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We should be able to bind keys on the keyboard to the ports, so the game can be just about timing and finding the right order, instead of having to move quickly.
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Just replayed this game for probably the sixth time. A super fun puzzle game and the editor was a brilliant idea. The challenge levels did have a bit of disparity in difficulty though, some were very easy, just interesting concept (a decent chunk) but then there were a few that were truly difficult think-long-and-hard puzzle levels. Only thing I could recommend? Make a sequel, or a level pack (like red remover did!)
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A possible improvement is Keybind Settings. Like if you hold SHIFT and another key and then click a port, it will bind that key to the port you clicked.
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thealtory, the new account from thealtor, is such a great hacker, when he misplaced his original account's login details, he couldn't hack himself back in.
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The green text for storyline is bad font and bad color making it hard to read. I gave up on story simply because reading it was painful. Game is good otherwise.
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1/5 boring and dull. bad graphics combined with a nonsensical story ruin and chance this game had at being taken seriously. i cant help but laugh everytime i look at this game because its so bad. this game would be a lot better if this dumb story wasnt even here. nice attempt developer; you tried to make some lore, but you tried too hard and made trash. 1/5 hahaha cant stand games intentionally made to be bad.
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I like that it actually gave you the recipe at the end. How to get: Step 1: Beat the story to unlock challenges(I think, at least unlock the challenges). Step 2: Beat all the challenges. Step 3: Open the fourth bonus. Step 4: Profit (by making them, and then telling me if it actually worked, as I can't make them myself due to laziness and a lack of faith in my own cooking skills).
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I feel that the game would be much better if you could set which things go off when - I can figure out what to do procedurally, but when combined with beat-the-clock tactics, my memory and clicking skills drop to near-zero. Great concept, but the difficulty level goes from zero to sixty wayyyy too fast.
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I was expecting some really hard puzzle for Bonus 4... but no XD That's hilarious, lol. At some point somebody has to actually make that recipe... lol.
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game done, now to hack kong !! lol , this wud have felt more like hacking (higher levels feel like a test on dexterity) if it were combined with light-bot's programming steps, hope a sequel turns out that way
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I need an endless mode.
I need a sequel.
I need a- Wait, nevermind all those things are already in the game.
Oh well, wasted comment.
I'm gonna go make those persimmon pastries now...
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Great game, love almost everything about it. The most insignificant of complaints, the green on black text font makes my eyes hurt.
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Expected commentary on how we shouldn't be forcing western ideals on other cultures. Disappointed not to receive. Otherwise great game.
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@Custom Level Editors: We get it, you like loud noises and puzzles that take literally one click to solve. The joke has been made. You can stop making those puzzles now.