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One of the most fun tower defense games in a while. I love the graphics and the easy setting. Looking forward to a sequel. Thanks for the great game. Keep up the good work.
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Oh, and do consider graying out the whole square, instead of just the picture inside the square, when I cannot afford a new hero :)
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The arrows spell is quite clumsy to use, also because you can use the mana without actually using the spell (the timer looked to me like it was giving a buff at first sight), also I would prefer numbers on many of these items, attack speed, damage, amount healing from the spell, range, and explain to me if any monsters have armour of any kind I need to be wary about...
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What is the reason for playing medium or hard other than the challenge? I was playing medium difficulty this whole time... hehe
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I am that dog. I am that monster. I am the post-industrial post-modern crypto-fascist politically incorrect male cocka-rocka warpig.
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Build cats. Place a snake at every entry. Build cats until nothing can get through. Sit there wondering what to do with the 400+ fruit you have left because cats are the best and cheapest tower.
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Addendum: I also feel like there should be other "spots" on the ground like a green spot that increases attack rate or a black spot that decreases upgrade cost or increases sellback value.
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uninstalled the old player but new one dont completley install so its just as shit as the old one thats why i dont play any unity player based games
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The game loading is soo slow. The tutorial dont talks about the type of heroes...the enemies at the first level are too strong...i dont think this game had a proper testing before release..
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Hmm, let's see: Solid Gameplay, Good Upgrades, Nice Graphics, Fun Game, Great Updates... have I missed anything? These guys even respond to player requests, and not just bug reports! This is fantastic! This has actually become my new favourite TD game, and it's been years since anything has even come close to such a title! Well done Global Pixel, and thank you for bringing such joy
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Somehow this manages to be both pretty and utterly unappealing at the same time. The 2006-era TD gameplay doesn't help. Annoyed by needing to type in a name. The music makes my teeth hurt. The cute critter towers scare me. Upgrading the towers barely seems to increase damage, and the supposedly special "wild" powers don't activate enough to make up the difference. No rollover tooltips makes everything harder. Some loading screen tips are actually incorrect. There is a lot of very subtle planning and design work that goes into an appealing tower defense game. Go back, do your homework, and try again. 2/5