Comments for Relic

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RainbowDucks

Jun. 11, 2016

Under rating threshold (show) @x_Corerupted_x there is a mute, press space.

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(0)

night1992

May. 23, 2015

Under rating threshold (show) funny thing , fjor mean debauchery in arabic, combined with a hot girl made the game seem pretty nasty at the first few minuets XD

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(2)

Ilovecats3

Apr. 18, 2015

Under rating threshold (show) Just a few things about the game to its creator: First, When enemies are killed by basic attacks, they tend to disappear before the attack animation is finished. Second, combat and the animations during combat are annoyingly slow. The pace gets really aggravating once I get about 20 minutes in. Third, love the music. Is there anywhere I can download it? Finally, what other games are you working on/planning to make later?

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x_Corerupted_x

Jun. 12, 2014

Under rating threshold (show) great game 5/5 but plz maybe add a mute xD

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hofdiddy

Mar. 19, 2014

Under rating threshold (show) i won! Only four hours! The last 3 bosses all say no weakness when scanned, but all you have to do is kill the sackman first, then have fjor use snap freeze on the boss and he cant move! Attack with everyone, then on fjor next turn, use snap freeze again! When you run low on mana, have cinnakat use a mana potion on him. This works on all 3 bosses, lol. (Mountain place is end of game area)

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Neal178

Mar. 11, 2014

Under rating threshold (show) Ohh same heroes as in guild dungeons xD

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996311

Nov. 11, 2013

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996311

Nov. 11, 2013

Under rating threshold (show) Are there side quests?

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AnTi90d

Sep. 10, 2013

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(-28)

bullseyeplayar

Sep. 5, 2013

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donteatacowman

Aug. 28, 2013

Under rating threshold (show) The only reason this has gotten so much criticism is because people think it's at professional level and are holding it to that standard. Don't worry, it's an amazing game. :D

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(4)

Regulaz

Aug. 8, 2013

Under rating threshold (show) 4.5/5 because of the lack of healing places. Made it to the dark forest with no mana and no heals lol. At least give us a level up restore. An Ironman mode like this would be nice though, and still i was gaming in the 90s so this is super legit

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(2)

Kaedrian

Jul. 13, 2013

Under rating threshold (show) Having a graphics quality button might help on slower computers, I can't really play this even though it's a style I've been wanting to play.

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(5)

Terran318

Apr. 15, 2013

Under rating threshold (show) There is a treasure chest in the Ardan Ruins I can't get to because it is behind a wall. Is it possible to get to it, or is it just for decoration?

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(3)

Ethelmund

Mar. 8, 2013

Under rating threshold (show) Great game, fantastic potential in enriched stories for each character. I have a heavy preference for hotkeys and being able to use arrows+enter during battle, but I do like the unique way it plays out (not turn based.). Overall, excellent game. Thanks!

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cmtracy

Feb. 22, 2013

Under rating threshold (show) This could have been fun, but the battle mechanic is obnoxious ti deal with. And the battle music seems straight from a JRPG battle music generator.

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Zetro200

Nov. 25, 2012

Under rating threshold (show) *sees the alchemist from hood, is thrilled* *sprints up to Brandt and talks with him* He doesn't say we...he said me... *sad faces*

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(5)

Developer response from Hyptosis

That is very likely a mistake! D:

IDEEOTSROOL

Nov. 11, 2012

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Iused2know

Oct. 27, 2012

Under rating threshold (show) I wanna learn how to code stuff like this. Also, it's nostalgic to have this kind of RPG thanks Hyptosis...

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Aurom_Kantana

Sep. 15, 2012

Under rating threshold (show) Quite good. Most of my complaints/comments have already been made and are reflected in the top comments, however there is one thing... Were the final bosses supposed to attack me? Because they didn't. Their creepy puppet-like minions did, but none of the three bosses actually attacked me themselves. I just sat there clicking attack for about 5 minutes each, slowly chipping away at their health.

