Reaching Finality
by Kcori
Reaching Finality
Tags for Reaching Finality
Description
The story of a man and a spirit trapped on the Earth. Embark on a journey to help the spirit get to the afterlife.
This was made in two weeks for Stencyljam 2012 on Newgrounds.
Soundtrack: http://soundcloud.com/kcori/sets/reaching-finality-soundtrack/
How to Play
*Arrow keys:* Move
*Z:* Interact with objects and advance text
*X:* Attack (when you can)
*ENTER/P:* Pause (SAVE FROM PAUSE MENU)
*V:* Change volume
*M:* Mute
Comments
Shadowsil3
Aug. 18, 2012
Pretty good game, but I wish saving preserved your location and not just your inventory and number of hearts - it's a pain having to go all the way through the dungeon every time the boss kills me. 3/5 but I'd boost it to 4 if the save system was improved. Making the boss room a respawn point would be enough.
Hookko
Aug. 24, 2012
I keep attacking the bushes, where are my rupees?
Goldenvoicehobo
Oct. 31, 2013
Use the key with | and \, then be amazed...
Jdpeach
Aug. 18, 2012
The game was fine. A standard linear adventure. Nothing to speak of. The story was quite annoying though. A little at the beginning. A little at the end, and I didn't care at all for the ending. It felt like a tearful farewell of someone I couldn't care less for. It has promise, and it's amazing that you did this in 2 weeks, but it just isn't quite there.
Yeah, I wanted to have more story in the middle, but I was working on this until the last minute and I never had time. It's almost comedic how emotional the ending tries to be for a short Flash game with no story development.
frae2
Aug. 18, 2012
The graphics are great, all else could use some improvement. The story is a bit dull, as well as the game play itself. Most of the time I'm just walking in the intended path, trying to get all the chests. the game has a lot of potential, but not quite there yet.