Comments for Hands of War Tower Defense

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16779846541

Jan. 26, 2012

Under rating threshold (show) I love the game, but I have one request: please add "closest to exit" as a target priority for your hero, because it´s really frustrating to see the hero attack the enemy furthest from the exit while the others escape.

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(3256)

LoloCoolMan

Apr. 19, 2015

Under rating threshold (show) "A warder can never miss" said one proud soldier placed on battleground just a moment ago. "Miss" "Miss" "Miss" - random number generator answered...

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(155)

TbWill4321

Jan. 25, 2012

Under rating threshold (show) Problem I found, wouldn't let me get more than a Max of 99 unallocated Talent Points. Thats a problem when you hit the 'Reset' button, and you lose some of them :<

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(2599)

Gallade

Feb. 14, 2012

Under rating threshold (show) To anyone wondering: yes, the Shock tower gains damage from ANY guard tower in its vicinity, both basic and upgraded.Couple it with a couple Fire rate and range upgrades and you have the magical equivalent of a minigun that shoots explosive sharks.

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(1126)

fecc

Jan. 28, 2012

Under rating threshold (show) It would be nice to see the challenge progress during the game, so we could know what to check in the settings menu before start.

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(1159)

paulb104

Jan. 27, 2012

Under rating threshold (show) I really like the game but there's one thing that's annoying me. When you hover the cursor over the upgrade choices of a unit, the description of the upgrade vanishes way too quickly and I have to keep moving the cursor away from then back to the upgrade to bring up the description again.

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(56)

jumpingdonuts

Feb. 26, 2012

Under rating threshold (show) Found out that if your hero is an Archer and you use the eagle sight power and then while it is still active place a buff tower such as the scouting post, it's range will now be affected permanently by the eagle sight power. This means a single buff tower could cover all your units.

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(14)

Caos35

Apr. 22, 2012

Under rating threshold (show) My mistake - For the Divide challenge - X2 enemies, +50% Health, +30 waves will get you the badge so long as you aim to get a cluster of shock towers online ASAP (4 - 5 will do, once they start hitting level 4 you should add more guard towers for them to draw damage from) just below the T-piece in the track where the enemies split. Hit those with some damage boosts and speed boosts, and you should be able to reach to 250k damage. Still the hardest challenge to do.

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(35)

AlexZ

Jan. 29, 2012

Under rating threshold (show) @jrlyon Just to add to what he said: If you a less damage oriented hero, or you didn't spent enough points on might attributes (resetting points late in game is bad because you'll lose every point above 99) then you could still finish "the divide" challenge by doing everything jrlyon said AND increasing the health of your enemies. Just make sure you don't go overboard (+25% should be enough, +50% in extreme cases, keep yourself alive with hero skills) and everything should be fine. Just finished that level with 20% hero (Ranger) strength and 14% commander's might. The added health allowed my hero to do more shots in some cases and that extra damage pushed me over the finishing line. Don't forget you need lots of focus totems fairly early on so that your towers could bypass the bosses' armor, or teleport your hero further up for those waves to make use of his Sandering ability (in case of Ranger heroes).

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(13)

Truth

Jan. 24, 2012

Under rating threshold (show) This needs more balanced wave timers. If I have all my units at the back, I gain more energy, as the next wave don't come until this wave is dead

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(13)

slavindp

Nov. 3, 2012

Under rating threshold (show) Who decided to put Ranger at W and Wizzard at R ???? Couldn't think of better abbreviation.

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(302)

adman1996

Jan. 24, 2012

Under rating threshold (show) Why do WIZARDS have less range than WARRIORS?

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(65)

massfed

Jan. 25, 2012

Under rating threshold (show) the upper levels of the endurance badge are unreachable even still, would be more reasonable if it was 10,20,30,40,50 waves instead of 20,40,60,80,100

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(1002)

Smoshi

Mar. 3, 2012

Under rating threshold (show) Found a crazy bug. At the level completion screen, the noise from gaining badges gets "stuck" and you hear it for the rest of the game unless you refresh the page.

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(32)

DaRedGobbo

Nov. 1, 2012

Under rating threshold (show) When I sell any tower or unit the price of rebuilding them doesn't goes down again. Is this right?

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(241)

Crossey1987

Jan. 29, 2012

Under rating threshold (show) "The Divide" +30 waves, +Double enemies, +50% HP..... 249,697 total damage. FML.

