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I've finally found time to play this game. Great concept, but the platform part is pure luck. Controls are slippery and climbing doesn't work half the time, and when it does it causes additional jump, so you still end up in a trap. Falling through fast monsters while keeping up with your mouse is pure luck, and half the times clicking doesn't work. Looks great though.
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hmmmm, i've seen the walkthrough a couple times and my lights won't last as much as they do in the video... How do i change that?
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It seems like your light fades out much quicker if it touches a surface (and it makes a shorting sound), even more so if it touches water. It should mention this in the game.
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That really IS much better with music! Raised to 3/5. I like developers who actually listen to the player's wishes! Good job. It's much more playable now.
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ok so I grab a hidden star and my light goes for no reason so I die instantly? Hmmmm. Also, my character seems to slide whenever I stop making it difficult to be precise. Decent game though, could be better.
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Has potential, not a bad game, but not an extremely good one, either. Too easy, and it just needs some work to become a better game. 4/5
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Music. You need music to get the real atmosphere - it might not look so, but what really creeps a man under the skin is the music.
Great potential, great idea, good concept... wasted gameplay if you ask me. Sadly, it was boring. No surprises, and the difficulty is too low.
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Less than average game 2/5
All levels look the same to me, only way I'll play past level 5 is if they add some badges, and still I won't be happy.
Now, taggers, when did this become an RPG? And puzzle? Adventure? Why not put something like mouse only to misdirect a little more???