Under rating threshold (hideshow)
Specifically it seems to lag as the number of enemy units increases, and you don't get any exp/rep for completing missions which makes the game impossible as it is built around that progression.
Under rating threshold (hideshow)
This game was working just fine with SuperNova (just a couple days ago). Now it wants to load using Ruffle, and it's not working. (I'm just getting a black area on the screen, though there is music playing. I'm using Chrome on Windows 11, and I don't think that my configurations has changed since the last time I launched the game on SuperNova.)
Under rating threshold (hideshow)
Really good game, but why would my champion shoot the ones further back instead of the ones of the front when it's on "Stealthed" aim? Made ga¿oing back for stars/xp very annoying
Under rating threshold (hideshow)
If you're having trouble placing the champion: you don't put him under the arrow, you put him on the grass. Very confusing.
Under rating threshold (hideshow)
the tower-range/atk upgrade during battle seem to affect also humans too & would be cool to see e.g. +amount of levels/percentage of enemies = how many of them gets added? (useful for those in-game challenges).
Under rating threshold (hideshow)
"switchblade"-level, just beaten +50% of enemies and +5 or 15 waves. earned 5x "defeat 100 enemies"-status while the challenge stays unearned somehow? (Im using a windows-device and some clickable buttons flicker during levels which prevents the player of clicking & if a level is completed and counts the won awards with audio and Im skipping it, the audio still counts in clicks there).
Under rating threshold (hideshow)
On it's own, it's not a terrible game, it was kinda fun AFTER learning about the game breaking bug and how to fix it, seriously, you shouldn't have to rely on comments to tell you something like that. So I can see the frustration, just like "Don't Escape" a recent badge of the day, it was bad for people that wouldn't normally play it, since trying to get the badge wasn't as enjoyable. If a friend recommended me this or that game sure I'd love it, but as the badge of the day, I hated it. Not as straightforward as you'd imagine. Sure, this game just click and place, but if you experience the bug where you can't place champion that makes it worse, and you have to do some digging in the comments to find the solution.
Under rating threshold (hideshow)
Please use a different, more readable font for the info text. We know this is a medieval theme game, but damn that font is hard to read in paragraphs.
Under rating threshold (hideshow)
Game is broken for me, I cannot place any towers or ranger because I have to place champion first and it won't let me... 1 star for a broken game
Under rating threshold (hideshow)
I'm trying to play "Hands of War", but it won't let me play past the first battle. Nothing happens when I click on "Go to talents". I'm stuck at the very beginning. Frustrating.
Under rating threshold (hideshow)
To get "The Divide challenge" where it requires to deal over 250000 damage you have to adjust the battle settings with +30 more waves, double enemy health and double enemies per wave and it is not necessary to increase the enemies armor in order to succeed.
Under rating threshold (hideshow)
BUG: When it says "place your champion first", but you go turn on your champions 'cleave' ability, that it. The game is now stuck. Have to press F5 to refresh the browser.
Under rating threshold (hideshow)
"reduces the build cost of all phoenix and guardian structures" That's nice. WHICH ARE THOSE??? Can't find this info anywhere!
Under rating threshold (hideshow)
Simple but intriguing. The fast-forward is not fast, and soldiers have problems targeting when there are lots of enemies though.
Under rating threshold (hideshow)
After making friends with some factions by making enemies of others in the first game, it's neat to see how I'm having to get support from all of them in this one.
Under rating threshold (hideshow)
The inability to target units closest to the exit is bad enough, but when you add units that can dodge it makes it even worse. I'd only recommend this for serious fans of the genre.
Under rating threshold (hideshow)
Playing through the game normally, it's just not challenging.
It runs a bit slow, but maybe that's just my computer.
When you sell a tower, the price doesn't decrease to match the number you have of that type, which combined with the low sell value, is weird, and harsh to the point of making the sell option not very useful, but whatever.
The fast-forward is so slow as to be pointless.
The in-game text ("Esc to cancel", "Select champion location, "Not enough energy") sick around for too long, which wouldn't be a problem, but it can stop you clicking on a unit.
That one badge (you know the one) is pure bs. There seems to be only one strategy that works, and even that isn't guaranteed to work, depending on your character and stats.
Overall, I think the game is mediocre in design for a TD game, but hey, it is free, it is like seven years old, and it's not the primary genre of game the developer focuses on, so it can't be judged too harshly.
Under rating threshold (hideshow)
Wow, so... Selling a tower doesn't reduce the build price of the next one. I'm willing to accept only getting 55 back even though I just spent 195 on it, but making the next one still cost 345? That alone reduced my rating on this game by a star.
Under rating threshold (hideshow)
I originally clicked this cause I thought I saw "hearthstone" lol
Seems like a pretty chill grind until you get to do 250k challenge.
You DON'T need to run it at double everything to get the damage. You can get it from overkill damage by stacking shock towers with supporting towers... damage mostly. I was able to pull 330k with only max waves and +50% to everything else. Good game.
Under rating threshold (hideshow)
I don't know, for me it lags when I choose to send waves continually and sometimes on bigger waves. Which can be a pain for the divide challenge and teleporting the champion for the stealth enemies.