Comments for Heaven or Hell

avatar for Darkarvo
Darkarvo

May. 20, 2010

Under rating threshold (show) clicking each individual character over and over and over while swapping through 6 seems pretty tedious. Maybe add an auto play button for some characters?

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(310)

avatar for AUDAN
AUDAN

May. 20, 2010

Under rating threshold (show) What balance are you talking about when the only way to beat certain moments/situations/ levels is just to grind-leveling up first. Hot keys (for attack/move/shield) are absolutely necessary! Don't ruin the potential of this quite promising game. Add hot keys!

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(357)

avatar for nabank
nabank

May. 20, 2010

Under rating threshold (show) i dont agree with removing hotkey to balance game. i think it's boring to click over and over again. you should balance the game by different way.

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(227)

avatar for vice123
vice123

May. 20, 2010

Under rating threshold (show) Needs a lot of gameplay improvement - maybe switch to turn-based, add hotkeys, add place to store unused troops if you gonna add challenges for specific units. Maybe add auto-attack for units? Otherwise pretty good, maybe add spells that are not unit-related but used directly.

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(216)

avatar for tamariskw
tamariskw

Oct. 15, 2010

Under rating threshold (show) Needs hotkeys, and more levels for a steady progession. I don't see why I should have to replay each level just to be able to afford upgrades to do the next level. The graphics are cute but the tediousness of the gameplay gets really boring really fast. Also needs badges for the people who were patient enough to keep grinding and finish the game.

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(126)

avatar for catpaw
catpaw

May. 23, 2010

Under rating threshold (show) Never create playing difficulty by obscuring the interface, thats the dark side of the force! Otherwise the game graphics and sounds are nicely done. At the begging I thoutht, oh nice, talesworth arena style of mechanics. Playing it however it just doesnt cut it. There is a hugh list of things going wrong to induce fun, no sell back of units, no place to store em, keys from hell do not go over to heaven games, some hell games pure random as butan instant kills you (so you have to restart so until he just doesnt use it) Autofire is also no solution, I'd suggest either slowing things down, or going to round based, or have another good idea how to make a *game* out of the core, beside the nice makeup, which you are capable of.

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(7)

avatar for robinkevin
robinkevin

Apr. 27, 2012

Under rating threshold (show) angel are far stronger than demons

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(6)

avatar for Chaos1101
Chaos1101

May. 4, 2011

Under rating threshold (show) Just hold CTRL and click on your units, it makes then auto-fire, people need to read instructions :)

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(21)

avatar for asero99
asero99

Apr. 24, 2011

Under rating threshold (show) There should be a 'sell' button,not a 'delete' button.

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(5)

avatar for MasterNitro
MasterNitro

Feb. 21, 2011

Under rating threshold (show) thanks for adding the autofire... i really needed it.... :D

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(10)

avatar for badwarman
badwarman

Mar. 28, 2011

Under rating threshold (show) Why do the angels have Super Soakers?

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(4)

avatar for drakon1000
drakon1000

Feb. 24, 2011

Under rating threshold (show) a good game! a suggestion for the sequal would be to add sub faction campaigns like for heaven:the archangels,the chorus and the angelic marcenaries where as for hell: the demons, the wereforms and the daemon mercenaries.

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(4)

avatar for Invain
Invain

May. 20, 2010

Under rating threshold (show) Why not make it fully turn-based? The current controls make no sense.

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(53)

avatar for fudgebag
fudgebag

Oct. 23, 2011

Under rating threshold (show) Is There an Auto-fire Button ??!?

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(6)

avatar for WOLF_MAN14
WOLF_MAN14

Mar. 22, 2011

Under rating threshold (show) I thought the game was made a bad first impresion but shows promise if they were to add hotkeys and give you more money to start out with or make the begining monsters less powerfull. I also think it would be helpfull to get a small percent refund when you remove a player.

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(8)

avatar for zarakoth
zarakoth

Aug. 27, 2010

Under rating threshold (show) hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm i thinnnk it needs badges

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(8)

avatar for OneLeggedRhino
OneLeggedRhino

May. 29, 2010

Under rating threshold (show) Autofire makes the game playable. But what's with the challenges requiring only one type of unit? There's no way to sell units or put them aside, so the only way to do that challenge is to DELETE a lot of units and remake the team, then remake the team back after the challenge. Not a good plan for a game.

