Must Escape the Pet Shop
by FlongaGames
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Must Escape the Pet Shop
Tags for Must Escape the Pet Shop
Description
You spent so much time at the pet shop that you don’t remember how you fell asleep! You must be exhausted taking care of these cute creatures! Search for useful items and deactivate the alarm system to escape the Pet Shop!
How to Play
Only mouse.
Comments
kittenkitten
Apr. 06, 2013
Fun game! I liked the last code - it made me feel smart to figure it out, haha.
KiwiGirlFruity
Sep. 30, 2012
1. go outside the kittens room and move o the right untill you reach the phone and cash mashine area. open the cash register and go in the cash area to get the gold key. go right again and click the blue green and purple cylindes on the right shelf to get the cat treats. g right again and grab the chair. go right and get the fly from the web then o back to the lizards and give the green lizard the fly. grab the red gem.
KiwiGirlFruity
Sep. 30, 2012
LAST PART THE ESCAPE. exit the puppies room and look at the photo of the puppy on the wall above the counter. i says SAM. convert SAM into numbers on the phone and that is the security code. enter the security code into the box thingy by the door to the right and the alarm will turn off. use the silver key on the door to ESCAPE THE PET STORE!!!
KiwiGirlFruity
Sep. 30, 2012
4. go back to the snakes and put the chair under the vent then use the screwdriver on the ventand take the blue gem. go to the puppies room and give the bigger dog the tennis ball (aka the yellow gem from part 2) take the orange gem. click on the box in the cabinet. insert the gems in the slots and take the key.
KiwiGirlFruity
Sep. 30, 2012
3. Ext the kitten room and go right to the snake room. You will find it is locked with a code. look at the white boxes on the top shelf and memorize that. enter the pattern in the snake room lock. in the snake room go right and turn of the lights there is goo behind the poser. go left withthe lights off and memorize the shapes on the windows. go back ad turn on the lights. enter the code from the room and take the screwdriver.