Comments for Heaven or Hell

avatar for candlefrontin17
candlefrontin17

May. 20, 2010

Under rating threshold (show) so, like most of the comments here, at first I thought that this game is really cool, but it just needs a few hotkeys or the like. But, upon playing it more, I've realized there's not much to this game besides the graphics. It's short, extremely repetitive, the leveling up system requires only that you have money (no experience points or anything), the heaven/hell campaigns are basically the same, there's almost no information given on characters or their stats, there are only 3 commands for each character, a number of the fights are just grind fests, you can't sell back your characters or store them somewhere so you just have to delete the character and earn money to replace him, the abilities are neither dynamic nor original, the list goes on. So, I'm actually quite disappointed with this game. Though, again, the game does LOOK very very cool.

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(9)

avatar for Bashe
Bashe

May. 20, 2010

Under rating threshold (show) I don't see hot keys as neccesary, i consider this like the time management games. The only reason i can't beat certain battles has nothing to do with hot keys, it took forever to beat the sea monster because it's waves hit multiple times draining all of all of my units action bars and when i get the occasional shot if i was unlucky, which is most of the time, it would be during it's attack and miss automatically. i had to beat it with just one healer and an angel, after everything else died trying to take out one tentacle. Buddan's sleep is useless, the enemy never sits on a full bar and for example with Gigant his bar is recharged by the time i can click on a different unit. Overall the action bars should probably be slowed down slightly and the enemies hits shouldn't stun the player. make the $70 angel hit a random target. If theres no sell there should be a reserve team to swap units and upgrade new units until they are good enough to fight.

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(2)

avatar for Felsetto
Felsetto

May. 20, 2010

Under rating threshold (show) I think my hand is numb from all the clicking...

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(5)

avatar for pierrebe4492
pierrebe4492

May. 20, 2010

Under rating threshold (show) it would be nice i we can delete one character from our army without lossing it ;). But i love this game, verry funny and i love the hell

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(1)

avatar for squint95
squint95

May. 20, 2010

Under rating threshold (show) haha King.com fukked it up again ;) I bet the game idea, wasnt even yours, its ways too good compared to the weak gameplay

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(0)

avatar for DexterNeptune
DexterNeptune

May. 20, 2010

Under rating threshold (show) It seems like a lot of work went into the asthetics of this game, but not very much into the gameplay itself. I really want to like it, but there is just way too much monotonous clicking involved. And for some units (e.g., the old angel), it's even more tedious - click once for attack, click again to specify the target...rinse, repeat. Please improve the controls - it would vastly improve this game. 5/5 for graphics/asthetics...4/5 for concept...2/5 for gameplay/controls.

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(5)

avatar for D00mM4r1n3
D00mM4r1n3

May. 20, 2010

Under rating threshold (show) There are no descriptions for what the different characters do, the tutorial is broken and cannot be completed with the old guy, it needs hotkeys or an auto attack option with each character, needs more level upgrades for the characters... 2/5

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(1)

avatar for melantha
melantha

May. 20, 2010

Under rating threshold (show) Looks promising but it's too much grinding right now (and also A LOT of clicking). Why not add more battles you can fight instead of having to repeat the same battle over and over again? How about some strategy when choosing where your next attack will be? Also your background music is broken, it just keeps repeating the first 5 seconds. (I know, some guys think this is already "music", but it's basically just annoying.) Oh, and the green ...er... slime balls stay on screen (and in the foreground) even when the battle is over.

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(3)

avatar for dirktheone
dirktheone

May. 20, 2010

Under rating threshold (show) WTF ADD SELL!! DELETE IS BULLSHIT

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(1)

avatar for providencev
providencev

May. 20, 2010

Under rating threshold (show) had a really hard time playing this game because of the mouse.....

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(5)

avatar for dirktheone
dirktheone

May. 20, 2010

Under rating threshold (show) When you click your unit to attack.. It would be better that it would pause the game until you picked your action.. this way you can hardly use more than 2 chars..

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(0)

avatar for Promaetheus
Promaetheus

May. 20, 2010

Under rating threshold (show) Wow. Disappointing... played through it, beat the last level, got all 50 keys, and ... nothing. No ending, no new level, no new (super) unit. Not even a notification that I got the 50-keys achievement, just when I enter the achievement-screen. "Absence of Hot-Keys on purpose" is stupid. Even when clicking fast, probably only 4-5 units can be controlled at max, while the enemy (computer) does 6 at a time.

