, 2007
At first I was only going to give it 2/5 because it just didn't seem all that creative. But the longer I played the more addicted I got. Good Job. 3/5 for now until high score glitches are fixed.
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avatar for petesahooligan
petesahooligan Levelbug19 Sep. 16, 2007
Super interesting and unique concept. Lots of coordination, some twitch...overall fun balance. I didn't care for the fact that I couldn't just let some go...as if there was too much going on. What do the icons mean? If nothing, I'd ditch them.
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