Play: NOVASTRIKE

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NOVASTRIKE

Created by: avatar for DicingDangers DicingDangers

Rating:

  • Currently 0.0/5 Stars.
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(Avg: 2.72) Click star to add your rating.

Game Plays:

1,594

Description (Game published on 2007-10-18)

Retro arcade space shooter with 9 weapon levels. Simple yet totally addictive! The levels get harder and harder. Includes fantastic sound track made for this game.

Instructions

Mouse only controls. Set on auto fire. Just avoid the enemy and shoot as many as you can. Pick up the upgrades. You will like the rockets!

Latest Comments

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avatar for Jezebeau
Jezebeau Levelbug29 Oct. 22, 2007
It's reasonably entertaining, but I'd say the biggest problem is there doesn't seem to be any incentive to shoot anything. Anything you kill is instantly replaced, often as an upgraded target. Also, pick one: either downgrade weapons and kill people who have nothing left to lose, or set a number of lives.
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avatar for DicingDangers
DicingDangers Developer_icon Levelbug3 Oct. 22, 2007
I have added a button so you can turn off the sound.
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avatar for ernasty10050
ernasty10050 Levelbug33 Oct. 22, 2007
I like it a lot, but I do not like how I lose power-ups by getting hit. It takes very long to get a powerup, but I'm not good enough to avoid the enemies :(
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avatar for thatmikeykid
thatmikeykid Levelbug21 Oct. 21, 2007
Good improvements! Something seems off with firing now, though.. like sometimes it will not fire, or the rate will be slower..
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avatar for Matthew0275
Matthew0275 Levelbug28 Oct. 21, 2007
I really enjoyed it, got the about ten power up before the enemies decided to rush me all at once and get three health off of me. only complaint would be that the power ups travel faster then the screen, and get stuck in walls or unreachable areas.
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avatar for RandomNeko
RandomNeko Levelbug21 Oct. 21, 2007
please add mute button
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avatar for Draco18s
Draco18s Developer_icon Levelbug45 Oct. 20, 2007
Highscores also seem broken. I got a 0. o..o Also: Losing powerups when hit is good, but it's a little too harsh. I had the dividing forward shot (2 P-ups) and got pinned and hit twice at the same time. Ouch! No more missle.
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avatar for Draco18s
Draco18s Developer_icon Levelbug45 Oct. 20, 2007
Much better. I can now stand playing long enough to get about three powerups and then die. There's simply too much going on to navigate properly. Most shooters have enemies who come in on only the top side of the screen and move in one of the four cardinal directions (the higher your gun rate and the more shots you fire each time allows for a greater diversity in where things are coming from--if you can shoot it down before it starts clogging the screen you're good). The issue is when there are so many walls (yes, they don't kill you) that navigation is extreamly limited and the fact that the orange balls move through walls and take two shots to kill AND can come from behind where you have no shot coverage.
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avatar for DicingDangers
DicingDangers Developer_icon Levelbug3 Oct. 20, 2007
I have made more changes. The game should be faster now. I have added a low graphics version for slower computers. Also the upgrades drop faster.
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avatar for Draco18s
Draco18s Developer_icon Levelbug45 Oct. 20, 2007
It's a little better, but it's annoying to have the powerups die and respawn at the top because you took damage. Missiles are good, but the slow speed of power ups means that the orange balls are hard to kill and when the screen is full of them there's not enough space to move around in.
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