Comments for Zombie Minesweeper

avatar for edinaldo_soader
edinaldo_soader

Dec. 12, 2014

Under rating threshold (show) Zombies shouldn't have an area attack(besides the mushroom, since he explodes) as there are already too many of them to worry about(not to mention the mines). Really, the zombies everywhere and the narrow paths wouldn't be a problem, if it wasn't for this zombie attack pattern, since, if it was aimed at a specific square, i could lure them to attack one square and easily get them off.

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(0)

avatar for edinaldo_soader
edinaldo_soader

Dec. 12, 2014

Under rating threshold (show) Great game. I had some issues with it though. 1. Controls, sometimes she can't run on a straight line, sometimes(even with no mines around) she steps aside before going where i clicked.(which can lead to a zombie, or even a mine) 2. The zombie's attack, some of them have an attack animation that only ''attacks'' one square, but the actual attack affects all adjacent squares, this kinda kills a ''strategic lure''(like, when i trigger the enemy attack to one side, but then run to another adjacent square, just to distract him) since no matter where i am, he can hit me. And sometimes it can really ruin your game(like, if i have a 3 squares wide path and a zombie on the middle, i simply can't pass, since he can atack all 3 squares to his side. or specially on something more annoying, when i had my left and up covered by mines, and a wolf came from the right, i tried going down, he attacked to the ''left''(where i was before going down) but still hit me).

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(0)

avatar for curtkinert
curtkinert

Nov. 5, 2014

Under rating threshold (show) I liked it before they pulled the music out.

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(1)

avatar for Nelie95
Nelie95

Nov. 1, 2014

Under rating threshold (show) This game has really annoying controls, she's maybe drunk or something so that she can't move in a straight line. Also the board angle is also bad, i can barely notice the corners of the numbers due to the angle. Also if you put a mine correctly you get light balls, so you can just try all spaces till you hit the one that gets you points, no need for thinking. Overall the game is hard only for it's bad mechanics.

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(0)

avatar for Sogir402
Sogir402

Oct. 24, 2014

Under rating threshold (show) Yess..., almost there... *BOOM*. ......

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(4)

avatar for Sogir402
Sogir402

Oct. 24, 2014

Under rating threshold (show) You will get a lots of score in speed play mode.... *maybe...

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(1)

avatar for KingsfordCat
KingsfordCat

Oct. 18, 2014

Under rating threshold (show) Careful the numbers are not always right. I've stepped on many a landmine beside a #1 that was already touching a known mine. When revealed, the #1 was touching 2 mines. Go slow and be careful.

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(0)

avatar for JanIsBackNow
JanIsBackNow

Sep. 28, 2014

Under rating threshold (show) This is really hard....For me that is...

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(0)

avatar for yourocktoo1
yourocktoo1

Sep. 27, 2014

Under rating threshold (show) ok maybe i was lucky my first time

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(-1)

avatar for yourocktoo1
yourocktoo1

Sep. 27, 2014

Under rating threshold (show) lol to easy i completed the first lvl on puzzle mode in 24 seconds by just running contiuosly avoiding the ones i didnt even get touched lol

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(-2)

avatar for inhopeewAw
inhopeewAw

Aug. 16, 2014

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(-4)

avatar for zay911
zay911

Aug. 11, 2014

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(-4)

avatar for pocoyo79
pocoyo79

Jun. 22, 2014

Under rating threshold (show) I like the twist to the classic minesweeper: with health points, powerups and enemies... but I can't sweep for shit if I have to worry about 3 wolves sniffing around me, besides of the sea of other enemies randomly walking into my path. This game is no fun with so many mobs.

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(5)

avatar for MisterElephant
MisterElephant

May. 31, 2014

Under rating threshold (show) that moment when you blow up

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(0)

avatar for zopoko
zopoko

May. 15, 2014

Under rating threshold (show) For the flag happy achievement you dont actually have to mark mines just put down 20 flags and youll still get the achievement.

