Engage
by FlyAnvil
Engage
Tags for Engage
Description
You were engaged for combat missions in a research operation on the island full of huge flying creatures.
How to Play
Use the mouse to aim and shoot.
Tips:
- You can switch weapons at the Armory.
- Use '1'-'5' key to change current weapon.
- Use training area to improve your skills and get new weapons.
- Switch automatic or manual weapon mode at the Armory.
- To throw grenade, click to its icon or press key '6'.
- Use 'R' key to reload the current weapon.
Developer Updates
New Update.
- fixed some bugs
- key Q/E โ prev/next weapon
- WASD โ move screen
- F or SPACE โ throw grenade
Comments
davis482
Nov. 23, 2012
We have bug problem here and you seem to be the only one can take care of it, I will give you a grenade and a sniper rifle, good luck.
warpfeild
Nov. 24, 2012
Here small child reload this m60 while I knife this bug off of my face.
anders17
Nov. 23, 2012
WTF! You can reload a knife!
kasual
Nov. 17, 2012
The campaign has some of the wrong kind of bugs. The knife stops working after throwing. It's most obvious on the knife training mission. Auto-select works poorly in melee range. It switches to ranged weapons even when the cursor is very close to the melee target. Bug hives will often force a switch to RPG even though the cursor is nowhere near them. Many times I tried to swing a knife at a bug in the middle of the screen and launched a rocket to nowhere. The sniper rifle comes up at inconvenient times too. Close targets should always get priority weapon selection. There's also a rare bug that causes weapons to stop reloading and become unselectable. It might be caused by reloading at a transition point like the end of a wave. Finally, the training missions weren't giving out enough experience, especially for the final rifle and machine gun. I had to play the machine gun mission five times with perfect scores to reach the minigun. The final sniper rifle needed three or four.
Gigathorn
Nov. 16, 2012
You've done a very good work here, background, design, 5/5 cool :). ->If you can add a semi automatique-mode with a mix of both, sometimes i still want to be abble to change weapons by myself even if auto is working most of time (switching off the snipe to the M60 for exemple). I hope to see some strategic option if you decide to work on a sequel (territory choice-looking for ressource-research posibility- etc...).