Play: Looming

Adventure & RPG

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Looming

Created by:

General_chat GregoryWeir

Rating:

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3.8 (6792 ratings)

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Published:

2010-08-17

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Description

This game is about two lovers named January and September.
No, wait; it’s about a group of people who don’t believe in the sky.
No, it’s about a pantheon of scientific disciplines.
Or maybe it’s about an ancient beast who knew exactly when it was going to die, and how.

It’s about a place. A place called Looming.

Instructions

Arrows move.
X performs actions. Sometimes you need to hold X down.
C accesses your collection of artifacts.

Best (see all)
avatar for samrules4eva
samrules4eva

Aug. 21, 2010

Under rating threshold (show) For anyone who is stuck on the endings: 1: simple, tap 'x' on the portal just below where you start. 2: similair to 1, but you must be in the map for atleast 1 minute. 3: find all the signposts, and then go south from the final signpost to find a portal. 4,5,6,7: Collect all of one artefact, and then find the location that opens when you find all of one item. 8: Find the portal, near the top of the map, in the middle. 9: First, find the four signposts in each corner of the map. Then go to the lights, and change them to the direction needed. For example, SW star shines East means you must turn the bottom left light so it shines east. Please rate up, so other gamers can see this mini-walkthrough!

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(413)

avatar for dariuslol
dariuslol

Aug. 20, 2010

Under rating threshold (show) Dear January, Looming is a very interesting place indeed, but I'm in desperate need of your love. And a minimap, for this place is so big and I get lost surprinsingly often. I shall give this game a 5/5 when I get home. Yours, September

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(826)

avatar for Demaldon
Demaldon

Aug. 20, 2010

Under rating threshold (show) I loved how the game forced you to put the pieces of the puzzle together (both literally and figuratively) by yourself. You weren't spoon-fed the story like in other games, instead you received but fragments, and eventually, a whole picture. That players received outside perspectives on the various races (e.g Lorem's views on Seecha machines, Seecha's thoughts on the Lorem pantheon) in addition to traits and history about each race also added a lot to the story, giving players a glimpse of the relationship between the two races, and the Oarbor. It also fell upon the player to make the connection between two puzzles, such as the Star signposts and the lights, and the signposts themselves. My only complaint is that it is sometimes difficult to find out where to start solving the puzzles (e.g one signpost reads "East of the Second Signpost", but if the player doesn't know where the first one is, it is bound to cause some confusion)

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(264)

avatar for cresswga
cresswga

Aug. 20, 2010

Under rating threshold (show) I know a lot of people have their own interpretation but this reminds me of Myst. Being thrown into an unknown world and learning about the people that used to live there through clues and exploration. I had a lot of fun exploring, trying to create my own map and piecing the story together. My only complaint is that I did not know I was supposed to pick up those "dots" when I started so I missed a lot that made my end game much harder. But all in all a very satisfying experience.

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(225)

avatar for omgitsthepope
omgitsthepope

Aug. 18, 2010

Under rating threshold (show) Being lost is part of the game people. Learning of this new world that you have been thrown into rather abruptly is a key piece.

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(344)

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