Comments for DSDefense

avatar for infomage27
infomage27

Feb. 18, 2012

Under rating threshold (show) show stats on towers and upgrades, so I know whether it's worth upgrading or not...

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(0)

avatar for infomage27
infomage27

Feb. 18, 2012

Under rating threshold (show) speed-up and next-wave buttons would help. repair-all button. hotkeys for the buttons. the building mechanism is also glitchy - I can't see where the walls join up, so I can't build a straight wall going top-left since I can't tell which of the three positions it can land in is the right one.

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(1)

avatar for RobynHoode
RobynHoode

Oct. 02, 2011

Under rating threshold (show) To be completely honest, the time-consuming bits seemed to be fiddling around with the buttons. Individual clicks for building and repair, no clear gridlines (or a snap-to option)... I like the idea but I feel like it needs finishing off. Just a bit annoying. I don't mind easyish games (I enjoy tower defense games but am not especially good at them so I like a gentle challenge, at least to start with, but when it takes so long backwards and forwards to the build buttons and no pause or FF to next wave, it's a game of panicking, trying to build along awkward lines, waiting when you have no money until you can build again. I would also really appreciate a walls down option for viewing what's behind walls and towers or at least a rotational map. My 2p worth anyway. Keep going but try to iron it out.

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(5)

avatar for Niel_Prenata
Niel_Prenata

Sep. 30, 2011

Under rating threshold (show) just for tips, you could use wall not only protect your town but also protect your tower NOTE: if you put double wall surround your city, thats will make enemy confuse to attack it(or i could say they freeze for some time) and make them glicth

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(6)

avatar for Nevasith
Nevasith

Sep. 26, 2011

Under rating threshold (show) @Catboy357 - this game DOES run on linux, and smoothly - only games using unity flash something dont(thats fault of unity developers who made mac and windows version, but not linux so far) As for the game - would be nice to klick and drag to build longer walls. Also, hotkeys are a must.

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(2)

avatar for rrkenshin
rrkenshin

Aug. 11, 2010

Under rating threshold (show) For all who cry that this is hard. Use F****** walls!! They have a meaning you know.

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(12)

avatar for 3lyons
3lyons

Jul. 31, 2010

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(-3)

avatar for Ethorin
Ethorin

Jul. 26, 2010

Under rating threshold (show) apparently u either love it or hate it...... so far all of those have been good games

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(1)

avatar for DeathKaiser
DeathKaiser

Jun. 24, 2010

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(-3)

avatar for Rayver666
Rayver666

May. 24, 2010

Under rating threshold (show)

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(-8)

avatar for catboy357
catboy357

Mar. 03, 2010

Under rating threshold (show)

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(-5)

avatar for catboy357
catboy357

Mar. 03, 2010

Under rating threshold (show) not really surprising but it doesnt run on linux....

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(-2)

avatar for sleepingdragon
sleepingdragon

Jan. 22, 2010

Under rating threshold (show) I like it, i even thing the click to scroll feature is great.

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(1)

avatar for Atlas2112
Atlas2112

Dec. 29, 2009

Under rating threshold (show) For those who think the game is too hard: 1) build dwelling. 2) build forge. 3) build cannon towers close to your base. 4) Build more cannon towers.

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(-1)

avatar for Atlas2112
Atlas2112

Dec. 29, 2009

Under rating threshold (show) Fantastic game, with even more potential. Ya, a better grid/map is needed to see if things line up. I don't mind L-clicking to center the map, but scrolling would be nice.

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(1)

avatar for CKone
CKone

Aug. 30, 2009

Under rating threshold (show) wtf, i have no idea how i can build a good defence, even with these crapy camera. 2/5

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(-1)

avatar for Tolrick
Tolrick

Aug. 29, 2009

Under rating threshold (show) Don't know what this junk about them not doing damage is, they're tearing up my place even with the towers.

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(-1)

avatar for mitchbkk
mitchbkk

Aug. 28, 2009

Under rating threshold (show) yeah this game suck, a waste of time...

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(-1)

avatar for HonoredMule
HonoredMule

Aug. 25, 2009

Under rating threshold (show) No, superdave, we're not hacking. The game is just poorly designed. Once you build a second layer of support buildings, towers, and walls, the enemies stop doing damange. It appears they're trying to reach the first layer. On top of that, the units never go past level 50 except for the one standalone unit, and I've not seen him past level 127 (but I've not seen him at all in a few days, either). If you make it to about 100 waves, you don't even need to be present anymore...just leave the game running. To reach wave 1000 I've left the game running since last Thursday evening--that's 4 1/2 days.

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(-1)

avatar for HonoredMule
HonoredMule

Aug. 25, 2009

Under rating threshold (show) Killing the game after wave 10430. It's clear that waves simply stopped ramping up.

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(0)

avatar for superdave9000
superdave9000

Aug. 24, 2009

Under rating threshold (show) update, those with huge waves are hacking, and goodnight

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(-1)

avatar for superdave9000
superdave9000

Aug. 24, 2009

Under rating threshold (show) game is way too tedious trying to click each thing to make it worthwile

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(-1)

avatar for HonoredMule
HonoredMule

Aug. 23, 2009

Under rating threshold (show) On wave 5097 and going strong, but that's leaving it for nearly 3 days. I have to restart my browser eventually.

