20 mood reactions
– Note: You must have 20 aggressive or 20 passive reactions; you can't simply have 10 of each, or any other combination.
[Best so far: ]
Story level 25 completed
– Advance your story level by completing each set of objectives. The "best so far" counter by this badge will display which one you've last finished.
[Best so far: ]
Survive the zombie apocalypse as Allen C. Tyler, a scientist trying to figure out what makes these undead creatures tick. Experiment with them, brutalize them, feed them, give them objects to play with and discover over 250 unique reactions as you explore the full spectrum of the zombie brain.
Stuck in this underground facility, you will gradually uncover the truth about the zombie outbreak as you progress in your research, discover new reactions, upgrade your research techniques, find new items to experiment with, complete achievements and find tapes and notes from the Alpha team, the previous scientific team who occupied this base.
You will have your hands full with:
- 12 zombie types to experiment with…
- Over 60 weapons, food and objects to play with…
- Over 250 reactions to discover…
- Over 40 achievements to complete…
- 1000pts worth of medals…
- And more…
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Zombies Have Feelings Too!(medium, 15 points)
Discover 20 passive or 20 aggressive reactions
Badge earned
Badge Of The Day
20 mood reactions
– Note: You must have 20 aggressive or 20 passive reactions; you can't simply have 10 of each, or any other combination.
[Best so far: ]
Besides being awesome, achievements are goals found within games on Kongregate. Load up a
game with an achievement and complete the described task to earn points and unlock a badge
within your profile, viewable by other users. Unlike challenges, achievements do not expire.
See if you can earn the next badge!
Spreading the Love(medium, 15 points)
Complete 25 sets of story objectives
Badge earned
Badge Of The Day
Story level 25 completed
– Advance your story level by completing each set of objectives. The "best so far" counter by this badge will display which one you've last finished.
[Best so far: ]
Congratulations! You just
won the Spreading the Love Badge and 15 points!
Badge earned
Badge Of The Day
Story level 25 completed
– Advance your story level by completing each set of objectives. The "best so far" counter by this badge will display which one you've last finished.
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Zombies Have Feelings Too! Badge
( medium ~ 15 points
)
20 mood reactions
– Note: You must have 20 aggressive or 20 passive reactions; you can't simply have 10 of each, or any other combination.
[Best so far: ]
Badge earned
Badge Of The Day
Spreading the Love Badge
( medium ~ 15 points
)
Story level 25 completed
– Advance your story level by completing each set of objectives. The "best so far" counter by this badge will display which one you've last finished.
[Best so far: ]
Survive the zombie apocalypse as Allen C. Tyler, a scientist trying to figure out what makes these undead creatures tick. Experiment with them, brutalize them, feed them, give them objects to play with and discover over 250 unique reactions as you explore the full spectrum of the zombie brain.
Stuck in this underground facility, you will gradually uncover the truth about the zombie outbreak as you…
Survive the zombie apocalypse as Allen C. Tyler, a scientist trying to figure out what makes these undead creatures tick. Experiment with them, brutalize them, feed them, give them objects to play with and discover over 250 unique reactions as you explore the full spectrum of the zombie brain.
Stuck in this underground facility, you will gradually uncover the truth about the zombie outbreak as you progress in your research, discover new reactions, upgrade your research techniques, find new items to experiment with, complete achievements and find tapes and notes from the Alpha team, the previous scientific team who occupied this base.
You will have your hands full with:
- 12 zombie types to experiment with…
- Over 60 weapons, food and objects to play with…
- Over 250 reactions to discover…
- Over 40 achievements to complete…
- 1000pts worth of medals…
- And more…
Under rating threshold (hideshow)
I would love if there would be an option to switch specimens. I seriously don't want to just delimb my 100% humanity and 100% mood zombie, yet I have to use some weapons to carry on.
Under rating threshold (hideshow)
Day 8: it took me one week of throwing eggs to the specimen to find out he does not like eggs. I will further analyse this information.
Under rating threshold (hideshow)
would love to see a little window in the corner telling us how our zombie is doing, ie mood, hunger, humanity etc. instead of switching back and forth