Play: Pixel Purge

Shooter

Four achievements & 65 points to earn!

Bronze Chain Badge

(5 points - 191,903 awarded)
Goal Checklist:
25x combo [Best so far: ]

Gold Level Climber Badge

(15 points - 121,261 awarded)
Goal Checklist:
Level 15 reached – Note that enemies grow strong each time you level up! [Best so far: ]

Half Million o' Killin' Badge

(15 points - 89,749 awarded)
Goal Checklist:
500,000 scored [Best so far: ]

Master Trophy Collector Badge

(30 points - 28,361 awarded)
Goal Checklist:
50 trophies collected [Best so far: ]

Game info loaded

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Pixel Purge

Current Achievements (See all achievements for all games)

Bronze Chain
Badge earned
Badge Of The Day
Bronze Chain Badge ( easy ~ 5 points )
25x combo [Best so far: ]
Gold Level Climber
Badge earned
Badge Of The Day
Gold Level Climber Badge ( medium ~ 15 points )
Level 15 reached – Note that enemies grow strong each time you level up! [Best so far: ]
Half Million o' Killin'
Badge earned
Badge Of The Day
Half Million o' Killin' Badge ( medium ~ 15 points )
500,000 scored [Best so far: ]
Master Trophy Collector
Badge earned
Badge Of The Day
Master Trophy Collector Badge ( hard ~ 30 points )
50 trophies collected [Best so far: ]

Created by:

Kongregate_avi_chat EpicShadow

Rating:

  • Currently 0.0/5 Stars.
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4.2 (33314 ratings)

Click star to add your rating.

Published:

2010-09-07

Game Plays:

  • Add to Favorites
  • Report a bug
  • Flag game

Description

The world of pixels is in dark times, a purge is on the horizon…

Pixel Purge is an incredibly polished arcade shooter featuring fast-paced gameplay, stunning graphics and effects, 50 achievements, and more.

Getting trophies rewards bonus starting skill points.

Updates

v1.1.3

Fixed the issue with the Marksman Trophy.

Took out the ability to rapid click and fire faster than your firing level. It was meant to be a secret, many found it to be a bug, so it’s now gone. Better level up that firing speed ;)

Instructions

WASD or Arrow Keys – Move Around

Space, Esc, or P – Pause / Upgrade Menu

Left-Click – Shoot

M – Mute

Best (see all)
avatar for EpicShadow
EpicShadow

Jun. 04, 2011

Under rating threshold (show) "He needs to make a second one." I am making a second one ;)

+ - !

(1113)

avatar for EpicShadow
EpicShadow

Jul. 01, 2011

Under rating threshold (show) I'm considering adding a campaign mode to Pixel Purge 2 with a more completed story, rather than it being JUST arcade mode (arcade mode will still be in the game, and be even better than this one though). Rate this comment up if you like the idea of a campaign mode so I can get an idea if it's worth doing or not. I'm also making a forum topic about the game, so feel free to leave your thoughts there!

+ - !

(1067)

avatar for arafelis
arafelis

Sep. 10, 2010

Under rating threshold (show) The best way to get most of the in-game Trophies, but especially the CHAIN trophies, is to move as little as possible. Chain kills reset whenever you are hit, and at higher levels, getting hit is pretty much inevitable. By staying as still as possible, you collect few pixels and level very slowly, allowing you to grind through all thousand hits on green and purple enemies. Attack speed and spread upgrades help it go a little faster. This is also a good way to drive up your score and to lure in more kings for other achievements. Rate this up if it helps you!

+ - !

(2034)

avatar for carltond
carltond

Sep. 15, 2010

Under rating threshold (show) I'd gladly pay 10 upgrade points for auto-fire.

+ - !

(460)

avatar for Fricknmaniac
Fricknmaniac

Sep. 07, 2010

Under rating threshold (show) Very solid game. Despite it being a very cookie cutter shooter, it's still extremely fun and I kept playing until I got all of the achievements. I think that the achievements are probably most well thought out part of the game since they're not too insanely difficult, like Cell Warfare, but still provide a challenge. My only comment is that late in the game, with every damage upgrade, I was unable to kill the Seekers faster than they spawn without green or orange power ups. I think it might balance the game a little bit more if they had slightly less hit points. Or perhaps replacing the critical upgrade with a base damage upgrade to spend skill points on.

+ - !

(1533)

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