PlinkyPlinky!

PlinkyPlinky!

by InfernalLogic
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PlinkyPlinky!

Rating:
3.5
Released: February 22, 2015
Last updated: April 04, 2015
Developer: InfernalLogic

Tags for PlinkyPlinky!

Description

PlinkyPlinky! is the sweet, sweet love-child of Plinko and incremental clicker-style games.

How to Play

Click over the play field or press space bar to drop ball, use the menu on the right to buy upgrades. When you have AutoPlink unlocked, press 'A' to toggle it on or off. Hold shift for x10 buying, and alt for x100.

Developer Updates

Mar 29, 2015 9:02pm

UPDATE 1.04b
-Rebuilt the game with Unity 5.0. Hopefully this will get rid of the issues people were having with the dev console showing up.
-Reworked game saving. Iโ€™ve been unable to reproduce the saving issues everyone has been having, but this may work.
-Fixed an issue with Plinkagon Points not resetting properly on hard reset.

Comments

0/1000
cmfroggy790 avatar

cmfroggy790

Mar. 13, 2015

19
0

@Measure Resetting is very not pointless, it's pretty crucial if you want to progress farther into the game. Yes you will need to still buy Plinkagon points, but a presteige will reset the cost of Plinkagon points back down to the base cost, allowing you to buy much more for a cheaper price. Secondly, there is a Level Completion Bonus that give you bonus gold equal to the last 30 seconds worth of coins multiplied by a percentage equal to the number of times you've unlocked a new level. This means that unlocking all the levels on one run would only give you a 17% level completion bonus, but resetting again and again will allow you to re-unlock the levels and potentially gain a level completion bonus in the thousands. This bonus combined with the cheap plinkagon points will heavily speed up your progress.

dauntless avatar

dauntless

Feb. 26, 2015

41
1

I really enjoyed this game. The upgrades weren't super slow (to me), it kinda depends on how you prioritize them. I'd like to see different, more interesting upgrades, though, with maybe more of an RPG/skill tree aspect to it. Could be cool.

Alansa avatar

Alansa

Feb. 25, 2015

70
3

Future update tips:
1) Upgrade to Zoom Out, creating bigger lvls
2) Every time I purchase a lvl I'd like to see more coins in it, that'd make the upgrades for coin's value to be worth it
3) Add to the "Stats" tab a counter to check how many coins I've picked throughout the whole game
4) Maybe add new updates like magnetizing coins to be attracted to balls or gain cash when balls bump with each other
GREAT GAME SO FAR!!!!

Muhandes avatar

Muhandes

Mar. 08, 2015

26
1

It is not clear what "Prestige" does. Do you get anything from using it? I have unlocked everything and have 50m$ so the game really lacks purpose at this point.

TeoB3 avatar

TeoB3

Feb. 25, 2015

24
1

Could we have an upgrade to give clones a chance to create clones?
It could be really expensive so that it isn't unbalanced, or cheap with an initially very low % chance.
And would it be possible to not end the round until the last clone leaves the screen?

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