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@solarknight - i guess you didn't get the memo. From now on, if you need to use supernova to play a game you have manually submit for the achievement.
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Just take a screenshot of the game after defeating the ogre and make sure Kongregate's achievement tab is visible with your username. Then report the missing badge. I got every badge I reported.
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For those people complaining about not being able to take rewards to "Dragon Age Legends" on Facebook as Flash is no longer supported there, I'd like to point out this game DID come out ~10 years ago. Most promotions for games don't last for more than a few months, so a promotion working 10 years later would be rather rare.
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It's a decent game, but it sucks that the things you earned are only usable through Facebook. Not everybody has nor WANTS Facebook. If we earn things in the game, they should be usable IN THIS GAME ON THIS SITE! 4/5 because of that.
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Game works okay in Supernova (should properly run at the very least, no gameshell issues), Defense is definitely the best class (with the right dexterity, you can stunlock almost every opponent), but be aware that the game completely breaks upon 2 or more deaths. You can tell because your character won't move upon respawn, but the background will. I initially thought this required you to start a new game, but the Supernova player does appear to save some degree of progress, so if it breaks after respawn, you can close the player and refresh the page to open it again. Nevertheless, it's best to proceed with utmost caution, especially so during ambush or boss segments. For proof of ogre badge, you might be able to get the 'ogre slain' dialogue to stay behind by quickly pulling your cursor out of the player window after defeating it, which should keep it onscreen long enough for a screenshot to be taken (as it's one of those games that pauses when the mouse is out-of-focus).
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Defense is personal favourite because it both blocks as well as halts and pushes back attacks, kinda like a stun to me
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Was never sure I knew what direction I was supposed to be going. The instructions overlaying the screen were irritating. And I never really got the controls. Looks like it could be fun for some. 3/5 for me.
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This is a man who can parry a stream of fire, a blast of pure thaumaturgic energy, ten swords at once, and sound waves. Unless the Abomination is an archlich thing that can eviscerate a bustling city with but a thought, he should be fine. Heck, he could probably parry that move too.
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This game is so irritatingly buggy--if you're not getting stuck in walls or slapped back into earlier stages, you freeze in place and scroll through every different type of weapon. JC
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to be fair insane mode wasn´t that hard for the first boss just stay on his head for the swamp boss be a defender and defend when low hp, and for dragon boss just smite him and go back off you have the whole map to kill him.
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The game sort of got boring on insane because all i needed to do was stun the enemies and keep on slashing with my weapons
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*When fighting The Dragon* *Dragon prepare to use Flame Breathe*. Ravi:"Holy 5H1T! I must buy a new clothes after surviving this attack." *Burn*