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raceface92

Sep. 14, 2012

Under rating threshold (show) Really good game, quite hard at the end as it's all relatively easy up till the last bosses. Nice gameplay and a good narrative. I liked the involvement of the characters from other games. only bad thing is that it wasn't a bigger longer game, maybe a more developed sell/buy option as all the equipment confused me a bit, but thats just because I'm a bit dim. 5/5

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strategyfan

Sep. 13, 2012

Under rating threshold (show) What I would like to see : 1) an offensive skill for Cinnacat. i maxed his magic hoping he would get one, and all I got was an useless character with 2 attack. 2) a way to recover mana that doesn't cost money. Basically the way you do it now is like paying money to use your skills instead of mana, and 3) More info on each character's stat gain : hy do Fizzle and Coal gain much more damage per point than the others? it has never been explained.

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(4)

dee1011

Aug. 24, 2012

Under rating threshold (show) This is an AWESOME game! I even played it on andkon! Can I PLEEEEEEEEEEEAAAAASE get your battle music? I love the beat!

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keesto

Aug. 20, 2012

Under rating threshold (show) I like it, but combat is too slow to really enjoy

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tokloid

Aug. 19, 2012

Under rating threshold (show) good game.awesome graphics.good gameplay.you should add goblins on the map.because when you just walking goblins suddenly attack and i dont see them.and keep making games its good start.(and I wish you add the choise of language because im from Russia...and if there some errors thats why im russian too.)

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Calphyrion

Aug. 14, 2012

Under rating threshold (show) Would be nice to see the attack order of friends and foes in a row as seen in Grandia. Another improvement would be the ability to see the life of the enemies (at least optional life bars).

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itsacow

Jul. 13, 2012

Under rating threshold (show) You made the main character a woman and skipped the part where half the guys pick one. Good Job!

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Wolfraam

Jun. 24, 2012

Under rating threshold (show) Good game, but i am missing a flee-button in fights

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lightningtheif

Jun. 17, 2012

Under rating threshold (show) @conna94 learn the classic way, moving north? do this combination wsa moving east? use this dws moving south? use this swa moving west? use asw

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sjdswanlund

Jun. 8, 2012

Under rating threshold (show) Have you considered plans to expand upon this game with a future patch or sequel, to add new features and to fix bugs and glitches?

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Shawneeboy2

May. 15, 2012

Under rating threshold (show) Navigating my inventory is a real pain in the tush >_< It's hard to see what I have! Please do something to make it better for me?

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nhoojn

May. 5, 2012

Under rating threshold (show) Good game but the combat is too slow

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conna94

May. 2, 2012

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joliekiller

May. 1, 2012

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DarKarvin

Apr. 30, 2012

Under rating threshold (show) seems ok, combat really needs to use just the enter key or something

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drnoam

Apr. 30, 2012

Under rating threshold (show) So far good fun and nice graphics. On the other hand, combat is cumbersome, and 5 encounters per screen is a bit much! It makes progress very slow.

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Squeebl

Apr. 28, 2012

Under rating threshold (show) I really like the screen with the new and load game buttons. So pleasant.

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aghloe

Apr. 28, 2012

Under rating threshold (show) A Huchukalaki Drink costs 15 Rooks and give +50 MP. if used with Cinnacat and Quickbrew skill you can heal all your party members for +70HP. Later with Sunrise skill you can heal all your party full (or near full) at the cost of 15 Rooks. Its not an Inn but i think is better. a portable and very cheap one that you can even use in battle :D. I had fun finding that out. i only use other skills in boss fight or near dead situations. i love how the party art changes with equipment. only thing to criticize is the lack of any keyboard shortcuts. a button for opening the menu should be a good start. Space for mute was not really expected but its a great game, both the story and art is lovely and the gameplay is pretty fun. You may consider adding more musics

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Arachnakid

Apr. 27, 2012

Under rating threshold (show) Very buggy and clunky, but the art and story (as with all your games) is fantastic. I think with some tweaking you could make the gameplay smoother/less buggy, but I suspect you will probably just stick to your comfort zone of point-and-click games--which is fine, you make some of the best ones out there. :)

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Developer response from Hyptosis

Yeah, it feels like a little too much work to try to code/write/paint every single thing. I'll be releasing some more simple games for a while, give myself some time to heal from this. Lol

yarynochka

Apr. 27, 2012

Under rating threshold (show) It would also help if the order in which your party attacks was illustrated in some way.