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(1)

avatar for deli_conker
deli_conker

May. 20, 2010

Under rating threshold (show) The good - Game shows promise. The bad - $70 angel can't complete training. Did I kill the practice dummy? I don't freaking know, there's no feedback to say so. SO I spend 5 minutes of carpal tunnel inducing mouse clicks in training to get 1 key. It's a good thing I have to do it again just to open up the next level.... Screw this.

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(0)

avatar for Jorducci
Jorducci

May. 20, 2010

Under rating threshold (show) clickfest /= balance. decent concept, poor excecution.

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(-1)

avatar for largenuz
largenuz

May. 20, 2010

Under rating threshold (show)

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(-4)

avatar for playMAO
playMAO

May. 20, 2010

Under rating threshold (show) mouse click frenzy. show unit command menu permanently instead of pointless clicks.

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(0)

avatar for Tuqui
Tuqui

May. 20, 2010

Under rating threshold (show) Other thing needs a delete character confirmation or at least a retribution, i accidentaly fired my lvl 5 angel

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(2)

avatar for Deity
Deity

May. 20, 2010

Under rating threshold (show) You can't complete the tutorial with the $70 angel.

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(2)

avatar for Aobo
Aobo

May. 20, 2010

Under rating threshold (show) 3/5 till you put hotkeys :D

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(0)

avatar for themightycaribou
themightycaribou

May. 20, 2010

Under rating threshold (show) Well I bought a wizard guy thinking he would be strong and awesome. have been playing the tutorial for about 8 minutes just....clicking. Vast improvements would be the only thing that would make me want to play this more

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(0)

avatar for Tiresais
Tiresais

May. 20, 2010

Under rating threshold (show) Poor, seems like the designers didn't even play it before they released it

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(1)

avatar for Tuqui
Tuqui

May. 20, 2010

Under rating threshold (show) It really need hotkeys or to get fixed mouse recognition, lots of times instead of attacking it just selects other character, what makes the charater get hit and loose the posibility to attack again. In my opinion, u dont nerf the player to make the game balanced, u should make enemies hardr

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(0)

avatar for Aobo
Aobo

May. 20, 2010

Under rating threshold (show) COOL! Can't finish the tutorial :D "Press the character to open menu of actions" I press the chara it opens up and nothing happens after that...

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(0)

avatar for nick199
nick199

May. 20, 2010

Under rating threshold (show) i think the girl angel is completly useless: cant attack, cant teleport, very long loading time

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(0)

avatar for vice123
vice123

May. 20, 2010

Under rating threshold (show) Needs a lot of gameplay improvement - maybe switch to turn-based, add hotkeys, add place to store unused troops if you gonna add challenges for specific units. Maybe add auto-attack for units? Otherwise pretty good, maybe add spells that are not unit-related but used directly.

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(215)

avatar for Fiordhraoi
Fiordhraoi

May. 20, 2010

Under rating threshold (show) Control scheme was a poor choice. Far better to address issues of game balance by tweaking the opponent's behavior than crippling the player.

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(2)

avatar for DrMalvado
DrMalvado

May. 20, 2010

Under rating threshold (show) Wow, its a very nice concept, kinda reminds me of Final Fantasy Tactics, even tho its not turn based. But It needs a lot of polishing. First of all, the controls are irresponsive, and the fact that taking damage reduces your action charge makes it even worse. Second, it needs a better control scheme, mouse only starts hurting your finger after a while playing, i know you did it for a reason, but i think you need to come up with something better for more enjoyment of the game.

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(-2)

avatar for TuomasMattson
TuomasMattson

May. 20, 2010

Under rating threshold (show) Hotkey and a reinforcement box for units you dont want to use this fight(for achievements) would be nice. otherwise a good game. not great, but good.

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(2)

avatar for AdmT
AdmT

May. 20, 2010

Under rating threshold (show) Hotkeys or GTFO.

