Click and drag the icons on the right onto bubbles of the corresponding colour • Match the size of the icon to the size of the bubble for higher scores • If the icon is too large for the bubble, the bubble will pop, and your score will drop • If a bubble/icon match is successful, catch the falling bubble in the cart for extra points • Control the cart using the LEFT and RIGHT arrows or A and D • Discard unwanted icons by releasing them anywhere. Don't let them hit the cart, though! • If a bubble escapes, you lose 5 points and 1 Chance. 0 Chances = GAME OVER • Preserve your Chances by simply popping the bubbles before they escape. No penalty • Bubbles will appear, and move, more quickly as levels advance. Scores also get bigger • Survive for as long as you can for a spot on the scoreboard • Press P at any time to PAUSE
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PTGMach
Sep. 23, 2007
- fun and original. i have a bit of a problem with there being 4 different red bubbles, some of them i can keep separate, but others i wind up trying, and wasting time and icons. i also get a little frustrated occasionally when i feel like i've correctly tagged a bubble, but i guess it slid out of range, or something, and lose again.
quite cool, though.
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lukenlarry
Sep. 18, 2007
- I liked this game, but found it quickly got too challenging for me. I hated how sometimes the bubbles would leave the side of the screen in the middle and not come back at all because of the angle or whatever. otherwise good game
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Stormcrow
Sep. 18, 2007
- I have no idea why I like this game
Fix the high score glitches for a better score. Till then 3/5
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Ruffnekk
Sep. 17, 2007
- Hey I love it! Please keep working on it ;)
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Ryuchitoran
Sep. 17, 2007
- Could be fun to play. It says (API), but I don't see integrated high scores though.
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absenm
Sep. 16, 2007
- At first I was only going to give it 2/5 because it just didn't seem all that creative. But the longer I played the more addicted I got. Good Job. 3/5 for now until high score glitches are fixed.
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petesahooligan
Sep. 16, 2007
- Super interesting and unique concept. Lots of coordination, some twitch...overall fun balance. I didn't care for the fact that I couldn't just let some go...as if there was too much going on. What do the icons mean? If nothing, I'd ditch them.
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