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(48)

bigbenda1

Mar. 29, 2012

Under rating threshold (show) Fast Forward.... TOO SLOW Add a 3x and 4 x

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(226)

QueenStromba

Jul. 15, 2013

Under rating threshold (show) I've discovered that if you're just grinding (I needed to redo a map to get the last upgrade) then the game runs a lot faster if you switch to another tab in your browser which is great if you're just waiting for your towers to level up.

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(47)

Kheremos

Mar. 29, 2012

Under rating threshold (show) Good game, but perhaps (I hate to say it) take some hints from Gemcraft. Nearest to exit is a generally favored targeting choice. Also, being able to overlap waves would also be nice, the game seems unintentionally slow. On that note, when I click the speedup button, it barely seems to speed it up...

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(90)

Ajonos

Feb. 3, 2012

Under rating threshold (show) This is stupid. Took me a while to realize what was happening, but every time I reduce the fire rate of my champion to 10 or less, the game stealthly slows my base fire rate by 3 points without telling me... Okay, if you want to cap the fire rate, that's FINE, but don't penalize me by making me SLOWER.

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(31)

CRingerPlay

Nov. 2, 2012

Under rating threshold (show) Man, I thought that the original Hands of War was great, but this brought a world and art style I was a big fan of together with the always popular and fun tower defense gameplay. I just wanna say thanks for giving me this free, well-made entertainment. Now to play Hands of War 2!

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(12)

faker01

Apr. 16, 2012

Under rating threshold (show) It has a memory leak and it's not badly programmed?

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(12)

Magish

Jan. 27, 2012

Under rating threshold (show) For the "Deal 250000 damage"challenge, overkill damage is counted as well. What I did was place a bunch of guard towers, and had them all be the shock/chain (whatever its called) tower, With +30 waves and double enemies, they did enough overkill damage to get me like 270k total damage.

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(98)

Joshiba1

Feb. 21, 2016

Under rating threshold (show) Easy divide challenge: Multiple Shock Tower (Upgraded Guard tower) + 4 Battle Standart = Fire Rate < 0. That means the tower will continuously fire until the enemy is dead. Even if the first shot from the shock tower kills the enemy the tower will fire at least 10 more shots before the first one reaches the enemy and kills him. All those shots seem to count towards the overkill (easy overkill challenge too btw) which counts to total damage. I did over 850.000 that way (With waves +30, life + 50%, double enemies), more than enough for the 250.000 for the challenge.

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(6)

chaindeath

Nov. 2, 2012

Under rating threshold (show) I have one last challenge to do and it looks bloody impossible. 250 000 damage. Not sure what I should put on to dxo it most efficiently but jeez that's tough

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(11)

Molordias

Aug. 24, 2012

Under rating threshold (show) In case anyones wondering, ESC is the de-select button.

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(11)

KKSLAYER

Feb. 9, 2012

Under rating threshold (show) upgrading magicians wisdom in commanders tree is there any point upgrading it from lvl 4-5?

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(11)

KDolo428

Feb. 14, 2012

Under rating threshold (show) I would definitely like to be able to play 100+ waves. I don't really care about getting the last three levels of the endurance badge, but I do want to be able to get towers with every subclass. A freezing, terrifying, triple shot fire ball would be really cool to see in action.

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(28)

chaindeath

Nov. 1, 2012

Under rating threshold (show) it would've been nice if the creator ever checked on what the players had to say

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(129)

Eljot

Jan. 24, 2012

Under rating threshold (show) at first, when i saw the introi thought 'this could be interesting'. But then i started playing and realised it was just an average TD. I played a few maps, unlocked some towers, played some more maps, unlocked even more towers, tried the challenges, got some extra levels and i suddenly realised i had been playing the game for several hours. It brings quite some good qualities of other TD's together while bringing a new way of getting better towers (by getting a neutral/friendly/ally status with other factions). To sum it up: it starts slow, but play for a while and it gets really fun. Not as great as the original hands of war though ;) 4/5

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(1053)

frankinator550

May. 11, 2012

Under rating threshold (show) Just one request. Could you make it so that when I'm placing towers, if press Shift it will let me put down multiple of the same kind without having to click on it again?

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(40)

JKuang

Jan. 28, 2012

Under rating threshold (show) Kind of lame how stealth enemies render all your non-champion towers useless if you don't upgrade them for ~400 gold. It's rather hard to get that much, especially when upgrading other things...

