Play: Shootorial #5
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Willomo
Jul. 03, 2009
- When my bullet hits one of them they don't always die, Why is this?
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lazychild
Jun. 25, 2009
- if you cant get the files use this:
http://chat.kongregate.com/gamez/0002/6223/live/assets/source_files.zip
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Solice
Jun. 25, 2009
- Uh, nevermind.
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Solice
Jun. 25, 2009
- Pablo, I get the same problem. I'm guessing the hitTest method was removed in CS4 (In OOP (If CS4 is what you're using, which it probably is.))
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funnyruler
Jun. 25, 2009
- pablo, either put it in an onEnterFrame or onLoad function. I'd say onEnterFrame
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cyber6
Jun. 24, 2009
- To everyone who can't download the source files or wants to draw their own explosion, please note: Drawing an animation takes an EXTREMELY LONG length of time. Also, to animate something, when right clicking to add a new frame, remember that for the new frame not to save changes on the other frames linked to it it must be a KEY frame, not just a normal frame. Too actually make something that looks good I suggest using a full sized tool on 2000x
scale. Hope this helps :D
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blah321123
Jun. 23, 2009
- so how bout them melting icecaps
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blah321123
Jun. 23, 2009
- for those wondering if it will lag after awhile becuase of the depth of ships. The ships die at the end of the screen and the depth finder finds the highest possible so there shouldnt be that many to lag
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buddy302
Jun. 21, 2009
- wtf i can't download the source files? god damnit!
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UnknownGuardian
Jun. 20, 2009
- If you need programming help, please visit the programming forums!
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