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Also, might want to change the name to undergrowth... don't know if this was a typo or artistic license, but from a bystanders point of view, it looks like a typo
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game was okay, i liked the models of the mushroom creatures. And the glow on the mushroom looked great, from the outside it seemed really cozy. But everything was much too dark. Perhaps keep the same level of darkness, but have some of the glowing things periodically/randomly light up the area around it, so that there is at least some sort of means to navigate around obstacles. Work on it some more, you have a good concept here. Nice to think there might be a unity game with a dark environment that isn't trying to scare the shit outta me.