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Ahhh, it looks like the advertisement at the beginning of the game now goes to a dead webpage. Oh well, it was somewhat funny but doesn't detract from the game at all.
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For the Crash the Alien part, I literally just had to wait until a meteor randomly crashed into the alien, which then became a manageable projectile to kill the other aliens. Otherwise just let it keep running until the random meteors finally hit because there is no way to meaningfully control them.
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Pretty fun, crashing the aliens was the hardest part cause it was kinda weird. I don't get why the BoTD for game completion is medium though, it was really easy.
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What a weird little game. You can't really lose on it. It only takes some time to finish, even though it might seems like you are not really doing much damage on the last level. It's interesting and creative definitely and a little bit short, but that isn't an issue. It was an advergame after all. Although I don't see the connection between AXE spray and extinguishing dinossaurs. Fun to pass the time nonetheless.
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my dinosaur encasing planetoid names AXE reached a radius of 183 miles before getting pulled out of control by the neighboring planet's gravity field, spiraling out of control and smashing said planet. AXE exploded. The planet had not a scratch. three bugs died.
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you ever just wake up in the morning and think to yourself, "Hey, I should manipulate gravity to create a giant planitary extinction ball 500 miles in diameter NAMED F-ING CATHRINE!!!
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I stated before that the game will play itself, and that its achievements are not as difficult as they seem. Through one of my "idle" games, I watched as the game (very slowly) threw thousands of rocks at Rexzilla (or whatever you call it, it doesn't have a name tag). As it let out its final roar, it succumbed to the relentless onslaught, shooting into the sky and achieving named meteor status instantly, whilst an asteroid it echoed away returned with its own name, earning both achievements in the final two seconds. I did absolutely nothing the entire game.
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I believe the green one was simply for design. There might have been a idea to it, or maybe not, who knows? Perhaps it was the idea for the "radioactive" comet toward the end? Otherwise speaking, the blue trail only indicates an asteroid which you get, either intentionally or inadvertently, by throwing a meteor up (or down, at that stage) off the screen. All space rocks will burn within the atmosphere, giving the red trail and steadily reducing their size.
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So I am a bit curious if it is possible to get a green meteor/planetoid? Because in the menu screen, you can see a red meteor (when a regular meteor is burning up) a blue meteor (supercharged) and a green one.
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@grastens and felpsfake: I see that person named goffusama311 with a completion time of -2,655 in both Today and This Week high scores. However, there are a bunch of people with a completion time of 1 second in the All-Time record, so it seems there has been an issue with cheating for a long time.
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At a radius of 250 mi Effing Planetoid Doris, who easily breaches the mesosphere, is about to eradicate those insidious insects once and for all. This is only possible because the insects are purely benine and harmless. Conclusion: we need a laser eyed dinosaur that won't die on our side.
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To anyone who's having trouble getting two named meteors at once, the easiest part to accomplish this is during the UFO section. Every defeated UFO becomes a named meteor, so just crash two separate UFOs without losing one of them to get the badge.
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Did you know? This game will play itself. Well, sort of. The standing aspect being that you can't really lose, the game will eventually generate circumstantial plays that can cause progression, leading to victory. Eventually. It can take a few hours. So grab a drink. And some popcorn. Maybe you can make a movie out of it? Add some dialogue, a few bad jokes, have a good time. After all, it is a game. Enjoy it like one.
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It's quite amusing how I see that people complain about how this game is too short or simple, and then others rant about how it's "impossible" to create two named meteors at once. First, there are many short and simple games that are entertaining and, dare I say "addicting." This one is no different. Second, it doesn't take much thought to understand that you will have to do some juggling for that achievement. No, it's not easy, but I could think of plenty more things that are much more worthy of being considered impossible.
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The medium badge is easy and the easy badge is impossible. There's no way to lose (just leave the game running and you'll win eventually) and no way to really control anything. Clicking and holding click is the only control and it just makes meteors fly off randomly. If you work at it hard enough for several minutes it's possible to make one named meteor but if you stop messing with it it hits the planet in less than a second. Randomly a named one will come from the sky, so 1 in a billion luck that that happens while you're holding one is the only way to get the easy badge. 2/5
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Could you please give that T-rex a health bar or some sort of indication if he's getting damaged? That took forever and I wasn't entirely sure if the blue asteroids were healing him or not, and I had no idea how close I was.