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For a puzzle game it was too unforgiving on timing. Twice I gave up thinking my attempts weren't smart enough (after many fails) yet found they were exactly what the walkthrough said to do.
A potentially great game that left me with a bad aftertaste sadly.
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The puzzles are great, but some of them, especially the last one, relies completely on unnecessary precision. Plus, the small glitches in the game make it that much more difficult.
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Why do the boxmen kill each other when they bump into each other!? They're murderers!!! :D
11 was the hardest in my opinion.
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Cute concept, terrible execution. Why do two boxmen running at each other always destroy the one that would help you? Not because it's part of the ruleset the developer made, but just to make it harder. And how are you supposed to know the different ways the boxmen interact with each other? I think the developer is giving himself/herself WAY too much credit in how interesting the game is. 2/5
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Needs a "soft" reset; instead of resetting EVERYTHING, just revives the blue box-man, so you don't have to keep re-placing the others.
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Having to rely on walkthrough and still got stuck at 10... found an alternative... sticking a crouching boxman a the far right to leap to another crouching boxman on top platform, and another crouching to jump the gap... then start the runner at the top > so you already start on the fourth row.
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This game is much more complex than it actually looks like...13 levels is not a lot, but with their complexity it's just fine :P First game I see where clones you spawn do not copy all your previous movements but only the most recent one. That's original, isn't it? 5/5 for making people using their head ;)
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If you can't move then you're probably using Chrome. Some new update seems to have messed with it. Type About:plugins into your address bar. Then hit details. And disable the flash plugin thats in the Chrome Directory. You'll now be using Adboe Flash instead of Chrome's built in one. Should fix it.
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Cycle. 1) I figure out a puzzle. 2) My solution doesn't work. 3) I check the walkthrough which tells me that my solution is right, I just need super-timing. 4) I luck into the solution after 40 tries, unlocking the next level and the cycle begins again.
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I want to like this game, but the lack of explanation (you have to guess that squatting boxmen make the other jump?!?) and the frustrating level of precision make it work instead of fun.
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I couldn’t resist to give the game a very tragic ending: After being the only boxman left… sitting alone in his house… he decided he couldn’t live like this… went out of the house… and jumped off the ledge…
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I don't mind timing being a component in any game, but from level 10 on it's ridiculous. Gave up on 11... easy badge it is for me.
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ALL ON CHROME!
New tab > about:plugins > Detail+(top right) > you see 2 flash files,disable the top one only > keys will work :)
Hope this helps
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I like the concept and the dialogue is amusing but when you need to use a walkthrough to get the timings right it gets pretty annoying very fast. Great game but the level design is frustrating and I normally play a game until the end. I don't feel there's any skill, it's all in the timing. Gave up on the last level.
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I'm really upset, I've been trying to pass the final level for ages. I don't like when the puzzles aren't about figuring out a clever way to approach the level, but about manoeuvering and movement precision. I'm considering abandoning the game, even though I'm at the last level and really want the 30 point badge... And the SFx which cannot be turned off, because increasingly tiring as time slips past.
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I actually found it easier on level 13 to send my robot to do the running, While i moved the levers on top.
Cheat method to win level 13:
1. Once the Boxmen have opened the doors. Immediately place a stationary blocker.
2.Go to the right runner, place a blocker just before the middle monster button to make the boxman continually press the button.
3. Walk up, and place a jumper boxman on the left of the right lever box.
4. Stay on the right side of the right lever box, drop a running boxman.
5. Move to the left past the lever, throw a running man, he should be jumping to the other side to activate the left hand lever.
6. Run back and activate the right lever.
TADA!
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The timing is just too tight for me. Wasn't able to get past level 11 in 2009, haven't been able to do so in the 11 years that followed.