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(1)

avatar for vincentdesade
vincentdesade

May. 20, 2010

Under rating threshold (show)

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(-3)

avatar for kirbycario
kirbycario

May. 20, 2010

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(-3)

avatar for xSindyx
xSindyx

May. 20, 2010

Under rating threshold (show) Getting hit preventing you from attacking means I waste a LOT of time clicking a guy, then needing to wait to do anything. All while other people who COULD go sit there getting killed. It is simply frustrating gameplay.

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(-2)

avatar for OneLeggedRhino
OneLeggedRhino

May. 20, 2010

Under rating threshold (show) Needs hotkeys and the ability to set guys to auto-attack, auto-shield, etc. Or just make it fully turn-based, so it waits when the cooldown is up. It looks like you want to make a strategy game, but as is it's a clickfest. Nice graphics, music, etc. Could be great, but currently it's basically unplayable. 3/5

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(0)

avatar for Invain
Invain

May. 20, 2010

Under rating threshold (show) Why not make it fully turn-based? The current controls make no sense.

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(53)

avatar for villekille707
villekille707

May. 20, 2010

Under rating threshold (show) by the way great game 4/5

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(-2)

avatar for villekille707
villekille707

May. 20, 2010

Under rating threshold (show) why is the nord man 35 keys in heaven and hell?

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(0)

avatar for chwooly
chwooly

May. 20, 2010

Under rating threshold (show) I played 2 missions and without hotkeys it's just not worth it, There is no balance that would be effected by hot keys since you have a timer that has to run before you can use a attack/spell/skill again. Just say you don't want to do it and let it go don't make up false statements.

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(0)

avatar for Selva
Selva

May. 20, 2010

Under rating threshold (show) Wow... If you buy the wrong guy at start up you can't finish training...

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(0)

avatar for zynthe
zynthe

May. 20, 2010

Under rating threshold (show) I think my mouse is going to give up...

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(-2)

avatar for nabank
nabank

May. 20, 2010

Under rating threshold (show) i dont agree with removing hotkey to balance game. i think it's boring to click over and over again. you should balance the game by different way.

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(226)

avatar for vettur
vettur

May. 20, 2010

Under rating threshold (show)

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(-4)

avatar for vettur
vettur

May. 20, 2010

Under rating threshold (show)

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(-3)

avatar for SshekyS
SshekyS

May. 20, 2010

Under rating threshold (show) Needs to be turn based! Controlling six characters versus computer is beyond unfair considering how you cannot multitask that fast. Needs more characters and abilities.

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(0)

avatar for hanzbohm
hanzbohm

May. 20, 2010

Under rating threshold (show) the game is not so good i thionk..... no special upgrades just a few lvl ups for characters and only 4 characters per "race" thats lame. the fighting system isnt so good also because if you have 4-6 characters u just click the whole time and u can not enjoy the game.... 2/5

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(0)

avatar for Gospel
Gospel

May. 20, 2010

Under rating threshold (show)

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(-4)

avatar for j0hn
j0hn

May. 20, 2010

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(-4)

avatar for AUDAN
AUDAN

May. 20, 2010

Under rating threshold (show) What balance are you talking about when the only way to beat certain moments/situations/ levels is just to grind-leveling up first. Hot keys (for attack/move/shield) are absolutely necessary! Don't ruin the potential of this quite promising game. Add hot keys!

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(357)

avatar for Tripiticus
Tripiticus

May. 20, 2010

Under rating threshold (show) I know your notes say that the absence of hot keys is on purpose for balancing but then the game quickly becomes a mad dash for which character is ready to shoot next, and more often than not as i am going to hover over a character ready to fire they are then shot and delayed. I like the idea, the graphics are great, but for now it is too much of a grind...not in difficulty just the feel of gameplay, will continue to check back for changes as I do like it. rated 3/5 for now

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(2)

avatar for Darkarvo
Darkarvo

May. 20, 2010

Under rating threshold (show) clicking each individual character over and over and over while swapping through 6 seems pretty tedious. Maybe add an auto play button for some characters?

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(310)

avatar for KarloE
KarloE

May. 20, 2010

Under rating threshold (show) Really cool game, HQ in every aspect. Fighting system reminds me of Final Fantasy a bit, the only difference is that here it is in real time, which makes it more dynamic. Graphics are simply awesome, and the whole atmosphere is superb. Intro video is really great too, I love the old movie look. Anyways, 5/5.

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(4)

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