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yarynochka

Apr. 27, 2012

Under rating threshold (show) It would be a good addition if the information that was scanned about enemies was saved somewhere

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Freijs

Apr. 27, 2012

Under rating threshold (show) Protip: 1. Snap Freeze everything. 2. Go make some tea. 3. Enjoy your tasty beverage meanwhile you slaughter every single enemy in the game, including the last boss and his loyal companions.

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Freijs

Apr. 27, 2012

Under rating threshold (show) I don't really know why but sometimes the games bug and I end up frozen on the screen, but the beholder-thingy still are able to move. If your doing a sequel, please add better description for equipment (like: +5 mag def, +2 def or Element: Fire, dmg: 12) in some kind of list or something, maybe some kind of comparison function that makes it easier to see the pros/cons of changing armor. Make it possible to sell stuff. Make an inn. Make it possible to skip the end scene in battles. Also make some kind of encyclopedia in the menu that makes it easy to read about elements and how they affect damage against specific elements and stuff like that. And when you click on a chest hidden behind things, make the "to far away"-text appear in front of blocking objects. I see a lot of potential in this game, and the graphics truly are amazing! Please continue what you're doing, you sir have done a great work and I see forward to play your games in the future!

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kraeuterblut

Apr. 27, 2012

Under rating threshold (show) I very much like that your heroine is not half naked, but has, in fact, put on a believable set of armor. Thank you for that! :)

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Rsbelza

Apr. 27, 2012

Under rating threshold (show) I love This GAME :DDDD

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polarberri

Apr. 27, 2012

Under rating threshold (show) beautiful graphics, and so much attention to detail! i think you did a fantastic job :]

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Zagaran

Apr. 26, 2012

Under rating threshold (show) Lol, starting off with a five party team consisting of a medusa- an attractive one at that XD, the one that started the adventure, a catman that serves as the cleric, a mole-like person, and a badass looking guardian with a ball and chain as a weapon- but looks a lot less under the helmet (Love the guy still). I say you really made a great rp- including the cute beholder following them. If anything, the problems with the game are already stated- my main ones being a lack of an inn. Otherwise, i look forward to seeing more games like this- especially with colorful and variety of characters!

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Developer response from Hyptosis

Thanks for the comment and feedback. I'll very likely be using these characters in other games as well, I grew to like them a lot. In fact, Cinnacat is in several of my other games already, check out Guild Dungeons some time. He's one of the heroes in that game. ^_^

bwh456

Apr. 26, 2012

Under rating threshold (show) HYPTOSIS LOOKS AT EVERY COMMENT (:

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Developer response from Hyptosis

It's true. :O

Kenkaku

Apr. 26, 2012

Under rating threshold (show) Very well done. Not amazing, but an excellent start. Could do with being a little longer, though, and the ending was kinna... Meh, but all in all worth the time to play. I look forward to seeing any future RPG's you put out. I expect great things.

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Developer response from Hyptosis

Thanks, I wish ?I could have made it longer, yeah. Oh well. Thanks!

Remi1283

Apr. 26, 2012

Under rating threshold (show) good graphics too easy too much equipement (compared to the lenght of the game) lack of interest of the system of equipement but thank for your work !

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Developer response from Hyptosis

Yeah, I had planned for the game to be a lot longer, but the file size was growing rapidly. I had to stop it at some point, and the number of items saturated it some.

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