Under rating threshold (hideshow)
Checkpoints make games fun instead of frustrating. Since the purpose of games is to have fun, this is very effective for good games. The programmer of this game new that. Unfortunately, he seems to have suffered amnesia part way through the game and forgotten they were a thing. Get well. Remember what checkpoints are. Then add the finishing touches to the game.
Under rating threshold (hideshow)
I wish the platforming wasn't so glitchy. If you jump onto the Dinosaur or a platform with another level right above it you can often pop through the above terrain and right into an enemy if you are unlucky.
Under rating threshold (hideshow)
I give up, at first I really liked this game but the enemies strange hitboxes, those giraffe-wolves sudden flip, the sliding through the side of wood blocks into enemies, falling through small holes in the floor that are about an 8th the width of the kid. I just give up, this gameplay is just too annoying for me to find out what happens in the end.
Under rating threshold (hideshow)
Would have been better if there were a few more checkpoints. They showed up rarely, and there were many parts where it would have been useful.
Under rating threshold (hideshow)
i named mine dogy cry is it a lovly name but dont say it is horrible okay it gowing to make me cry
because i am a girl
Under rating threshold (hideshow)
I would suggest to allow users to change the controls or just use the arrow key alternatively
It's quite useful for people not using qwerty keyboard ;)