That's How We Roll
by Enayla
That's How We Roll
Tags for That's How We Roll
Description
That's How We Roll is a fast-paced adventure-platformer game that turns regular gameplay on its head. Indirect controls and rapid changes in perspective allow the player to use their reflexes and creativity to guide a cluster of creatures through their hazardous underground world.
How to Play
LEFT/RIGHT keys to rotate world, UP to shake, ESC to open menu
FAQ
What is That's How We Roll?
That's How We Roll is a dice-based idle game developed by Enayla where players roll dice to gain resources and progress.
How do you play That's How We Roll?
In That's How We Roll, you roll virtual dice to earn money and experience, then use those resources to buy upgrades and automate rolls for faster progression.
What are the main progression systems in That's How We Roll?
The main progression systems in That's How We Roll include purchasing upgrades, unlocking new dice, and automating your dice rolls to increase your gains over time.
Does That's How We Roll offer offline progress?
Yes, That's How We Roll features offline progress, allowing players to earn resources even when not actively playing.
Who is the developer of That's How We Roll?
That's How We Roll was developed by Enayla and is available to play on the Kongregate platform.
Comments
stingo1
Dec. 05, 2014
Needs a counter that says how many balls are left on the level verses what you have. That would help with needless backtracking.
akkos
Dec. 04, 2014
I enjoy the idea and the sounds, but the motion of the camera is too jagged. If the motion were smoother (same with the "shake" motion), then this game would be much more enjoyable. Still, a very interesting and well-done idea.
Plebster
Dec. 04, 2014
I love the idea but found the motion was making me feel a little sea-sick.
Pykrete
Dec. 05, 2014
The press enter to finish popup blocks your view of how many of the balls you have in the pockets.
LunaKT
Dec. 04, 2014
Its not saving for me at all between visits. I played 5 levels before learning that. Is it just me?