Reform
by EvanEGibbs
Reform
Tags for Reform
Description
Reform is a project Ciderwrath and I worked on for Ludum Dare 35. The theme was "ShapeShift". We were pretty ambitious and didn't finish the whole game by the end of the jam, so we went back and finished what we intended to. Enjoy and let us know what you think!
Music by F0R3ST12: http://f0r3st12.newgrounds.com/
Choir sound effect: http://free-loops.com/8575-choir-aah-3.html/
http://www.EvanEGibbs.com/
http://ciderwrath.deviantart.com/
How to Play
Arrow keys: Move
Space Bar: Jump
1, 2, 3: Shapeshift
Up: Growl (when in third shapeshift form)
Comments
JoeKherr
Apr. 11, 2017
Has potential, but get rid of the timers on the blocks or make them way longer.
Givvy
Apr. 12, 2017
Controls during the first half of the game seemed really sluggish to me. And I agree with EmagAzer, the story makes absolutely no sense. I think you could have a really solid game if you revisited it, re-worked the story, and expanded the game play. I personally enjoyed the way it switched 1/2 way through and required different tactics.
K_ngK_ng
Apr. 10, 2017
Got stuck on the 3rd or 4th area, where you have the 1st "long" block. I pushed it to the left and not it won't reset and I can't move it. I also found that blocks get stuck against walls, and you can't nudge them out even though your character will go into the pushing animation.
catpaw
May. 03, 2017
The timing is annoying. And I don't which level I am at, but right now I have to make an annyoing time to get two floating blocks on each other, with anyong little time to jump on the side, and after serveral times I finally made it only to have to do another annoying jump I cannot practice before and have to redo the first anyong thing. ANNOYING!
EmagAzer
Apr. 11, 2017
Neat little game, although i still don't get the story. :p