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(5)

avatar for strit5
strit5

Apr. 27, 2014

Under rating threshold (show) This must be the easiest medium badge I have ever done!! XD

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(0)

avatar for dsp0211
dsp0211

Feb. 28, 2014

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(-11)

avatar for WhizKidAthena
WhizKidAthena

Feb. 27, 2014

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(-7)

avatar for explodingferret
explodingferret

Feb. 3, 2014

Under rating threshold (show) Run Like Heck for the hard badge. Then basically run up the map, without flagging anything, collect ammo (always safe squares), then at the top turn around and come back, doing the flagging and trying to tempt stuff into mines. Use shotgun on wolves - try to get at least two with each shell. You get points for each square revealed including numbers off the edge of the map.

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(5)

avatar for tresbonvivant
tresbonvivant

Jan. 8, 2014

Under rating threshold (show) @Thyraxus I agree; It's probably good thing that there is no backstory, since it would make about as much sense as the plot to a low budget horror film!

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(0)

avatar for Sharpay6312
Sharpay6312

Nov. 15, 2013

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(-6)

avatar for Sharpay6312
Sharpay6312

Nov. 15, 2013

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(-4)

avatar for Chatbot
Chatbot

Nov. 12, 2013

Under rating threshold (show) I've come to find multiple times that the labeled numbers are sometimes wrong. Which adds to the goddamn frustration

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(0)

avatar for jeoma
jeoma

Oct. 2, 2013

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(-3)

avatar for foxxxzzz
foxxxzzz

Aug. 24, 2013

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(-12)

avatar for PJ6211
PJ6211

Aug. 16, 2013

Under rating threshold (show) I don't have an iPhone, please stop bugging me about it.

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(8)

avatar for BriarLily
BriarLily

Aug. 15, 2013

Under rating threshold (show) Needs a pause button so badly

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(1)

avatar for Mangy
Mangy

Aug. 13, 2013

Under rating threshold (show) ANNYOING OVERALL 1)Zombies that pop right in your face, in the square you are heading to 2)Numbers hidden behind the scenery 3)Attack of the zombies - come on, why do they still attack you when you walk past them and change a square ? It should be square-aimed attack, not slippery one. 4) The number beneath an exploded mine should work just as the others - reveal surrounding mines, ignoring the blown one. 5)Transparent flags on blown mines - seriously, why make them even transparent ? it is much harder to see and annoying to take an overall look of the minefield with wolves chasing you... 6)No points for destroying zombies and combos... seriously, why make hoards of them in puzzle mode then? I won't list wolves and narrow space here, because wolves are fair, having the lowest spawn rate, they are still not impossible to outrun and blow up, and narrow space... at least it has fewer mines...

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(4)

avatar for LokiofAshe
LokiofAshe

Aug. 9, 2013

Under rating threshold (show) Really need to fix wolf spawn. If one raises blocking your only clean square just as another is following you and other two recently died, that's way too many. Wolves shouldn't know how to avoid mines anyway.

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(6)

avatar for Abenedict1979
Abenedict1979

Aug. 6, 2013

Under rating threshold (show) Fun game but the wolves are definitely a pain if you don't get the brain item or a lot of shotgun shells. I found best way to deal with wolves was if you get the brain to plant the brain on a mine wait til they are next to it then unclick it they still blow themselves up and you reuse the brain for the next wolf.

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(1)

avatar for PKPenguin
PKPenguin

Jul. 26, 2013

Under rating threshold (show) @SkyLe You made this the easiest badge on Kongregate. Thanks!

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(0)

avatar for jenjanel
jenjanel

Jul. 19, 2013

Under rating threshold (show) cool game but why zombie shrooms 0_o

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(0)

avatar for Evilcatlover
Evilcatlover

Jul. 17, 2013

Under rating threshold (show) lol, got exactly 500

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(-1)

avatar for Evilcatlover
Evilcatlover

Jul. 17, 2013

Under rating threshold (show) Pretty cool music

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(1)

avatar for Zapxxbolt
Zapxxbolt

Jul. 16, 2013

Under rating threshold (show) Some tips for hard badge: What I (personally) did was storm before the calm on the puzzle side, and when I had shotgun I would save it for when I was about to take a hit and couldn't escpa,e used the radar when I couldn't get out of the way in time and was about to take a hit, ad if I had to many zombies after me, I would run around mines if i had the room til they would explode. Try getting 100% completion. I did all that and got 569, so you should be fine.

