Play: Dead Metal

Shooter

Three achievements & 50 points to earn!

"More like SCRAP-ital Ship" Badge

(5 points - 65,335 awarded)
Goal Checklist:
Capital ship destroyed – The first one appears on the 4th mission. [You need 1 more]

Death Shop Patron Badge

(15 points - 32,532 awarded)
Goal Checklist:
5 ships collected – This includes your starting ship. [Best so far: ]

Guardian of the Sacred Silly Pretense Badge

(30 points - 14,720 awarded)
Goal Checklist:
20 levels completed [Best so far: ]

Game info loaded

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Dead Metal

Current Achievements (See all achievements for all games)

"More like SCRAP-ital Ship"
Badge earned
Badge Of The Day
"More like SCRAP-ital Ship" Badge ( easy ~ 5 points )
Capital ship destroyed – The first one appears on the 4th mission. [You need 1 more]
Death Shop Patron
Badge earned
Badge Of The Day
Death Shop Patron Badge ( medium ~ 15 points )
5 ships collected – This includes your starting ship. [Best so far: ]
Guardian of the Sacred Silly Pretense
Badge earned
Badge Of The Day
Guardian of the Sacred Silly Pretense Badge ( hard ~ 30 points )
20 levels completed [Best so far: ]

Created by:

Herointeractive_chat HeroInteractive

Rating:

  • Currently 0.0/5 Stars.
  • 1
  • 2
  • 3
  • 4
  • 5

3.9 (23010 ratings)

Click star to add your rating.

Published:

2011-09-06

Game Plays:

Description

Dead Metal is a top down shooter set in space, built off our powerful BT3 game engine. In fact, summing it up as Bubble Tanks in space with Star Forge art would be a pretty good way to describe it. The game was a result of just tinkering with the game engine and seeing what we could do. Once we were flying around launching missiles and blowing stuff up, we agreed- this is awesome.

The game featu…

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Updates

UPDATE: v 1.01.1

  • Nerfed the Bullet Storm.
  • Boosted the Shock and Awe
  • Boosted the Pyro
  • Lowered Time Freeze cooldown time on Weapon X.
  • Scrap gives you far less healing, making the game more difficult.
  • Standard weapons now use a type of “enhanced aiming”. The will try to anticipate where you will be and aim ahead of you.
  • Shield turrets now get spawned farther from the enemies that…
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Instructions

Keyboard controls can be changed via the “hotkeys” section of the main menu.

A,W,S,D to move. Mouse to aim and shoot. Spacebar for secondary weapons. Q to change locking target. P to pause the game and open up the store.

Best (see all)
avatar for petesahooligan
petesahooligan

Sep. 09, 2011

Under rating threshold (show) Solid engineering and smooth gameplay, but lacks gameplay depth. The ships are all very similar in terms of how they're used. (The only exception is the sniper and the flamethrower.) In other words, the hardest levels are not that much different than the easier levels. That could be improved. Small nuances are great, like the ship timers that show their weapon cycles, but it's information the player doesn't really need. I'd love to see another version with more variety or, at least, some static objects or things to make the fields more fun. The ships lack variety as well, and maybe movement speed could be another factor. I'd like to see variety in the field drops too... temporary charge-ups and such. It's a classic game format and seems like it deserves classic game treatment, (i.e., upgrades, item and power-up drops, "scrap" and "coin" commodities, and so on.)

+ - !

(674)

Developer response from HeroInteractive

It's true we went more for simple classic fun than something truly innovative. That's what I enjoy about top down shooters. But those are some really good ideas and we'll keep them in mind moving forward!

avatar for Savage74
Savage74

Sep. 06, 2011

Under rating threshold (show) Great Game, but does need more upgrades. Maybe a weapon upgrade section? Other than that 4/5 :D

+ - !

(900)

Developer response from HeroInteractive

This is the biggest complaint and I think we could have done more there if we had the funding. As I mentioned elsewhere, we need your 5's and to increase the rating to make a sequel more likely, where we could make those kinds of improvements. Originally we kept it simple because we wanted to make it that way, we wanted the focus to be on trying new styles of ships and blowing stuff up in new ways.

avatar for nzzucrimson
nzzucrimson

Sep. 06, 2011

Under rating threshold (show) Good, but NEEDS parts from BT series, like custom ships,custom waeponry slots, speed changes with ships, MORE description in shop. Though, 4/5

+ - !

(746)

Developer response from HeroInteractive

The best way for us to make huge changes to the game like that is to make a sequel so we can get the money to fund it. We need your 5's so sponsors will be interested in funding a sequel!

avatar for TheWaaagh
TheWaaagh

Sep. 16, 2011

Under rating threshold (show) An enemies remaining counter (from all the waves total) would be nice.

+ - !

(10)

avatar for Ion2Atom
Ion2Atom

Sep. 16, 2011

Under rating threshold (show) Developers should be strongly discouraged for asking for their game to be rated a 5 for reasons other than gameplay. We all understand that there are "real world" constraints on development, but sympathy is not what the rating system is about. Better game == better rating.

+ - !

(522)

Developer response from HeroInteractive

I guess I should clarify. What we are requesting is that players not hold ratings ransom, in other words give low ratings until their requested feature is implemented. ie. "I would have given you 4/5 but right now 1/5 until you add flying pony guns!"That's what we are trying to discourage as it won't allow us to add flying pony guns, it just tears the game down- it's not proactive. If you think the game is a rated something else on it's merits, by all means rate away. All that said, I don't know why it matters. It's not like we are creating multiple accounts or cheating or anything. We can't make anyone vote 5 (my mind control powers are still n00b). Nobody gets up in arms when the contestants on American Idol say "vote for me!" We put in a ton of work into this project, we aren't looking for sympathy, we're only saying "vote for us!"

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