Rescue the princess from the evil wizard.
W - jump A, D - move S to use shield MOUSE - AIM/SHOOT. SPACE - to activate bow powerup.
Update 1.6: Mostly a quick patch, you or shell shouldn’t fall through platforms anymore, and shell collision responds…
It was meant to be over. Turns out it was far from it.
The mainland is being evacuated through a nearby city, make…
Survive the night fighting off zombies from your barricade. Survive longer than a day by making use of the daylight h…
Music Catch. Catch the colorful shapes that appear when the music plays! The more shapes you collect, the more points…
*Update Feb 25th, 2008: Ads removed, coin duration based on frames, invisible line bug fixed, hut/villager link bug f…
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XMattzax
Nov. 22, 2007
Flag this comment as inappropriateSucked IMO
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Aeon
Oct. 28, 2007
Flag this comment as inappropriateThe better thing on this game is the soundtrack… u gotta inprove some stuff… the main idea is kinda cool… joinin 2D game style with “Bowman” aiming is a great idea, that would make a real nice game…. but the graphics are suck and there are too few comands to make…
get this idea.. make it better and better… maybe it’ll be a great game =D
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XRawrzX
Aug. 18, 2007
Flag this comment as inappropriatethis game sucks
_... graphics suck… gameplay sucks…. and whats up with if you get hit once you die! and plus boring…-
gamemaster1080
Jun. 30, 2007
Flag this comment as inappropriate2d graphics, simplistic gameplay, and pretty boring.
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Tubbs
Jun. 27, 2007
Flag this comment as inappropriateRather simplistic and the health bar is a must (even Kid Icarus had something and it was a similar style of game). Just seemed to be a bit rough around the edges for me. At one point I got to some platforms to take me to the next level, but they wouldn’t and then one of them killed me. Was not happy about that.
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gamerkc
Jun. 27, 2007
Flag this comment as inappropriateFirst of all, it’s too linear for me. This has potential to evolve into a much greater game, where Castle Doom could be the final level. Imagine such a huge adventure! But I’m getting ahead of myself.
The game needs more fun to it, as I said. The aiming is a tad sketchy. The enemies shouldn’t have bows, more like supernatural things, like fireballs. My biggest peeve is the death. One arrow shouldn’t send you flying down. You should have a health bar instead of lives.
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facelesscoward
Jun. 26, 2007
Flag this comment as inappropriateDisregard the last comment. I see how it works now. I clicked past all of the intro screens really fast the first time and missed the controls options.
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facelesscoward
Jun. 26, 2007
Flag this comment as inappropriateThis is pretty cool, but the controls you have listed under “Game Instructions:” don’t seem to work for me. I have to use the arrow keys.
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varum1
Jun. 26, 2007
Flag this comment as inappropriatethinking here: Ok, you are left-handed, but anyway the powerup key shoud be ctrl on the arrows mode :)
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varum1
Jun. 26, 2007
Flag this comment as inappropriategood, but how do you expect us to play without the alternate key using space and mouse? The game should be made mainly for humans and the alternate key set for 3 armed aliens :p. Just kidding, great game, 4stars.