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(8)

avatar for carl455
carl455

Apr. 9, 2014

Under rating threshold (show) this game is good

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(3)

avatar for schach
schach

Apr. 16, 2011

Under rating threshold (show) i think they shoud make that you can 1 hotkeys and for the guys who like to click on the guys to atack shoud be a other option so both type of players are happy

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(3)

avatar for UeberBob
UeberBob

Apr. 7, 2011

Under rating threshold (show) Hotkeys may hurt the current balance, but the current balance is less than favorable. Keep in mind the computer is using all of it's guys at once while players are limited to one at a time, and when you click your guy that requires aiming to attack and fail to click the target three times it totally kills it. The game needs hotkeys so we can efficiently use multiple guys.

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(3)

avatar for MasterNitro
MasterNitro

Mar. 17, 2011

Under rating threshold (show) When does the sequel for this game come out? Just Wondering...

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(3)

avatar for Malgorath
Malgorath

Aug. 15, 2010

Under rating threshold (show) if no hotkeys, then make it 100% turn-based. if it's turn based or has hotkeys, 4/5. now 2/5

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(1)

avatar for catpaw
catpaw

May. 23, 2010

Under rating threshold (show) To make money, play the first (real) level over and over, you get 116 gold for a fast kill.. Another questionworthy decissions IMHO that playing the 1st level makes more money than a highlevel one.

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(3)

avatar for asuffield
asuffield

May. 20, 2010

Under rating threshold (show) If your game is based on deliberately making the control scheme suck, then you're making a game about controls. Does anybody think game controls are fun? Does anybody think fighting bad game controls is fun?

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(3)

avatar for monstermunch78
monstermunch78

Feb. 9, 2011

Under rating threshold (show) So, any unit other than the basic angel is a pointless (you need the acheivements to collect the keys in order to advance, and having anything other than an angel will not get you the 8th acheivement), there's no warning as to how the different units behave (e.g. the girl cannot attack, the old man takes up all your click time aiming his weapon) and you don't get your money back when you trade in units (regardless of how much levelling they have done), thus you will grind old level to get your troop numbers back up. In short, the whole game is: click angel, repeat for each unit. Couldn't be bothered to even try the Hell campaign. Shame really, as the game looks really nice.

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(7)

avatar for LordShoe
LordShoe

Jul. 27, 2011

Under rating threshold (show) If your unit dies while you have a skill open, you cannot click off of it. Please, fix it.

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(10)

avatar for randomjo
randomjo

May. 20, 2010

Under rating threshold (show) Spiffy graphics, shitty controls and system. Needs balancing, and hotkeys. Whoever decided to use lack of hotkeys as a balancer should be shot. There are two types of challenging games: ones with innovative gameplay, and ones that are challenging due to crappy control systems. This game falls into the latter. 2/5

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(10)

avatar for candlefrontin17
candlefrontin17

May. 20, 2010

Under rating threshold (show) so, like most of the comments here, at first I thought that this game is really cool, but it just needs a few hotkeys or the like. But, upon playing it more, I've realized there's not much to this game besides the graphics. It's short, extremely repetitive, the leveling up system requires only that you have money (no experience points or anything), the heaven/hell campaigns are basically the same, there's almost no information given on characters or their stats, there are only 3 commands for each character, a number of the fights are just grind fests, you can't sell back your characters or store them somewhere so you just have to delete the character and earn money to replace him, the abilities are neither dynamic nor original, the list goes on. So, I'm actually quite disappointed with this game. Though, again, the game does LOOK very very cool.

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(9)

avatar for asero99
asero99

Apr. 24, 2011

Under rating threshold (show) Hell Servant:"Sir,sir!White chicks with water guns are invading Hell!!!" Satan:"Don't worry,we will fight back with chicks painted red along with some forks colored red to match them."

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(6)

avatar for SuperGurl3226
SuperGurl3226

May. 22, 2012

Under rating threshold (show) + if u want kongregate to have another game like this Example:Earth or Mars

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(14)

avatar for Spitfyre49
Spitfyre49

Dec. 16, 2012

Under rating threshold (show) please add auto fire fore units

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(5)

avatar for oman1666
oman1666

Apr. 27, 2011

Under rating threshold (show) it just feals like it should be turn based instead of semi-turn based, instead of rushing me to qucikly move each time the action abr is filled it should pause, let me select the action, unpause then have the action happen

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(5)

avatar for silverblade82
silverblade82

May. 26, 2010

Under rating threshold (show) meh. didn't keep my interest long enough to play the other campaign. i don't care what you say, hotkeys are necessary if you aren't going to have an auto-attack feature. also, you don't get near enough money for completing levels. having to replay levels a dozen times to get enough money to get and level up elite units is very boring. my advice would be to create many more levels for each campaign, but even still up the money some. you gotta cut down on replaying levels.

