Play: Bubbles 2

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Two achievements & 35 points to earn!

Bubble Tasting Badge

(5 points - 202,660 awarded)
Goal Checklist:
200 points scored – It's like wine tasting, but more soapy. Remember to submit your score! [Best so far: ]

Trippin' Bubbles Badge

(30 points - 35,547 awarded)
Goal Checklist:
1938 points scored – Be sure to submit your score! And there is some luck involved. No whining. [Best so far: ]

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Bubbles 2

Current Achievements (See all achievements for all games)

Bubble Tasting
Badge earned
Badge Of The Day
Bubble Tasting Badge ( easy ~ 5 points )
200 points scored – It's like wine tasting, but more soapy. Remember to submit your score! [Best so far: ]
Trippin' Bubbles
Badge earned
Badge Of The Day
Trippin' Bubbles Badge ( hard ~ 30 points )
1938 points scored – Be sure to submit your score! And there is some luck involved. No whining. [Best so far: ]

Created by:

Mindistortion_chat MINDistortion

Rating:

  • Currently 0.0/5 Stars.
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3.7 (37236 ratings)

Click star to add your rating.

Published:

2007-11-26

Game Plays:

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Description

It’s been 3 years since the original Bubbles and I’ve rebuilt the engine from scratch.

So here it is, the sequel you’ve all been waiting for (you know you have, secretly) – Now with more than twice as many power-ups, new funky music and a physics based 2 Player modus! Enjoy :)

Instructions

Use WASD or the Arrow Keys to move, collect the Bubbles and Power-ups, avoid the Mines.
In 2 player modus, ram your opponent to push him into mines.

Best (see all)
avatar for Etewen
Etewen

Jul. 03, 2011

Under rating threshold (show) Ah, bullet time. Where I get to slowly watch my trapped bubble die.

+ - !

(390)

avatar for emfinn
emfinn

Jul. 03, 2011

Under rating threshold (show) It's not a terrible game, but that "little bit of luck needed" is the core of the entire system. The summary of the "skill" in this game is "dodge for the first thirty seconds of play, then hope that a random number generator decides that you've restarted enough times already". Pro-tip for all "avalanche" style coders : If you haven't ensured that there is always (ALWAYS) a physically possible path, then you are a lazy coder and your game is hideously incomplete.

+ - !

(805)

avatar for xza100
xza100

Jul. 03, 2011

Under rating threshold (show) speeeeeeeeeeed!! *pop*

+ - !

(51)

avatar for GLKilowog
GLKilowog

Jul. 03, 2011

Under rating threshold (show) By "luck is involved" did you maybe mean "luck is essentially the only factor due to sluggish controls and impossible mine density"? Cause I think maybe that's what you meant. 3/5

+ - !

(37)

avatar for Hunter34
Hunter34

Jun. 28, 2011

Under rating threshold (show) Waiiiit. WAIIIIT. It's physically impossible to pop a bubble underwater. It's a pocket of air that get's pushed by the water since it has no where to go. ... But who cares. It's a game :D

+ - !

(687)

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