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Flash Physics Toy

Created by: avatar for LuizZak LuizZak

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Description (Game published on 2008-10-23)

This is only a toy I was developing over my free time.

This has only a basic physics engine, so, no collisions yet. Sorry guys :/

To share simulations, I suggest using pastie (www.pastie.org), and then sharing the pastie link.

Sorry for the messy instructions, but Kongregate ate my paragraphs!

FAQ:

Q: There’s a bug! What do I do?

A: Please, report the but using the bug report button at the r…

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Updates

  • fixed a small bug when trying to paly a game from a compressed code.
  • 4.0:
    + Added FULL LZW string compression algorithm support, much more simulation, with much less save code!
  • 3.8:
  • Fixed a serious bug that was locking the entire interface
    • 3.7:
  • Particles are now properly clipped inside the play region
    + MochiBod added
    • 3.6:
      + Little improvement over the grid code*** 3.5:
      + Using new engine, much faster simulation!
      + Now the user is asked if he really want to delete a simulation from the Load/Save dialog
      + Double clicking a simualation on the Load/Save dialog loads it
    • 3.4:
      + Added the abiliy to hide the particles during the simulation using the ‘X’ key
    • 3.3:
      + Now you can drag multiple particles around using the selection tool
    • 3.1.3:
  • Fixed a bug over the delete cursor code
    + Now clicking outside the color picker box disables the polygon tool and return to the last tool selected
    • 3.1:
  • Fixed a LOT of color picker bugs
    • 3.0:
      + Added a color picker for the polygon tool
  • Fixed some polygon tool bugs
    • 2.9:
      + Added a (buggy) polygon tool
    • 2.6:
  • Fixed some bugs over the particle code
  • Now there’s no way to interact with particles while a dialog box is open
  • Fixes over the load/save windowshow more
  • Instructions

    Use the mouse to select the tools you which and edit the simulation over the canvas.

    Tools description:

    “Particle”: A basic particle

    “Joint”: A constraint that link particles together

    “Spring”: Like the joint, but with a springy effect

    “Edit”: Use this to edit Particles’ positioning. Click on a Spring to open the spring box and edit the spring …

    show more

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