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Such a remarkable game. I love the idea that when you move, your shadow stays, which made this game interesting and challenging. 5/5, I loved it.
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I was going to add in character costumes, mario, pikachu, link, ect. It didn't turn out the way I wanted it to and I've decided I'll just stick to colours. Trust me, it'll look amazing.
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Was this inspired by You Made It?
Download link: http://www.venbrux.com/games/ymi.zip
Article: http://indiegames.com/2008/08/freeware_game_pick_you_made_it.html
It's very similar.
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Absolutely brilliant (5/5, of course). I've beaten normal and hard modes, but I think night and impossible are just stupid - you can't see where the saws are. After voting is over, you should include "easy" mode (unlocked after beating normal mode) where there aren't any shadows and you can see the whole level clearly. It would be interesting to experience these levels "normally" and also as a training for time trials in other modes.
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Oh crap I paused... Where am I? I don't think you should have a clear screen option, that's what gives this game its charm. I didn't like the cannon fodder final stages thou.
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After voting is over I'll add in a button to clear the screen that's available whilst in a menu, but for now you can refresh the page if you want to clear it.
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Okay. It's a fantastic concept, but the execution needs a bit of polishing. The thing that needs to be fixed first and foremost is the controls. This game is all about precision and memory, and it's hard to make accurate jumps when your character moves left and right so quickly. Reduce his top speed, and also give him about half a second to accelerate to that top speed, to facilitate those pixel-perfect jumps. Also, I find that jumping is much easier when mapped to any key besides the up arrow. The other suggestion I have is to make bullets a little more visible, by giving the actual bullets black borders, and giving their afterimages red borders.
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I love this game! But one thing that can be improved is that the screen gets so full with the conversations, shadows and walls from the previous levels it looks very messy. Keep up the good work, though!!
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I REALLY like this. It's entirely original, the mechanics are perfect, and although it took a few levels for me to understand how the whole concept of it plays with/against you, it definitely become a lot more fun after that. The only thing I would say I don't this is entirely necessary is the speech texts staying on for so long, simply because it made the sequential texts harder to read. Well, done sir! 5/5