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(0)

avatar for Kenji_03
Kenji_03

Aug. 22, 2009

Under rating threshold (show) I totally love the way this game plays out, but it can be a bit too easy. I have left it running alone for the past 2 hours after reaching lvl 40. Only returning once at lvl 99 to upgrade all my towers. I'm on lvl 200 now and I haven't done ANYTHING to it. Might need a heavier ramp up in difficulty

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(0)

avatar for Maximilian260592
Maximilian260592

Aug. 21, 2009

Under rating threshold (show) I gave up at wave 192

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(0)

avatar for HuntersDad
HuntersDad

Aug. 21, 2009

Under rating threshold (show) A better way (or smoother) to move around the map is needed. Clicking to center is a horrible way to navigate. I love the game though, kindof a Tower Defense meets old school warcraft... need a way to see more land too, maybe a zoom feature?

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(0)

avatar for madboyo
madboyo

Aug. 21, 2009

Under rating threshold (show) Wave 740 an counting. once you get it set up right. could do with some extra variety. Nice base game though

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(0)

avatar for Kenji_03
Kenji_03

Aug. 21, 2009

Under rating threshold (show) This is a really great game. I was playing the endless mode and found it really fuN! Quick keys would be great though

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(0)

avatar for Felsetto
Felsetto

Aug. 20, 2009

Under rating threshold (show) I agree with some of the other comments. Hot keys and an option to send the next wave would be nice.

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(0)

avatar for spud_farmer
spud_farmer

Aug. 19, 2009

Under rating threshold (show) I set one level up and left it over night and im looking at wave 2262 but all the monsters are maxing out at lvl 50 with about 152 hp

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(0)

avatar for kweenkellie
kweenkellie

Aug. 19, 2009

Under rating threshold (show) Haha nice one zerosober1, I'm going there to play it one the site it came from....see if it lost anything in the transfer...lmao

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(0)

avatar for dungeongeek
dungeongeek

Aug. 19, 2009

Under rating threshold (show) How about quick-keys?

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(0)

avatar for zoo1126
zoo1126

Aug. 19, 2009

Under rating threshold (show) its kinda like all those games like age of empires all those types of gaMES THAT U BUILD your army and such but instead of army just towers and walls

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(0)

avatar for Michaelw552
Michaelw552

Aug. 19, 2009

Under rating threshold (show) It adds an extra dimension to tower defense games, but it still needs development in the actual TD gameplay

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(0)

avatar for lunarplex
lunarplex

Aug. 19, 2009

Under rating threshold (show) liked this very much. a lot of aspects that could have been better, but the fact that its so different is for now good enough :)

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(0)

avatar for zerosober1
zerosober1

Aug. 19, 2009

Under rating threshold (show) if you enjoyed playing this then you would like the rpg.... darkness springs.com (its free)

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(0)

avatar for buggerd
buggerd

Aug. 19, 2009

Under rating threshold (show) i find myself waiting alot u should add something to send waves faster

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(0)

avatar for tempus
tempus

Aug. 19, 2009

Under rating threshold (show) Wow! This is really promising. Agree with several other comments - make it possible to send the waves earlier. Maybe let arrows/wasd scroll the map. Kudos though this is well done!

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(0)

avatar for StBernardo
StBernardo

Aug. 19, 2009

Under rating threshold (show) And by that, I meant the ability to upgrade the guard and cannon towers.

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(0)

avatar for StBernardo
StBernardo

Aug. 19, 2009

Under rating threshold (show) This is a great start. I totally agree with folks about hiring more mages, archers, etc., for the walls. And it would be cool if you could upgrade the individual towers a bit. Also, the ability to move the camera angle around would be helpful too, so you can see behind the walls. So far, 3/5 with a great deal of potential for more.

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(0)

avatar for IlliniJon
IlliniJon

Aug. 19, 2009

Under rating threshold (show) Repair all would be nice as well, as previously mentioned

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(0)

avatar for Jay94
Jay94

Aug. 19, 2009

Under rating threshold (show) fun game, 5/5

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(0)

avatar for IlliniJon
IlliniJon

Aug. 19, 2009

Under rating threshold (show) Needs a feature to send the next wave early

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(0)

avatar for Marckie
Marckie

Aug. 19, 2009

Under rating threshold (show) Could you also add a repair-all button??

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(0)

avatar for ERU1
ERU1

Aug. 19, 2009

Under rating threshold (show) Descriptions are wrong. Dwellings say u need one for every guard tower, towers say 3 per dwelling...actually u can build 5 with one dwelling, same with other towers. ...but nice TD if u update and fix....more a CD city defense :)

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(0)

avatar for Irrlicht
Irrlicht

Aug. 19, 2009

Under rating threshold (show) thanks for the feedback so far. Hotkeys is a good idea, and keyboard controlled scrolling: well, why not :) Let's see if I can add this and some of the other mentioned stuff in an update.

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(0)

avatar for moonboots
moonboots

Aug. 19, 2009

Under rating threshold (show) very good game 4/5 i think a good update would be to have men on the walls that you can recruit, such as for the fire guild fire mages on the walls not as powerful as towers but still effective i think this would easily boost this up to a solid 5/5

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(0)

avatar for LiNED
LiNED

Aug. 19, 2009

Under rating threshold (show) Good game, but it will be better to make some fixes. As already was said - we need hotkeys. And a keyboard camera control, it annoys when camera centers on mouse click. And more information about tower and creep damages, ingame help will be nice too. 3/5 until at least some of these is fixed

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(0)

avatar for Jollius
Jollius

Aug. 19, 2009

Under rating threshold (show) I'll be honest, i wasn't expecting much, but it's actually Kinda good! It would be nice if buildings had a hotkey, for example "W" for wall and "T" for tower and that you could skip waves along by clicking "next wave" Aside from that, i think the game has a lot of potential, added a little more creativity.

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(0)

avatar for fralexandr
fralexandr

Aug. 19, 2009

Under rating threshold (show) the heros always die. >.< they're so unbuff

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(0)

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