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(5)

avatar for providencev
providencev

May. 20, 2010

Under rating threshold (show) had a really hard time playing this game because of the mouse.....

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(5)

avatar for Anonymouse123e
Anonymouse123e

Apr. 24, 2011

Under rating threshold (show) The sea monster is a great way to get money early. Once you get the old angel, just get six of them, upgrade as much as possible, and fight the sea monster, setting all your units on auto-attack. It'll be rediculously easy and you'll earn like 450-500 gold in about 10 seconds. Upgrade more and repeat until you have fully upgraded all your units for max gold income. Just do this six times and in the course of a minute-ish you'll have gained about 2750-3000 gold, which should cover most setups of units.

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(2)

avatar for trippinfall
trippinfall

Mar. 31, 2011

Under rating threshold (show) Cute intro, too bad there is no ending. The final enemies for hell are way unbalanced and buggy to boot. The Buddan kills my entire back row in one hit even after upgrading them multiple times but it displays the damage as no more then 50. Necromers sometimes raise zombies on the opponents side of the field.

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(2)

avatar for tribble
tribble

Mar. 17, 2011

Under rating threshold (show) needs an autofire. the blokes that require aiming should be changed to randomly target a single enemy.

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(2)

avatar for Tom_Laka
Tom_Laka

Dec. 8, 2010

Under rating threshold (show) Great game! Online would be better..but ok. =D

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(2)

avatar for zarakoth
zarakoth

Aug. 27, 2010

Under rating threshold (show) OK that's it i need hot keys!

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(2)

avatar for vajrh1993
vajrh1993

May. 22, 2010

Under rating threshold (show) Auto-fire = AFK game... if you keep this up eventually it will get boring... more campaign if you`ll keep auto-fire... although i`ll suggest hotkeys better than autofire...

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(2)

avatar for arigold16
arigold16

May. 22, 2010

Under rating threshold (show) autofire ruins the game...

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(2)

avatar for schmock555
schmock555

May. 21, 2010

Under rating threshold (show) kinda like the concept of the game, and do like the new hotkey for auto attak, but i'm afraid theres a bug. If u autoattack the wizard of the hell group, it has a short reload time, which makes many levels so easy and not challenging.

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(2)

avatar for MehdiB
MehdiB

Jul. 25, 2011

Under rating threshold (show) the secret in this game is a hotkey wich is auto shoot to preform it just click the character + ctrl button and relax...pls keep this commnt alive.

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(10)

avatar for XTheKiller
XTheKiller

Apr. 29, 2011

Under rating threshold (show) More charcters needed to make a good game not just 4 on each side

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(4)

avatar for sk8rfishy
sk8rfishy

Apr. 28, 2011

Under rating threshold (show) near impossible on a laptop... hotkeys is a neccesity or make it turn-based....

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(4)

avatar for Hunterreborn
Hunterreborn

Apr. 25, 2011

Under rating threshold (show) Without the hotkey it seems a bit ... unplayable. Oh, and you meantioned it being a new type of game O_o it seems to be ... reminisent of something else.

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(4)

avatar for LordShoe
LordShoe

Jul. 27, 2011

Under rating threshold (show) Also, it DOESN'T NEED HOTKEYS. Thats the gameplay, click and click. You gotta be fast to beat the computer. The game isn't going to be handed to you, so suck it up and play or leave.

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(8)

avatar for Brilliand
Brilliand

Sep. 18, 2011

Under rating threshold (show) Oh... so there is autofire now? (Could have made that a bit more obvious.) Changing my rating to 4/5. But, please mention autofire in the tutorial.

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(5)

avatar for Minamikaze
Minamikaze

Feb. 16, 2011

Under rating threshold (show) There is no so-called balance that can be achieved by such means as semi-turn-based without hotkeys. It should be either full turn-based or support hotkeys. In current state it's hardly even a game, more like mouse-clicker-trainer (and real pain if using laptop). Ah, screw it, you don't really care anyway (by the look of comments here). That's a shame, could be a good game...

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(5)

avatar for Felsetto
Felsetto

May. 20, 2010

Under rating threshold (show) I think my hand is numb from all the clicking...

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(5)

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