Play: Shootorial #8

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Shootorial #8

Created by:

Kongregate_chat Kongregate

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4.0 (2684 ratings)

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Published:

2008-11-04

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Description

This beginner level Flash game making tutorial covers adding sounds, implementing the Kong Stats and High Score API, and hints on adding game play enhancements. The fully commented source code for the final game is included in this Shootorial.

Instructions

Complete the Shootorials and learn to make your own Flash games!

Best (see all)
avatar for Fantasticalism
Fantasticalism

Sep. 07, 2010

Under rating threshold (show) Wow. I switched from game maker v8.0 to this, and game maker v8.0 is really easy, but takes FOREVER. this is really difficult and doesnt take as long to do something simple. I only have 27 days left of my free trial, then I am definetely saving up my money to buy this :). Thanks kongregate. Without you, I would still be trying to figure out how to start, and I would not know anything about action script. :D THANKS 5/5

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(36)

avatar for Frenchie14
Frenchie14

Jul. 24, 2011

Under rating threshold (show) I love how the last tutorial has 1/4 as many plays as the first. Guess some people couldn't make it... On that note, congrats to everyone who has completed this awesome tutorial series =)

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(13)

avatar for Munchitt
Munchitt

Feb. 10, 2011

Under rating threshold (show) To stop the ship from moving off the screen, you can just add an extra condition to the movement ifs, for example: "if (Key.isDown(Key.RIGHT) && _x < 575)" will make it so the ship stops moving right when _x reaches 575 pixels. I used _x < 575 for right, _x > 25 for left, _y > 25 for up and _y < 275 for down and it works pretty well...

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(22)

avatar for FoxyGamers
FoxyGamers

May. 20, 2010

Under rating threshold (show) Thanks for a great tutorial Kongregate, Please add more in the near future.

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(48)

avatar for thegamemaker777
thegamemaker777

Mar. 29, 2010

Under rating threshold (show) Great tut series 5/5.

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(42)

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