Bubble Tanks Tower Defense takes Hero’s popular series into new genres and beyond! With 7 enemy types, over 11 unique tower paths, tower merging allowing for mega towers and mega-mega towers (the size of 16 towers combined!), and 52 whopping game modes, we’re pretty sure you’ll have plenty to keep you busy until the release of Bubble Tanks Arenas. :) If that’s not enough for you, just check the “FML” checkbox from level select and prepare to get your world rocked… er… blocked.
This has been a huge undertaking for Hero Interactive and we’re proud to finally release the game. A special thanks goes out to our fans for all of your support!
With v. 2.0.3, the LOADINGBUGHASBEENFIXED. If it is getting halfway through the intro screens and stopping, you may need to get the latest version of Flash Player via adobe.com
Full tutorial and instructions are in game. Can be played using only the mouse, but hotkeys are suggested for experienced players. Hotkeys can be changed via the Settings menu.
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Bubble Tanks Tower Defense takes Hero’s popular series into new genres and beyond! With 7 enemy types, over 11 unique tower paths, tower merging allowing for mega towers and mega-mega towers (the size of 16 towers combined!), and 52 whopping game modes, we’re pretty sure you’ll have plenty to keep you busy until the release of Bubble Tanks Arenas. :) If that’s not enough …
Bubble Tanks Tower Defense takes Hero’s popular series into new genres and beyond! With 7 enemy types, over 11 unique tower paths, tower merging allowing for mega towers and mega-mega towers (the size of 16 towers combined!), and 52 whopping game modes, we’re pretty sure you’ll have plenty to keep you busy until the release of Bubble Tanks Arenas. :) If that’s not enough for you, just check the “FML” checkbox from level select and prepare to get your world rocked… er… blocked.
This has been a huge undertaking for Hero Interactive and we’re proud to finally release the game. A special thanks goes out to our fans for all of your support!
With v. 2.0.3, the LOADINGBUGHASBEENFIXED. If it is getting halfway through the intro screens and stopping, you may need to get the latest version of Flash Player via adobe.com
Instructions
Full tutorial and instructions are in game. Can be played using only the mouse, but hotkeys are suggested for experienced players. Hotkeys can be changed via the Settings menu.
Under rating threshold (hideshow)
amazingly frustrating to get 2/3rd of the way through a level without losing a life, only to watch a ghost fly over everything because he's suddenly untargettable. Level 44, Movin' on up, is very nearly impossible with this glitch, because the ghosts coming from each side only have a VERY short distance to go. Two ghosts flew over four fully-upgraded ghost towers that just simply refused to target them.
Under rating threshold (hideshow)
Quite disapointed how HeroInteractive replied to a newbie to the game, but never left a comment regarding the turret aiming / calculating in the top 5 posts. Or am i missing something?
Under rating threshold (hideshow)
Please please please fix the turret aiming on ghost waves, it is soul destroying to see 20 or 30 mins of game time invested, only to see a stupid ghost drift past my level 4 towers :(
Under rating threshold (hideshow)
Please fix the turret aiming. I've seen a ghost fly by my sniper tower (with no other targets on screen) too many times =(
Under rating threshold (hideshow)
Amazing game (4/5) but I did notice one bug that could be fixed: Towers seem to like targeting one enemy untill it dies. That might seem like a good thing, untill at high levels when lots of enemies are onscreen and your towers spend ~6 seconds shooting an unnecessary amount of bubbles to a single, weak enemy while the other ones pass by. This could be fixed by running a background damage calc as soon as a shot fires, while visually it stays the same, that way a tower would only shoot just enough bubbles. Amazing game either way :P