Submarine Torpedo Blaster
by IcarusTyler
Submarine Torpedo Blaster
Tags for Submarine Torpedo Blaster
Description
Control the battle-submarine in this 3d-combat simulator!
Use torpedoes and you gatling gun to strategically destroy targets to complete the simulations.
The highscore is activated after completing all 4 missions.
Known issues: Auto-targeting in mission 3 is a bit flaky
Feel free to see my other stuff at
http://matthewongamedesign.blogspot.com/
How to Play
Space - Fire Weapon
E - Switch Weapon
Q - Activate Afterburner (if picked up)
W/S - Accelerate, reduce Speed
A/D - Gear left/right
โโ - Move nose up/down
โโ - roll left/right
M - Mute sound
FAQ
What is Submarine Torpedo Blaster?
Submarine Torpedo Blaster is an arcade-style shooter game where you control a submarine and blast away enemy ships and obstacles using torpedoes.
Who developed Submarine Torpedo Blaster?
Submarine Torpedo Blaster was created by IcarusTyler and is available to play on Kongregate.
How do you play Submarine Torpedo Blaster?
In Submarine Torpedo Blaster, you control a submarine, fire torpedoes at enemy ships, and try to avoid incoming hazards to survive as long as possible.
Is there a progression or upgrade system in Submarine Torpedo Blaster?
Submarine Torpedo Blaster is a straightforward action game focused on shooting and dodging, and does not feature a progression or upgrade system.
What platforms can you play Submarine Torpedo Blaster on?
You can play Submarine Torpedo Blaster directly in your web browser on desktop platforms via Kongregate.
Comments
mohirl
Jul. 11, 2011
This looks really well. Could do with a bit more info on the hud - e.g. a radar showing where targets are. Wasn't very clear on what the pickups looked like, a shot of each would have been a help.
Minimally
Jul. 11, 2011
This looks pretty nice but the controls make it unplayable for me. The direction controls are confusing split between wasd and arrow keys (turning left right and nose up/down should be with WASD or with the arrow keys)
EPR89
Jul. 11, 2011
Looking good so far. What this game needs is adjustable controls and some features that make the player feel as if he actually was under water (reachable surface, animals, bubbles, sound effects etc.). After playing the fist mission I really somehow thought that this was a flying game. What I personally would really love is a cockpit view.
Nanthom
Jul. 11, 2011
All I can see are pieces of letters and some Red Platforms to click... Where is the 'play' button?
dydlus
Jul. 29, 2013
nanthom "play" button ins`t "play" button but "begin simulation" button