FOREVER FANTASY
by HyperHippoGames
FOREVER FANTASY
Tags for FOREVER FANTASY
Description
*FOREVER FANTASY* depicts epic conquest across multiple generations! Send your army to out to conquer, see how far you can expand your empire, return to your castle to upgrade your forces, then do it all again! The farther you conquest, the more challenging the resistance, and the more varied the enemy forces that will rally against you. How far can you expand your empire?
_To conquest, brothers!_
*FOREVER FANTASY* is currently in an early stage of development, and we are very interested in your feedback! Please let us know what you think using the in-game feedback form.
Be aware that this game is currently in active development. Your progress may be wiped at any time, features are in constant evolution, and balancing may/will change without notice.
Thank you for your patience and feedback!
How to Play
Click the button on the left side of the screen to spawn units.
Click the buttons on the bottom of the screen to change the type of unit to spawn.
Comments
Denovan
May. 07, 2015
Interesting concept, my only gripe right now is it takes a tough grind early on to get enough of a force so that wizards and archers are not insta killed. Sure is worth more of my time to work the kinks out though, good job.
I have alleviated the grind by starting you at "milestones" every 100 meters. Let me know if this improves the replay flow!
TheZeu
May. 08, 2015
Escape pulls up a menu that can turn off sounds and music. But yeah, muting the publisher "bubble" sound would be a great idea.
(EDIT: Muting music/sfx is in the 12/05/15 update.) At the moment, audio can only be muted from the in-game Pause menu. However, this will be moved out to a global options screen. I will make sure the splash screen audio respects the user's preference.
biohazard_69
May. 08, 2015
Coins are not being collected on death.
Correct. They are auto-collected off the left side of the screen, but they are not collected (or collectable!) after your King has died.
marklone
May. 08, 2015
Not bad game but more units and upgrades would be really apricaiated.
MAybe some more spells (frezze or slow).MAybe some little upgrades for units like dmg/armor/spd.Well that upgrades would be op at some point so i wouldnt go to far with them if you have large army but it would be really something to aim to when you play.And some other tipes of spellcasters.This are only sudgestions.
Thanks for the suggestions. Lots of plans for more spells, as well as Unit upgrades. Please keep the ideas coming!
TheXand
Sep. 14, 2017
"We're sorry, we can't load this Unity Web Player game.
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Please try this game on Safari or Internet Explorer 11"