150 challenging levels and a user friendly editor make this puzzle game truly epic.
If you REALLY want to skip the tutorial (not recommended) type "Flamingo" on the title screen. Arrows to move A - Dynamite S - Run D - Push Space - Open Block Menu (Editor Only) Shift - Hide Blocks Enter - Next Level Backspace - Reset Level
Create and play your own bike tracks!
Ever felt like flying a missile down a tube filled with rotating obstacles? No? Well, here’s your chance.
Pilot your racer at break-neck speeds down an old school 3D vector graphics highway.
Hopefully the badge issue should be fixed now.
Will you be the champion of Micro-Olympics?
Shoot your plane as fa…
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aires
Jul. 20, 2008
- Great game! Full of fun and challenge. Needs badges indeed. 5/5 and favourite.
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topdog2250
Jul. 06, 2008
- i havnt played that good puzzle game for a while...
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nukegow
Apr. 05, 2008
- wow i made the loading bar dissapear
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Confide
Nov. 13, 2007
- Best part of the game for me was the loading bar. Like looking at the clouds. First it was a Q-Tip, then it was an oar, then it was a tampon, then it was a Pocky. Still haven't actually played the game, though.
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sekhui
Nov. 13, 2007
- ugh isometric :(
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Juze
Nov. 11, 2007
- Could you make Kongregate version please?
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Juze
Nov. 11, 2007
- DaDude9211: It can't have a badge. It hasn't API.
Too bad, some of the levels are only on your site.
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lasaim
Nov. 10, 2007
- I actually thought it was pretty challenging, and not boring at all. The platform took a little getting used to but the arrows on the blocks helped so I knew I was lined up right. I'd love to see this game get a badge.
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Greyscar
Nov. 10, 2007
- @simian92, almost unplayable?... I think not... Why don't you at least give it another shot... And while actually trying for real this time...
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Greyscar
Nov. 10, 2007
- I cannot believe how players seem to bash this game... For a puzzle game, it's pure genius and you can see the hard work that was put into it... If you can't see well, use shift... if you have trouble moving the blocks, Then train yourself because it really isn't that hard... Not in this game anyways... And yes... It is pointless to make the game isometric but is that reason enough to underrate it?... From a puzzle game perspective, It's pure genius... Many many factors to consider, good difficulty which increases proportionally and a huge amount of levels...
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