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(1)

avatar for Zapxxbolt
Zapxxbolt

Jul. 16, 2013

Under rating threshold (show) Personally, I think Mines that get blown up after you mark them but still need to pass them should display the ACTIVE mines still around them I just get confused and end up dying cause I have no idea if it is including the ones around it, itself, before or after it exploded or what its just real irritating

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(0)

avatar for WhiteLord
WhiteLord

Jul. 15, 2013

Under rating threshold (show) Good idea not so well developed. Mine counter isn't based on real mines so on puzzle levels you just have to place random flags to make an high score. On first puzzle level if you play correctly you just get 2 stars. Awful. -_-

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(2)

avatar for jjdelb
jjdelb

Jul. 15, 2013

Under rating threshold (show) I just got on this game and i have 2 bades and 3 away from the hard badge..

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(1)

avatar for Sighaknight
Sighaknight

Jul. 15, 2013

Under rating threshold (show) Easy way to get hard badge: speed run lvl 4. Don' worry about the time, do a full clear. If you don't have enough points, keep running around untill the critters run on mines.

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(2)

avatar for Speedster879
Speedster879

Jul. 14, 2013

Under rating threshold (show) Lul I had no idea how to play at first and clicked randomly then got the medium badge randomly. xD

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(1)

avatar for hatemakingnames
hatemakingnames

Jul. 14, 2013

Under rating threshold (show) Ok, I give up on hard. You shouldn't be hurt by zombies who walk on mines that are near you..

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(1)

avatar for hatemakingnames
hatemakingnames

Jul. 14, 2013

Under rating threshold (show) There's not nearly enough guns to deal with all the zombies that randomly pop out of the ground

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(5)

avatar for GameTommy
GameTommy

Jul. 14, 2013

Under rating threshold (show) Tips for getting this game's badges. The easy badge is easy. Any level except for possibly the first level in each column will have at least 3 bullets in the stage, which will give you the 3 kills. The medium badge is even easier. Just use the trick SkyLe posted, and plant 20 flags anywhere. For the hard badge, you don't need to complete the level. As soon as you get 500 points, you'll be awarded it in the middle of a level. To REACH 500 points, make sure to explore everywhere. Even the dark squares you can't step on, if you get near to them so they would normally be revealed if you could step on them then they will give you points. You also get points for placing flags, and killing enemies, except for the mushroom enemies. Note that the first 2 levels in each column are definitely too short to get 500 points, and you'll only get 500 points in the 3rd levels if you are lucky. The 4th levels will easily give you 500 points though, as long as you don't die.

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(4)

avatar for Shark4675
Shark4675

Jul. 14, 2013

Under rating threshold (show)

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(-6)

avatar for silaaron
silaaron

Jul. 14, 2013

Under rating threshold (show) hey look, im almost done!*rabbit jumps into mine* thats fine, ive got 2 lives left...*bear runs into mine*well, that was weird, but ive only got on space left*mushroom explodes*...

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(1)

avatar for Shark4675
Shark4675

Jul. 14, 2013

Under rating threshold (show) am I the only one who left clicked a zombie cause there used to normal game controls? and also almost died

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(-1)

avatar for Shark4675
Shark4675

Jul. 14, 2013

Under rating threshold (show) @Ninjashadow69 thats the idea it's called MINESWEEPER

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(0)

avatar for neonseahorse
neonseahorse

Jul. 14, 2013

Under rating threshold (show) really awesome game but it would be cool if puzzle mode was less action-oriented at times. i chose to play puzzle mode for a reason!

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(2)

avatar for betakeyplzthx
betakeyplzthx

Jul. 14, 2013

Under rating threshold (show) 5/5 . Among the very best on kongregate.

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(-1)

avatar for edbergpe
edbergpe

Jul. 14, 2013

Under rating threshold (show) Why did I get through the loadscreen and find myself playing some sort of car crashing game?

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(0)

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