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(26)

lepricon123

Jan. 27, 2012

Under rating threshold (show) so because i absolutely adore having the ability to overpower my men, i made it so my main guy, the archer had a fire rate of -1. this should mean he'd be firing faster then instantly. there should be 0 delay. also i added up 4 barracks to equal the deduction of my towers to be a total of 103% off from the original price. this should make EVERYTHING except the barracks free. however there is still a base cost. if you rush past the medal page and upgrade screen there is that annoying medal noise that will linger on until the next battle and will not go away unless you refresh the page. also, if you click on one of your abilities when you're supposed to place your hero, there is no way to place your hero again after that point. the 99 is the limit when you want to respec your character as well.

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(39)

Dilts36

Jan. 28, 2012

Under rating threshold (show) A Nice upgrade would be to Send more then one wave at a time

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(63)

BubbNutt

Nov. 27, 2013

Under rating threshold (show) I've always wondered why enemies like going the long way... I mean, who wants fireballs, arrows, swords, and other harmful things put through them.

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(7)

El_Erico

Jan. 28, 2012

Under rating threshold (show) So, uh.. if it says ALL towers, why doesn't the range increasing tower increase the range of the other buff towers?

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(38)

bastischo

Jul. 2, 2013

Under rating threshold (show) why is the ranger on "w" and the wizard on "r"? this is cruel

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(25)

pereirak

Jan. 27, 2012

Under rating threshold (show) Also, 84/90 stars. 24lvs*3stars=84. Please, explain the missing 6.

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(72)

VolcanoTX

Feb. 7, 2012

Under rating threshold (show) Ranger's Path Challenge: +30 waves, Double enemies. Put a Ranger on the green tile where the paths come together, don't build any other combat towers, just keep upgrading and buffing the Ranger. Your champion is going to work pretty hard at first, but eventually he'll just need to pick off the occasional leaker. Divide Challenge: Overkill counts towards the total, so spam Guard towers and speed buffs at the entrance. Put other towers on the appropriate tiles, plus a wizard on the high ground near the exit. Expect to be teleporting your champion between the entrance and the exit for much of the first half. With +30 waves, Double enemies, and +25% Health I did about 262,000 damage.

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(49)

solarscout

Jan. 27, 2012

Under rating threshold (show) When I sell a tower, it would be nice if the price went back down with it...

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(49)

Kashira

Feb. 20, 2016

Under rating threshold (show) Ok, fire rate is seriously bugged. If tower has attack animation, its minimum fire rate is limited by that animation. In other words, no wizard, ranger or warrior will make mor than one attack per second, and guard towers and spires may fire continuosly.

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(5)

Arghast

Jan. 25, 2012

Under rating threshold (show) It would be nice to keep some of the experience you gain, even if you lose the battle. Otherwise that's 44 waves completed, and the final one lost, but despite the effort you get nothing.

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(46)

Hammyobob

May. 1, 2012

Under rating threshold (show) The divine challenge isn't too hard if you have the right build. Completely degrade your hero, and reassign your skills so that archers/mages/warriors don't get any bonuses, then allocate those skill points to the hero/building tab. Upgrade your buildings as much as you possibly can, then build shock cannons asap, couple with 2 damage, and 2 speed towers (Range towers too, as they'll boost the shock cannons). You can build archers or warriors then upgrade them to see invisible units, and most importantly good luck. Got 791k damage this way :)

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(9)

sheeplex

Aug. 18, 2013

Under rating threshold (show) As usual, my request with a game is that a message pops up when you get the grand champion badge that tells you what to do with your life now.

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(6)

6DMC6D6

Feb. 1, 2012

Under rating threshold (show) Great game.. Oh and also when I first unlocked the warden and tried him out he said: "A warden never misses" and the first shot he does is a miss. My only reaction was -___-"

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(34)

troopdude

Feb. 18, 2014

Under rating threshold (show) Those stupid enemies with the sprint spell...they're like the ninjas in Cursed Treasure. I hate them.

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(5)

Oditogre

Jan. 27, 2012

Under rating threshold (show) The shortcut key for [W]izard is R, the shortcut key for [R]anger is W. lolwut?

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(234)

Samegerilja

Apr. 23, 2015

Under rating threshold (show) Shock towers are the answer to the divide challenge. Build them close to the entrance where the enemy splits up. Had 6 shock towers in the end. 4 lvl 6 and 2 lvl 3. Total damage 325 000. I had +30 wave, 50 + health, double enemies per wave. normal armor.

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(7)

masterpro26

Aug. 13, 2012

Under rating threshold (show) isnt wizard suppose to be slow fire rate, high damage dealer and with average range?..

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(22)

MrHobbes

Jan. 31, 2012

Under rating threshold (show) Pretty solid game, had a good time playing it! Two suggestions, a faster speed up and have different subclasses for the towers instead of having everything being pretty much the same with every tower

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(22)

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