This game needs a more interesting name. As well as feedback on gameplay. I don’t really want to do anything more with it unless the base game might actually be viable.
Click on the ball to send it flying away from the mouse, break the bricks. Clicking the ball more also increases your score. The circle around the mouse is an area where the ball will move slower (in my mind the idea was that there would be easy/hard where hard didn't have any slow areas). EDIT: Changes, as suggested by Kongregate users: *You can now hold down the mouse button and the mouse acts as a paddle (no need to keep clicking!) *Gravity! The ball will tend to fall towards the bottom of the screen. *Pause button! Hit P on your keyboard to toggle.
Create your own levels, and race online with friends.
Please read the FAQs at: www.disputedgalaxy.com/faqs before commenting, lots of the comments keep telling me the same…
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I …
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Cyngus_Unlimited
Jul. 18, 2008
- boooooo
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flashzonHZ
Jul. 14, 2008
- to easy
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SirKoolAid
May. 30, 2008
- I'm afraid I must disagree with you here. This doesn't need a new name. It needs a new **game.**
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acidDICA
May. 29, 2008
- By pushing the ball into a corner and holding the button, you can get around 50pts/second.
The only original things here are: 1) clicking is necessary and 2) you can move upwards.
2) combined with the slow speed makes this way too easy.
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VGMaster44
May. 27, 2008
- sucks So 1/5
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Axil
May. 26, 2008
- too slow movement on the balls... makes this too easy and no point in playing... and the graphic isnt the greatest ever :-) but i still give it a 2/5 to be nice
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Cowboy_Creed
May. 13, 2008
- I hate clones...1/5
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Merith
May. 10, 2008
- I think you should definitely work on this game some more because it has great potential.
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Draconous
May. 10, 2008
- meh could be better make the ball and paddel smaller and restrict the paddel to lower on the screen cuse its to easy to wedge the ball between the bricks and paddle and beat a lvl before it even finishes starting
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gogators15
Apr. 10, 2008
- Original twist, using the mouse to click rather than moving a paddle. Are there any power-ups hidden in the blocks? Also, the first few levels are slow. I would suggest ramping up a little quicker, so it doesn't get tedious.
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