Engage

Engage

by FlyAnvil
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Kingdom Rush
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Engage

Rating:
3.6
Released: November 16, 2012
Last updated: November 19, 2012
Developer: FlyAnvil

Tags for Engage

Description

You were engaged for combat missions in a research operation on the island full of huge flying creatures.

How to Play

Use the mouse to aim and shoot.
Tips:
- You can switch weapons at the Armory.
- Use '1'-'5' key to change current weapon.
- Use training area to improve your skills and get new weapons.
- Switch automatic or manual weapon mode at the Armory.
- To throw grenade, click to its icon or press key '6'.
- Use 'R' key to reload the current weapon.

Developer Updates

Nov 19, 2012 4:49am

New Update.
- fixed some bugs
- key Q/E โ€“ prev/next weapon
- WASD โ€“ move screen
- F or SPACE โ€“ throw grenade

Comments

0/1000
davis482 avatar

davis482

Nov. 23, 2012

665
21

We have bug problem here and you seem to be the only one can take care of it, I will give you a grenade and a sniper rifle, good luck.

warpfeild avatar

warpfeild

Nov. 24, 2012

499
16

Here small child reload this m60 while I knife this bug off of my face.

anders17 avatar

anders17

Nov. 23, 2012

947
33

WTF! You can reload a knife!

kasual avatar

kasual

Nov. 17, 2012

1017
62

The campaign has some of the wrong kind of bugs. The knife stops working after throwing. It's most obvious on the knife training mission. Auto-select works poorly in melee range. It switches to ranged weapons even when the cursor is very close to the melee target. Bug hives will often force a switch to RPG even though the cursor is nowhere near them. Many times I tried to swing a knife at a bug in the middle of the screen and launched a rocket to nowhere. The sniper rifle comes up at inconvenient times too. Close targets should always get priority weapon selection. There's also a rare bug that causes weapons to stop reloading and become unselectable. It might be caused by reloading at a transition point like the end of a wave. Finally, the training missions weren't giving out enough experience, especially for the final rifle and machine gun. I had to play the machine gun mission five times with perfect scores to reach the minigun. The final sniper rifle needed three or four.

Gigathorn avatar

Gigathorn

Nov. 16, 2012

801
53

You've done a very good work here, background, design, 5/5 cool :). ->If you can add a semi automatique-mode with a mix of both, sometimes i still want to be abble to change weapons by myself even if auto is working most of time (switching off the snipe to the M60 for exemple). I hope to see some strategic option if you decide to work on a sequel (territory choice-looking for ressource-research posibility- etc...).

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